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    Searched refs:isShader (Results 1 - 25 of 33) sorted by null

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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLShader.h 52 virtual bool isShader() const OVERRIDE { return true; }
WebGLSharedObject.h 47 virtual bool isShader() const { return false; }
WebGLRenderingContextBase.h 217 GLboolean isShader(WebGLShader*);
    [all...]
WebGLRenderingContextBase.idl 593 GLboolean isShader(WebGLShader? shader);
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  /external/deqp/modules/gles2/functional/
es2fNegativeStateApiTests.cpp 699 GLboolean isShader;
702 isShader = glIsProgram(shader);
703 checkBooleans (isShader, GL_FALSE);
706 isShader = glIsShader(shader);
707 checkBooleans (isShader, GL_TRUE);
710 isShader = glIsShader(shader);
711 checkBooleans (isShader, GL_FALSE);
  /external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp     [all...]
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 90 gl->isShader = &glIsShader;
glwInitES20.inl 90 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitES30Direct.inl 90 gl->isShader = &glIsShader;
glwFunctions.inl 141 glIsShaderFunc isShader;
glwInitES30.inl 90 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitES31.inl 90 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitGL30.inl 139 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitGL31.inl 139 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitGL32.inl 139 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitGL33.inl 139 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
glwInitGL40.inl 139 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
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glwInitGL41.inl 139 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
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  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 90 dst->isShader = src.isShader;
  /external/chromium_org/cc/test/
test_web_graphics_context_3d.h 101 virtual GLboolean isShader(GLuint shader);
test_web_graphics_context_3d.cc 147 GLboolean TestWebGraphicsContext3D::isShader(
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
MockWebGraphicsContext3D.h 171 virtual WGC3Dboolean isShader(WebGLId shader) { return false; }
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 141 gl->isShader = glIsShader;
  /external/chromium_org/third_party/WebKit/public/platform/
WebGraphicsContext3D.h 292 virtual WGC3Dboolean isShader(WebGLId shader) = 0;
  /external/chromium_org/webkit/common/gpu/
webgraphicscontext3d_impl.h 240 virtual WGC3Dboolean isShader(WebGLId shader);

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