HomeSort by relevance Sort by last modified time
    Searched refs:Uniforms (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/third_party/mesa/src/src/glsl/
link_uniforms.cpp 40 * Assign locations for GLSL uniforms.
110 * Class to help calculate the storage requirements for a set of uniforms
112 * As uniforms are added to the active set the number of active uniforms and
113 * the storage requirements for those uniforms are accumulated. The active
114 * uniforms are added the the hash table supplied to the constructor.
135 * Total number of active uniforms counted
140 * Number of data values required to back the storage for the active uniforms
150 * Number of uniforms used in the current shader
186 * uniforms
369 struct gl_uniform_storage *uniforms; member in class:parcel_out_uniform_storage
594 struct gl_uniform_storage *uniforms = local
    [all...]
lower_ubo_reference.cpp 87 this->ubo_var = &block->Uniforms[var->location];
ast_to_hir.cpp     [all...]
  /external/mesa3d/src/glsl/
link_uniforms.cpp 40 * Assign locations for GLSL uniforms.
110 * Class to help calculate the storage requirements for a set of uniforms
112 * As uniforms are added to the active set the number of active uniforms and
113 * the storage requirements for those uniforms are accumulated. The active
114 * uniforms are added the the hash table supplied to the constructor.
135 * Total number of active uniforms counted
140 * Number of data values required to back the storage for the active uniforms
150 * Number of uniforms used in the current shader
186 * uniforms
369 struct gl_uniform_storage *uniforms; member in class:parcel_out_uniform_storage
594 struct gl_uniform_storage *uniforms = local
    [all...]
lower_ubo_reference.cpp 87 this->ubo_var = &block->Uniforms[var->location];
ast_to_hir.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
uniforms.c 27 * \file uniforms.c
43 #include "main/uniforms.h"
116 * Sever all connections with all pieces of driver storage for all uniforms
698 block->Uniforms[i].Name,
mtypes.h     [all...]
  /external/mesa3d/src/mesa/main/
uniforms.c 27 * \file uniforms.c
43 #include "main/uniforms.h"
116 * Sever all connections with all pieces of driver storage for all uniforms
698 block->Uniforms[i].Name,
mtypes.h     [all...]
  /external/llvm/lib/Transforms/Vectorize/
LoopVectorize.cpp 709 bool isUniformAfterVectorization(Instruction* I) { return Uniforms.count(I); }
817 SmallPtrSet<Instruction*, 4> Uniforms;
    [all...]

Completed in 261 milliseconds