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      1 LOCAL_PATH:= $(call my-dir)
      2 include $(CLEAR_VARS)
      3 
      4 # Only build libhwui when USE_OPENGL_RENDERER is
      5 # defined in the current device/board configuration
      6 ifeq ($(USE_OPENGL_RENDERER),true)
      7 	LOCAL_SRC_FILES := \
      8 		utils/Blur.cpp \
      9 		utils/GLUtils.cpp \
     10 		utils/SortedListImpl.cpp \
     11 		thread/TaskManager.cpp \
     12 		font/CacheTexture.cpp \
     13 		font/Font.cpp \
     14 		AmbientShadow.cpp \
     15 		AnimationContext.cpp \
     16 		Animator.cpp \
     17 		AnimatorManager.cpp \
     18 		AssetAtlas.cpp \
     19 		DamageAccumulator.cpp \
     20 		FontRenderer.cpp \
     21 		GammaFontRenderer.cpp \
     22 		Caches.cpp \
     23 		DisplayList.cpp \
     24 		DeferredDisplayList.cpp \
     25 		DeferredLayerUpdater.cpp \
     26 		DisplayListLogBuffer.cpp \
     27 		DisplayListRenderer.cpp \
     28 		Dither.cpp \
     29 		DrawProfiler.cpp \
     30 		Extensions.cpp \
     31 		FboCache.cpp \
     32 		GradientCache.cpp \
     33 		Image.cpp \
     34 		Interpolator.cpp \
     35 		Layer.cpp \
     36 		LayerCache.cpp \
     37 		LayerRenderer.cpp \
     38 		Matrix.cpp \
     39 		OpenGLRenderer.cpp \
     40 		Patch.cpp \
     41 		PatchCache.cpp \
     42 		PathCache.cpp \
     43 		PathTessellator.cpp \
     44 		PixelBuffer.cpp \
     45 		Program.cpp \
     46 		ProgramCache.cpp \
     47 		RenderBufferCache.cpp \
     48 		RenderNode.cpp \
     49 		RenderProperties.cpp \
     50 		RenderState.cpp \
     51 		ResourceCache.cpp \
     52 		ShadowTessellator.cpp \
     53 		SkiaShader.cpp \
     54 		Snapshot.cpp \
     55 		SpotShadow.cpp \
     56 		StatefulBaseRenderer.cpp \
     57 		Stencil.cpp \
     58 		TessellationCache.cpp \
     59 		Texture.cpp \
     60 		TextureCache.cpp \
     61 		TextDropShadowCache.cpp
     62 
     63 # RenderThread stuff
     64 	LOCAL_SRC_FILES += \
     65 		renderthread/CanvasContext.cpp \
     66 		renderthread/DrawFrameTask.cpp \
     67 		renderthread/EglManager.cpp \
     68 		renderthread/RenderProxy.cpp \
     69 		renderthread/RenderTask.cpp \
     70 		renderthread/RenderThread.cpp \
     71 		renderthread/TimeLord.cpp
     72 
     73 	intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,)
     74 
     75 	LOCAL_C_INCLUDES += \
     76 		external/skia/src/core
     77 
     78 	LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES
     79 	LOCAL_CFLAGS += -Wno-unused-parameter
     80 	LOCAL_MODULE_CLASS := SHARED_LIBRARIES
     81 	LOCAL_SHARED_LIBRARIES := liblog libcutils libutils libEGL libGLESv2 libskia libui libgui
     82 	LOCAL_MODULE := libhwui
     83 	LOCAL_MODULE_TAGS := optional
     84 
     85 	include external/stlport/libstlport.mk
     86 
     87 	ifneq (false,$(ANDROID_ENABLE_RENDERSCRIPT))
     88 		LOCAL_CFLAGS += -DANDROID_ENABLE_RENDERSCRIPT
     89 		LOCAL_SHARED_LIBRARIES += libRS libRScpp
     90 		LOCAL_C_INCLUDES += \
     91 			$(intermediates) \
     92 			frameworks/rs/cpp \
     93 			frameworks/rs
     94 	endif
     95 
     96 	ifndef HWUI_COMPILE_SYMBOLS
     97 		LOCAL_CFLAGS += -fvisibility=hidden
     98 	endif
     99 
    100 	ifdef HWUI_COMPILE_FOR_PERF
    101 		LOCAL_CFLAGS += -fno-omit-frame-pointer -marm -mapcs
    102 	endif
    103 
    104 	# Defaults for ATRACE_TAG and LOG_TAG for libhwui
    105 	LOCAL_CFLAGS += -DATRACE_TAG=ATRACE_TAG_VIEW -DLOG_TAG=\"OpenGLRenderer\"
    106 
    107 	include $(BUILD_SHARED_LIBRARY)
    108 
    109 	include $(call all-makefiles-under,$(LOCAL_PATH))
    110 endif
    111