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    Searched refs:render_pass_textures_ (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/cc/output/
direct_renderer.cc 161 for (pass_iter = render_pass_textures_.begin();
162 pass_iter != render_pass_textures_.end();
184 render_pass_textures_.erase(passes_to_delete[i]);
187 if (!render_pass_textures_.contains(render_passes_in_draw_order[i]->id)) {
190 render_pass_textures_.set(render_passes_in_draw_order[i]->id,
404 ScopedResource* texture = render_pass_textures_.get(render_pass->id);
420 ScopedResource* texture = render_pass_textures_.get(id);
direct_renderer.h 118 base::ScopedPtrHashMap<RenderPass::Id, ScopedResource> render_pass_textures_; member in class:cc::DirectRenderer
software_renderer.cc 503 render_pass_textures_.get(quad->render_pass_id);
gl_renderer.cc 390 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); }
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