/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 73 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
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glwInitES20.inl | 73 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
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glwInitES30Direct.inl | 73 gl->getShaderPrecisionFormat = &glGetShaderPrecisionFormat;
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glwFunctions.inl | 399 glGetShaderPrecisionFormatFunc getShaderPrecisionFormat;
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glwInitES30.inl | 73 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
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glwInitES31.inl | 73 gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat");
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glwInitGL41.inl | [all...] |
glwInitGL42.inl | [all...] |
glwInitGL43.inl | [all...] |
glwInitGL44.inl | [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 73 dst->getShaderPrecisionFormat = src.getShaderPrecisionFormat;
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/external/chromium_org/cc/test/ |
test_gles2_interface.cc | 96 void TestGLES2Interface::GetShaderPrecisionFormat(GLenum shadertype, 100 test_context_->getShaderPrecisionFormat(
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test_web_graphics_context_3d.h | 215 virtual void getShaderPrecisionFormat(GLenum shadertype,
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test_web_graphics_context_3d.cc | 387 void TestWebGraphicsContext3D::getShaderPrecisionFormat(GLenum shadertype,
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
MockWebGraphicsContext3D.h | 153 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { }
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/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 399 gl->getShaderPrecisionFormat = glGetShaderPrecisionFormat;
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContextBase.h | 201 PassRefPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType); [all...] |
WebGLRenderingContextBase.idl | 570 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype); [all...] |
WebGLRenderingContextBase.cpp | [all...] |
/external/chromium_org/third_party/WebKit/public/platform/ |
WebGraphicsContext3D.h | 274 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) = 0;
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/external/chromium_org/webkit/common/gpu/ |
webgraphicscontext3d_impl.h | 203 virtual void getShaderPrecisionFormat(WGC3Denum shadertype,
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webgraphicscontext3d_impl.cc | 466 DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat, [all...] |
/external/chromium_org/cc/output/ |
gl_renderer_unittest.cc | 426 virtual void getShaderPrecisionFormat(GLenum shadertype, [all...] |
/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
InjectedScriptCanvasModuleSource.js | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderOperatorTests.cpp | 348 gl.getShaderPrecisionFormat(shaderTypeGL, intPrecisionGL, &range[0], &precision); [all...] |