HomeSort by relevance Sort by last modified time
    Searched refs:setBufferCount (Results 1 - 12 of 12) sorted by null

  /frameworks/native/libs/gui/tests/
IGraphicBufferProducer_test.cpp 481 EXPECT_OK(mProducer->setBufferCount(0)) << "bufferCount: " << 0;
490 ASSERT_OK(mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
513 ASSERT_OK(mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS));
537 EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(-1)) << "bufferCount: " << -1;
538 EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers - 1)) << "bufferCount: " << minBuffers - 1;
539 EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS + 1))
542 // Pre-requisite to fail out a valid setBufferCount call
556 EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
562 EXPECT_EQ(NO_INIT, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
BufferQueue_test.cpp 148 mProducer->setBufferCount(4);
  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 59 status_t MonitoredProducer::setBufferCount(int bufferCount) {
60 return mProducer->setBufferCount(bufferCount);
MonitoredProducer.h 38 virtual status_t setBufferCount(int bufferCount);
  /frameworks/native/include/gui/
BufferQueueProducer.h 42 // setBufferCount updates the number of available buffer slots. If this
57 virtual status_t setBufferCount(int bufferCount);
IGraphicBufferProducer.h 82 // setBufferCount sets the number of buffer slots available. Calling this
102 virtual status_t setBufferCount(int bufferCount) = 0;
Surface.h 162 virtual int setBufferCount(int bufferCount);
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 101 virtual status_t setBufferCount(int bufferCount);
VirtualDisplaySurface.cpp 282 status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
283 return mSource[SOURCE_SINK]->setBufferCount(bufferCount);
  /frameworks/native/libs/gui/
IGraphicBufferProducer.cpp 80 virtual status_t setBufferCount(int bufferCount)
296 int result = setBufferCount(bufferCount);
Surface.cpp 480 return setBufferCount(bufferCount);
625 int Surface::setBufferCount(int bufferCount)
628 ALOGV("Surface::setBufferCount");
631 status_t err = mGraphicBufferProducer->setBufferCount(bufferCount);
632 ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s",
BufferQueueProducer.cpp 70 status_t BufferQueueProducer::setBufferCount(int bufferCount) {
72 BQ_LOGV("setBufferCount: count = %d", bufferCount);
80 BQ_LOGE("setBufferCount: BufferQueue has been abandoned");
85 BQ_LOGE("setBufferCount: bufferCount %d too large (max %d)",
93 BQ_LOGE("setBufferCount: buffer owned by producer");
106 BQ_LOGE("setBufferCount: requested buffer count %d is less than "
194 // setBufferCount so we know whether to perform the min undequeued
    [all...]

Completed in 244 milliseconds