/frameworks/base/libs/hwui/ |
LayerRenderer.h | 53 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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StatefulBaseRenderer.h | 47 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
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Layer.cpp | 267 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, 282 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom,
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LayerRenderer.cpp | 46 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom, 67 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque); 444 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
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Renderer.h | 121 virtual status_t prepareDirty(float left, float top, float right, float bottom,
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DisplayListRenderer.h | 67 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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DisplayListRenderer.cpp | 62 status_t DisplayListRenderer::prepareDirty(float left, float top, 66 "prepareDirty called a second time during a recording!");
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OpenGLRenderer.h | 136 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque); [all...] |
OpenGLRenderer.cpp | 220 status_t OpenGLRenderer::prepareDirty(float left, float top, [all...] |
/frameworks/base/libs/hwui/renderthread/ |
CanvasContext.cpp | 216 status = mCanvas->prepareDirty(dirty.fLeft, dirty.fTop,
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/frameworks/base/core/jni/ |
android_view_GLES20Canvas.cpp | 123 return renderer->prepareDirty(left, top, right, bottom, opaque); [all...] |