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    Searched refs:forceFilter (Results 1 - 8 of 8) sorted by null

  /frameworks/base/libs/hwui/
DeferredLayerUpdater.cpp 115 bool forceFilter = false;
119 forceFilter = mWidth != buffer->getWidth()
132 !mBlend, forceFilter, renderTarget, transform);
Layer.h 146 inline void setForceFilter(bool forceFilter) {
147 this->forceFilter = forceFilter;
151 return forceFilter;
381 bool forceFilter;
LayerRenderer.h 61 bool isOpaque, bool forceFilter, GLenum renderTarget, float* textureTransform);
Layer.cpp 53 forceFilter = false;
LayerRenderer.cpp 292 bool isOpaque, bool forceFilter, GLenum renderTarget, float* textureTransform) {
295 layer->setForceFilter(forceFilter);
  /packages/apps/Browser/src/com/android/browser/
UrlInputView.java 213 void forceFilter() {
  /external/chromium_org/third_party/skia/bench/
benchmain.cpp 226 DEFINE_bool(forceFilter, false, "Force bitmap filtering?");
  /external/skia/bench/
benchmain.cpp 226 DEFINE_bool(forceFilter, false, "Force bitmap filtering?");

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