/external/deqp/modules/gles2/functional/ |
es2fBlendTests.cpp | 75 Vec4 blendColor; 90 , blendColor (blendColor_) 225 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; 231 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor.w())) [all...] |
es2fRandomFragmentOpTests.cpp | 125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); 195 wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.w());
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/external/deqp/modules/gles3/functional/ |
es3fBlendTests.cpp | 92 Vec4 blendColor; 107 , blendColor (blendColor_) 278 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; 284 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor.w())) [all...] |
es3fRandomFragmentOpTests.cpp | 125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); 195 wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.w());
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/external/deqp/modules/glshared/ |
glsInteractionTestUtil.hpp | 96 tcu::Vec4 blendColor;
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glsFragOpInteractionCase.cpp | 266 ctx.blendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.w());
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glsInteractionTestUtil.cpp | 213 state.blendColor = getRandomColor(rnd);
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/external/chromium_org/third_party/skia/gm/ |
pathopsinverse.cpp | 25 SkColor blendColor = blend(oneColor, twoColor); 29 makePaint(&fOpPaint[kIntersect_PathOp], blendColor);
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imagefiltersgraph.cpp | 149 SkAutoTUnref<SkImageFilter> blendColor(SkXfermodeImageFilter::Create(mode, colorMorph)); 152 paint.setImageFilter(blendColor);
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/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.hpp | 140 void executeBlendFactorComputeRGB (const tcu::Vec4& blendColor, const BlendState& blendRGBState); 141 void executeBlendFactorComputeA (const tcu::Vec4& blendColor, const BlendState& blendAState);
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rrRenderState.hpp | 245 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. 277 , blendColor (0.0f)
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rrFragmentOperations.cpp | 304 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& blendRGBState) 335 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0,1,2)) break; \ 336 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0,1,2)) break; \ 337 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) break; \ 338 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \ 355 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blendAState) 386 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ 387 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ 388 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ 389 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; [all...] |
/external/skia/gm/ |
pathopsinverse.cpp | 25 SkColor blendColor = blend(oneColor, twoColor); 29 makePaint(&fOpPaint[kIntersect_PathOp], blendColor);
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imagefiltersgraph.cpp | 149 SkAutoTUnref<SkImageFilter> blendColor(SkXfermodeImageFilter::Create(mode, colorMorph)); 152 paint.setImageFilter(blendColor);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 11 gl->blendColor = &glBlendColor;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Context.cpp | 88 mState.blendColor.red = 0; 89 mState.blendColor.green = 0; 90 mState.blendColor.blue = 0; 91 mState.blendColor.alpha = 0; 557 mState.blendColor.red = red; 558 mState.blendColor.green = green; 559 mState.blendColor.blue = blue; 560 mState.blendColor.alpha = alpha; [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 110 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 11 dst->blendColor = src.blendColor;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
Renderer11.cpp | 757 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 762 memcmp(&blendColor, &mCurBlendColor, sizeof(gl::ColorF)) != 0 || 776 blendColors[0] = blendColor.red; 777 blendColors[1] = blendColor.green; 778 blendColors[2] = blendColor.blue; 779 blendColors[3] = blendColor.alpha; 783 blendColors[0] = blendColor.alpha; 784 blendColors[1] = blendColor.alpha; 785 blendColors[2] = blendColor.alpha; 786 blendColors[3] = blendColor.alpha [all...] |
Renderer11.h | 69 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
Renderer9.h | 69 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
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Renderer9.cpp | 878 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 882 bool blendColorChanged = mForceSetBlendState || memcmp(&blendColor, &mCurBlendColor, sizeof(gl::ColorF)) != 0; [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 130 virtual void blendColor (float red, float green, float blue, float alpha) = DE_NULL;
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sglrContextWrapper.cpp | 341 m_curCtx->blendColor(red, green, blue, alpha);
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sglrGLContext.hpp | 142 virtual void blendColor (float red, float green, float blue, float alpha);
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