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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GRAPHIC_BUFFER_H
     18 #define ANDROID_GRAPHIC_BUFFER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <ui/ANativeObjectBase.h>
     24 #include <ui/PixelFormat.h>
     25 #include <ui/Rect.h>
     26 #include <utils/Flattenable.h>
     27 #include <utils/RefBase.h>
     28 
     29 
     30 struct ANativeWindowBuffer;
     31 
     32 namespace android {
     33 
     34 class GraphicBufferMapper;
     35 
     36 // ===========================================================================
     37 // GraphicBuffer
     38 // ===========================================================================
     39 
     40 class GraphicBuffer
     41     : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
     42       public Flattenable<GraphicBuffer>
     43 {
     44     friend class Flattenable<GraphicBuffer>;
     45 public:
     46 
     47     enum {
     48         USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
     49         USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
     50         USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
     51         USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
     52 
     53         USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
     54         USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
     55         USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
     56         USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
     57 
     58         USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
     59 
     60         USAGE_PROTECTED         = GRALLOC_USAGE_PROTECTED,
     61 
     62         USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
     63         USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
     64         USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
     65         USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
     66         USAGE_HW_VIDEO_ENCODER  = GRALLOC_USAGE_HW_VIDEO_ENCODER,
     67         USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK,
     68 
     69         USAGE_CURSOR            = GRALLOC_USAGE_CURSOR,
     70     };
     71 
     72     GraphicBuffer();
     73 
     74     // creates w * h buffer
     75     GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
     76 
     77     // create a buffer from an existing handle
     78     GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
     79             uint32_t stride, native_handle_t* handle, bool keepOwnership);
     80 
     81     // create a buffer from an existing ANativeWindowBuffer
     82     GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
     83 
     84     // return status
     85     status_t initCheck() const;
     86 
     87     uint32_t getWidth() const           { return width; }
     88     uint32_t getHeight() const          { return height; }
     89     uint32_t getStride() const          { return stride; }
     90     uint32_t getUsage() const           { return usage; }
     91     PixelFormat getPixelFormat() const  { return format; }
     92     Rect getBounds() const              { return Rect(width, height); }
     93     uint64_t getId() const              { return mId; }
     94 
     95     status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
     96 
     97     status_t lock(uint32_t usage, void** vaddr);
     98     status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
     99     // For HAL_PIXEL_FORMAT_YCbCr_420_888
    100     status_t lockYCbCr(uint32_t usage, android_ycbcr *ycbcr);
    101     status_t lockYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr);
    102     status_t unlock();
    103     status_t lockAsync(uint32_t usage, void** vaddr, int fenceFd);
    104     status_t lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd);
    105     status_t lockAsyncYCbCr(uint32_t usage, android_ycbcr *ycbcr, int fenceFd);
    106     status_t lockAsyncYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr, int fenceFd);
    107     status_t unlockAsync(int *fenceFd);
    108 
    109     ANativeWindowBuffer* getNativeBuffer() const;
    110 
    111     // for debugging
    112     static void dumpAllocationsToSystemLog();
    113 
    114     // Flattenable protocol
    115     size_t getFlattenedSize() const;
    116     size_t getFdCount() const;
    117     status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
    118     status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
    119 
    120 private:
    121     ~GraphicBuffer();
    122 
    123     enum {
    124         ownNone   = 0,
    125         ownHandle = 1,
    126         ownData   = 2,
    127     };
    128 
    129     inline const GraphicBufferMapper& getBufferMapper() const {
    130         return mBufferMapper;
    131     }
    132     inline GraphicBufferMapper& getBufferMapper() {
    133         return mBufferMapper;
    134     }
    135     uint8_t mOwner;
    136 
    137 private:
    138     friend class Surface;
    139     friend class BpSurface;
    140     friend class BnSurface;
    141     friend class LightRefBase<GraphicBuffer>;
    142     GraphicBuffer(const GraphicBuffer& rhs);
    143     GraphicBuffer& operator = (const GraphicBuffer& rhs);
    144     const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
    145 
    146     status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
    147             uint32_t usage);
    148 
    149     void free_handle();
    150 
    151     GraphicBufferMapper& mBufferMapper;
    152     ssize_t mInitCheck;
    153 
    154     // If we're wrapping another buffer then this reference will make sure it
    155     // doesn't get freed.
    156     sp<ANativeWindowBuffer> mWrappedBuffer;
    157 
    158     uint64_t mId;
    159 };
    160 
    161 }; // namespace android
    162 
    163 #endif // ANDROID_GRAPHIC_BUFFER_H
    164