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    Searched refs:currentSnapshot (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
StatefulBaseRenderer.h 140 inline const Snapshot* currentSnapshot() const {
OpenGLRenderer.cpp 229 if (currentSnapshot()->fbo == 0) {
275 const Snapshot* snapshot = currentSnapshot();
344 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
352 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
651 if (!currentSnapshot()->isIgnored()) {
671 const Snapshot& previous = *(currentSnapshot()->previous);
708 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
718 if (!currentSnapshot()->isIgnored()) {
794 if (currentSnapshot()->isIgnored()) {
    [all...]
OpenGLRenderer.h 244 int getViewportWidth() { return currentSnapshot()->getViewportWidth(); }
245 int getViewportHeight() { return currentSnapshot()->getViewportHeight(); }
349 const Vector3& getLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); }
    [all...]
LayerRenderer.cpp 120 if (currentSnapshot()->flags & Snapshot::kFlagFboTarget) {

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