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    Searched refs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 - 25 of 219) sorted by null

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  /external/deqp/modules/gles2/functional/
es2fNegativeTextureApiTests.cpp 145 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
181 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
193 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
215 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
228 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
251 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
267 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
283 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
299 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
315 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats)
    [all...]
es2fImplementationLimitTests.cpp 202 LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, 0);
  /cts/tests/tests/opengl/src/android/opengl/cts/
WrapperTest.java 52 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, countBuf, 0);
108 GLES20.glGetIntegerv(GLES20.GL_NUM_COMPRESSED_TEXTURE_FORMATS, countBuf, 0);
  /sdk/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 97 ctx->glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
common.cpp 156 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
199 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
GLES10Header.java-if 143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
GLES20Header.java-if 140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
  /frameworks/base/core/jni/
android_opengl_GLES10Ext.cpp 178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
android_opengl_GLES31Ext.cpp 177 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
220 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.cpp 94 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
  /external/deqp/framework/opengl/
gluContextInfo.cpp 200 gl.getIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
gluStrUtil.inl     [all...]
  /frameworks/base/opengl/java/android/opengl/
ETC1Util.java 99 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, results, 0);
GLES10.java 143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
    [all...]
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 94 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
  /external/deqp/modules/gles3/functional/
es3fImplementationLimitTests.cpp 289 const GLint numFormats = query<GLint>(gl, GL_NUM_COMPRESSED_TEXTURE_FORMATS);
453 LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, DE_LENGTH_OF_ARRAY(s_requiredCompressedTexFormats));
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_validation_implementation_autogen.h 115 GL_NUM_COMPRESSED_TEXTURE_FORMATS,
  /frameworks/native/opengl/tools/glgen/stubs/jsr239/
GLCHeader.cpp 197 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
  /external/chromium_org/gpu/command_buffer/common/
gles2_cmd_utils.cc 125 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 252 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 141 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
  /frameworks/native/opengl/libagl/
state.cpp 443 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
  /external/robolectric/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar 
  /development/ndk/platforms/android-4/include/GLES/
gl.h 282 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 223 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2

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