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    Searched refs:StatefulBaseRenderer (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/
StatefulBaseRenderer.cpp 21 #include "StatefulBaseRenderer.h"
28 StatefulBaseRenderer::StatefulBaseRenderer()
37 void StatefulBaseRenderer::initializeSaveStack(float clipLeft, float clipTop,
47 void StatefulBaseRenderer::setViewport(int width, int height) {
71 int StatefulBaseRenderer::saveSnapshot(int flags) {
76 int StatefulBaseRenderer::save(int flags) {
83 void StatefulBaseRenderer::restoreSnapshot() {
94 void StatefulBaseRenderer::restore() {
100 void StatefulBaseRenderer::restoreToCount(int saveCount)
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StatefulBaseRenderer.h 32 * Renderer interface. Drawing and recording classes that extend StatefulBaseRenderer will have
39 * to StatefulBaseRenderer, so that not only will querying operations work (getClip/Matrix), but so
42 class StatefulBaseRenderer : public Renderer {
44 StatefulBaseRenderer();
165 }; // class StatefulBaseRenderer
DisplayListRenderer.cpp 98 return StatefulBaseRenderer::save(flags);
109 StatefulBaseRenderer::restore();
115 StatefulBaseRenderer::restoreToCount(saveCount);
125 return StatefulBaseRenderer::save(flags);
134 StatefulBaseRenderer::translate(dx, dy, dz);
139 StatefulBaseRenderer::rotate(degrees);
144 StatefulBaseRenderer::scale(sx, sy);
149 StatefulBaseRenderer::skew(sx, sy);
154 StatefulBaseRenderer::setMatrix(matrix);
159 StatefulBaseRenderer::concatMatrix(matrix)
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Android.mk 56 StatefulBaseRenderer.cpp \
DisplayListRenderer.h 55 class ANDROID_API DisplayListRenderer: public StatefulBaseRenderer {
OpenGLRenderer.h 48 #include "StatefulBaseRenderer.h"
126 class OpenGLRenderer : public StatefulBaseRenderer {
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