/frameworks/base/core/java/android/view/ |
GraphicBuffer.aidl | 19 parcelable GraphicBuffer;
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IAssetAtlas.aidl | 19 import android.view.GraphicBuffer; 41 GraphicBuffer getBuffer();
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GraphicBuffer.java | 26 * Simple wrapper for the native GraphicBuffer class. 31 public class GraphicBuffer implements Parcelable { 32 // Note: keep usage flags in sync with GraphicBuffer.h and gralloc.h 65 // If set to true, this GraphicBuffer instance cannot be used anymore 69 * Creates new <code>GraphicBuffer</code> instance. This method will return null 77 * @return A <code>GraphicBuffer</code> instance or null 79 public static GraphicBuffer create(int width, int height, int format, int usage) { 82 return new GraphicBuffer(width, height, format, usage, nativeObject); 90 private GraphicBuffer(int width, int height, int format, int usage, long nativeObject) { 220 * @return True if this <code>GraphicBuffer</code> is in a destroyed state [all...] |
/frameworks/base/core/jni/ |
android_view_GraphicBuffer.h | 17 #include <ui/GraphicBuffer.h> 24 // object must be an instance of android.view.GraphicBuffer 25 extern sp<GraphicBuffer> graphicBufferForJavaObject(JNIEnv* env, jobject obj);
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/hardware/intel/img/hwcomposer/common/buffers/ |
GraphicBuffer.cpp | 17 #include <GraphicBuffer.h> 22 GraphicBuffer::GraphicBuffer(uint32_t handle) 28 void GraphicBuffer::resetBuffer(uint32_t handle) 34 bool GraphicBuffer::isProtectedUsage(uint32_t usage) 43 bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer) 52 bool GraphicBuffer::isCompressionUsage(uint32_t usage) 61 bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer [all...] |
/hardware/intel/img/hwcomposer/ips/common/ |
GrallocBufferBase.h | 19 #include <GraphicBuffer.h> 24 class GrallocBufferBase : public GraphicBuffer {
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/hardware/intel/img/hwcomposer/include/ |
GraphicBuffer.h | 25 class GraphicBuffer : public DataBuffer { 32 GraphicBuffer(uint32_t handle); 33 virtual ~GraphicBuffer() {} 41 static bool isProtectedBuffer(GraphicBuffer *buffer); 44 static bool isCompressionBuffer(GraphicBuffer *buffer);
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/frameworks/native/libs/gui/ |
GraphicBufferAlloc.cpp | 20 #include <ui/GraphicBuffer.h> 34 sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h, 36 sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage)); 37 status_t err = graphicBuffer->initCheck(); 39 if (err != 0 || graphicBuffer->handle == 0) { 41 GraphicBuffer::dumpAllocationsToSystemLog(); 45 w, h, strerror(-err), graphicBuffer->handle); 48 return graphicBuffer; [all...] |
IGraphicBufferAlloc.cpp | 25 #include <ui/GraphicBuffer.h> 45 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h, 54 sp<GraphicBuffer> graphicBuffer; 57 graphicBuffer = new GraphicBuffer(); 58 result = reply.read(*graphicBuffer); 64 return graphicBuffer; 78 * GraphicBuffer until it is destroyed (that is, until 82 sp<GraphicBuffer> buffer [all...] |
/frameworks/native/include/ui/ |
GraphicBuffer.h | 37 // GraphicBuffer 40 class GraphicBuffer 41 : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >, 42 public Flattenable<GraphicBuffer> 44 friend class Flattenable<GraphicBuffer>; 72 GraphicBuffer(); 75 GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage); 78 GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, 82 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership); 121 ~GraphicBuffer(); [all...] |
/frameworks/base/libs/hwui/ |
Image.h | 26 #include <ui/GraphicBuffer.h> 32 * A simple wrapper that creates an EGLImage and a texture for a GraphicBuffer. 41 Image(sp<GraphicBuffer> buffer);
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/frameworks/native/include/gui/ |
GraphicBufferAlloc.h | 30 class GraphicBuffer; 36 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
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ConsumerBase.h | 22 #include <ui/GraphicBuffer.h> 114 // initialized this will release the reference to the GraphicBuffer in that 167 const sp<GraphicBuffer> graphicBuffer, 170 // returns true iff the slot still has the graphicBuffer in it. 171 bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer); 179 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence); 181 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) [all...] |
IGraphicBufferAlloc.h | 30 class GraphicBuffer; 37 /* Create a new GraphicBuffer for the client to use. 39 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
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GLConsumer.h | 27 #include <ui/GraphicBuffer.h> 170 sp<GraphicBuffer> getCurrentBuffer() const; 249 const sp<GraphicBuffer> graphicBuffer, 253 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { 254 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence); 286 EglImage(sp<GraphicBuffer> graphicBuffer); 298 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; [all...] |
BufferItem.h | 33 class GraphicBuffer; 54 sp<GraphicBuffer> mGraphicBuffer;
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BufferSlot.h | 21 #include <ui/GraphicBuffer.h> 47 sp<GraphicBuffer> mGraphicBuffer;
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/frameworks/webview/chromium/plat_support/ |
graphic_buffer_impl.cpp | 17 // Provides the implementation of the GraphicBuffer interface in 27 : mBuffer(new android::GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, 28 android::GraphicBuffer::USAGE_HW_TEXTURE | 29 android::GraphicBuffer::USAGE_SW_READ_OFTEN | 30 android::GraphicBuffer::USAGE_SW_WRITE_OFTEN)) { 81 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN; 84 usage = android::GraphicBuffer::USAGE_SW_WRITE_OFTEN; 87 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN | 88 android::GraphicBuffer::USAGE_SW_WRITE_OFTEN;
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graphic_buffer_impl.h | 17 // Provides the implementation of the GraphicBuffer interface in 23 #include <ui/GraphicBuffer.h> 48 sp<android::GraphicBuffer> mBuffer;
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/frameworks/native/libs/ui/ |
GraphicBuffer.cpp | 17 #define LOG_TAG "GraphicBuffer" 26 #include <ui/GraphicBuffer.h> 44 GraphicBuffer::GraphicBuffer() 56 GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h, 70 GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h, 85 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership [all...] |
/frameworks/rs/ |
rsGrallocConsumer.h | 22 #include <ui/GraphicBuffer.h> 63 sp<GraphicBuffer> mGraphicBuffer;
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/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/ |
rsGrallocConsumer.h | 22 #include <ui/GraphicBuffer.h> 63 sp<GraphicBuffer> mGraphicBuffer;
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/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/ |
rsGrallocConsumer.h | 22 #include <ui/GraphicBuffer.h> 63 sp<GraphicBuffer> mGraphicBuffer;
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/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/ |
rsGrallocConsumer.h | 22 #include <ui/GraphicBuffer.h> 63 sp<GraphicBuffer> mGraphicBuffer;
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/frameworks/av/include/media/stagefright/ |
MediaBuffer.h | 31 class GraphicBuffer; 55 MediaBuffer(const sp<GraphicBuffer>& graphicBuffer); 74 sp<GraphicBuffer> graphicBuffer() const; 107 sp<GraphicBuffer> mGraphicBuffer;
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