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Searched
refs:currentSnapshot
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/hwui/
StatefulBaseRenderer.h
140
inline const Snapshot*
currentSnapshot
() const {
OpenGLRenderer.cpp
229
if (
currentSnapshot
()->fbo == 0) {
275
const Snapshot* snapshot =
currentSnapshot
();
344
mRenderState.bindFramebuffer(
currentSnapshot
()->fbo);
352
if (
currentSnapshot
()->isIgnored()) return DrawGlInfo::kStatusDone;
651
if (!
currentSnapshot
()->isIgnored()) {
671
const Snapshot& previous = *(
currentSnapshot
()->previous);
708
if (!
currentSnapshot
()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
718
if (!
currentSnapshot
()->isIgnored()) {
794
if (
currentSnapshot
()->isIgnored()) {
[
all
...]
OpenGLRenderer.h
244
int getViewportWidth() { return
currentSnapshot
()->getViewportWidth(); }
245
int getViewportHeight() { return
currentSnapshot
()->getViewportHeight(); }
349
const Vector3& getLightCenter() const { return
currentSnapshot
()->getRelativeLightCenter(); }
[
all
...]
LayerRenderer.cpp
120
if (
currentSnapshot
()->flags & Snapshot::kFlagFboTarget) {
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