HomeSort by relevance Sort by last modified time
    Searched refs:getShaderPrecisionFormat (Results 1 - 25 of 27) sorted by null

1 2

  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 73 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
glwInitES20.inl 73 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
glwInitES30Direct.inl 73 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
glwFunctions.inl 399 glGetShaderPrecisionFormatFunc getShaderPrecisionFormat;
glwInitES30.inl 73 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
glwInitES31.inl 73 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
glwInitGL41.inl     [all...]
glwInitGL42.inl     [all...]
glwInitGL43.inl     [all...]
glwInitGL44.inl     [all...]
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 73 dst->getShaderPrecisionFormat = src.getShaderPrecisionFormat;
  /external/chromium_org/cc/test/
test_gles2_interface.cc 96 void TestGLES2Interface::GetShaderPrecisionFormat(GLenum shadertype,
100 test_context_->getShaderPrecisionFormat(
test_web_graphics_context_3d.h 215 virtual void getShaderPrecisionFormat(GLenum shadertype,
test_web_graphics_context_3d.cc 387 void TestWebGraphicsContext3D::getShaderPrecisionFormat(GLenum shadertype,
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
MockWebGraphicsContext3D.h 153 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { }
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 399 gl->getShaderPrecisionFormat = glGetShaderPrecisionFormat;
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.h 201 PassRefPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType);
    [all...]
WebGLRenderingContextBase.idl 570 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype);
    [all...]
WebGLRenderingContextBase.cpp     [all...]
  /external/chromium_org/third_party/WebKit/public/platform/
WebGraphicsContext3D.h 274 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) = 0;
  /external/chromium_org/webkit/common/gpu/
webgraphicscontext3d_impl.h 203 virtual void getShaderPrecisionFormat(WGC3Denum shadertype,
webgraphicscontext3d_impl.cc 466 DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat,
    [all...]
  /external/chromium_org/cc/output/
gl_renderer_unittest.cc 426 virtual void getShaderPrecisionFormat(GLenum shadertype,
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/inspector/
InjectedScriptCanvasModuleSource.js     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderOperatorTests.cpp 348 gl.getShaderPrecisionFormat(shaderTypeGL, intPrecisionGL, &range[0], &precision);
    [all...]

Completed in 676 milliseconds

1 2