1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_ 6 #define REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_ 7 8 #include <string> 9 10 #include "base/memory/ref_counted.h" 11 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/weak_ptr.h" 13 #include "base/message_loop/message_loop.h" 14 #include "net/url_request/url_request_context_getter.h" 15 #include "remoting/base/auto_thread.h" 16 #include "remoting/client/chromoting_client.h" 17 #include "remoting/client/client_config.h" 18 #include "remoting/client/client_context.h" 19 #include "remoting/client/client_user_interface.h" 20 #include "remoting/client/frame_consumer_proxy.h" 21 #include "remoting/client/software_video_renderer.h" 22 23 #include "remoting/ios/bridge/frame_consumer_bridge.h" 24 25 #include "remoting/jingle_glue/network_settings.h" 26 #include "remoting/jingle_glue/xmpp_signal_strategy.h" 27 #include "remoting/protocol/clipboard_stub.h" 28 #include "remoting/protocol/connection_to_host.h" 29 #include "remoting/protocol/cursor_shape_stub.h" 30 31 namespace remoting { 32 33 class ClientProxy; 34 35 // ClientUserInterface that indirectly makes and receives OBJ_C calls from the 36 // UI application 37 class ClientInstance : public ClientUserInterface, 38 public protocol::ClipboardStub, 39 public protocol::CursorShapeStub, 40 public base::RefCountedThreadSafe<ClientInstance> { 41 public: 42 // Initiates a connection with the specified host. Call from the UI thread. To 43 // connect with an unpaired host, pass in |pairing_id| and |pairing_secret| as 44 // empty strings. 45 ClientInstance(const base::WeakPtr<ClientProxy>& proxy, 46 const std::string& username, 47 const std::string& auth_token, 48 const std::string& host_jid, 49 const std::string& host_id, 50 const std::string& host_pubkey, 51 const std::string& pairing_id, 52 const std::string& pairing_secret); 53 54 // Begins the connection process. Should not be called again until after 55 // |CleanUp| 56 void Start(); 57 58 // Terminates the current connection (if it hasn't already failed) and cleans 59 // up. Must be called before destruction can occur or a memory leak may occur. 60 void Cleanup(); 61 62 // Notifies the user interface that the user needs to enter a PIN. The 63 // current authentication attempt is put on hold until |callback| is invoked. 64 // May be called on any thread. 65 void FetchSecret(bool pairable, 66 const protocol::SecretFetchedCallback& callback); 67 68 // Provides the user's PIN and resumes the host authentication attempt. Call 69 // on the UI thread once the user has finished entering this PIN into the UI, 70 // but only after the UI has been asked to provide a PIN (via FetchSecret()). 71 void ProvideSecret(const std::string& pin, bool create_pair); 72 73 // Moves the host's cursor to the specified coordinates, optionally with some 74 // mouse button depressed. If |button| is BUTTON_UNDEFINED, no click is made. 75 void PerformMouseAction( 76 const webrtc::DesktopVector& position, 77 const webrtc::DesktopVector& wheel_delta, 78 int /* protocol::MouseEvent_MouseButton */ whichButton, 79 bool button_down); 80 81 // Sends the provided keyboard scan code to the host. 82 void PerformKeyboardAction(int key_code, bool key_down); 83 84 // ClientUserInterface implementation. 85 virtual void OnConnectionState(protocol::ConnectionToHost::State state, 86 protocol::ErrorCode error) OVERRIDE; 87 virtual void OnConnectionReady(bool ready) OVERRIDE; 88 virtual void OnRouteChanged(const std::string& channel_name, 89 const protocol::TransportRoute& route) OVERRIDE; 90 virtual void SetCapabilities(const std::string& capabilities) OVERRIDE; 91 virtual void SetPairingResponse(const protocol::PairingResponse& response) 92 OVERRIDE; 93 virtual void DeliverHostMessage(const protocol::ExtensionMessage& message) 94 OVERRIDE; 95 virtual protocol::ClipboardStub* GetClipboardStub() OVERRIDE; 96 virtual protocol::CursorShapeStub* GetCursorShapeStub() OVERRIDE; 97 virtual scoped_ptr<protocol::ThirdPartyClientAuthenticator::TokenFetcher> 98 GetTokenFetcher(const std::string& host_public_key) OVERRIDE; 99 100 // CursorShapeStub implementation. 101 virtual void InjectClipboardEvent(const protocol::ClipboardEvent& event) 102 OVERRIDE; 103 104 // ClipboardStub implementation. 105 virtual void SetCursorShape(const protocol::CursorShapeInfo& shape) OVERRIDE; 106 107 private: 108 // This object is ref-counted, so it cleans itself up. 109 virtual ~ClientInstance(); 110 111 void ConnectToHostOnNetworkThread( 112 scoped_refptr<FrameConsumerProxy> consumer_proxy, 113 const base::Closure& done); 114 void DisconnectFromHostOnNetworkThread(const base::Closure& done); 115 116 // Proxy to exchange messages between the 117 // common Chromoting protocol and UI Application. 118 base::WeakPtr<ClientProxy> proxyToClient_; 119 120 // ID of the host we are connecting to. 121 std::string host_id_; 122 123 // This group of variables is to be used on the display thread. 124 scoped_ptr<SoftwareVideoRenderer> video_renderer_; 125 scoped_ptr<FrameConsumerBridge> view_; 126 127 // This group of variables is to be used on the network thread. 128 ClientConfig client_config_; 129 scoped_ptr<ClientContext> client_context_; 130 scoped_ptr<protocol::ConnectionToHost> connection_; 131 scoped_ptr<ChromotingClient> client_; 132 XmppSignalStrategy::XmppServerConfig xmpp_config_; 133 scoped_ptr<XmppSignalStrategy> signaling_; // Must outlive client_ 134 135 // Pass this the user's PIN once we have it. To be assigned and accessed on 136 // the UI thread, but must be posted to the network thread to call it. 137 protocol::SecretFetchedCallback pin_callback_; 138 139 // Indicates whether to establish a new pairing with this host. This is 140 // modified in ProvideSecret(), but thereafter to be used only from the 141 // network thread. (This is safe because ProvideSecret() is invoked at most 142 // once per run, and always before any reference to this flag.) 143 bool create_pairing_; 144 145 // Chromium code's connection to the OBJ_C message loop. Once created the 146 // MessageLoop will live for the life of the program. An attempt was made to 147 // create the primary message loop earlier in the programs life, but a 148 // MessageLoop requires ARC to be disabled. 149 base::MessageLoopForUI* ui_loop_; 150 151 // References to native threads. 152 scoped_refptr<AutoThreadTaskRunner> ui_task_runner_; 153 scoped_refptr<AutoThreadTaskRunner> network_task_runner_; 154 155 scoped_refptr<net::URLRequestContextGetter> url_requester_; 156 157 friend class base::RefCountedThreadSafe<ClientInstance>; 158 159 DISALLOW_COPY_AND_ASSIGN(ClientInstance); 160 }; 161 162 } // namespace remoting 163 164 #endif // REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_ 165