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    Searched refs:stObj (Results 1 - 16 of 16) sorted by null

  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_eglimage.c 105 struct st_texture_object *stObj;
116 stObj = st_texture_object(texObj);
120 if (!stObj->surface_based) {
122 stObj->surface_based = GL_TRUE;
132 pipe_resource_reference(&stObj->pt, ps->texture);
133 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
134 pipe_resource_reference(&stImage->pt, stObj->pt);
136 stObj->width0 = ps->width;
137 stObj->height0 = ps->height;
138 stObj->depth0 = 1
    [all...]
st_atom_texture.c 143 struct st_texture_object *stObj,
148 GLuint swizzle = apply_depthmode(stObj->pt->format,
149 stObj->base._Swizzle,
150 stObj->base.DepthMode);
153 stObj->pt,
155 templ.u.tex.first_level = stObj->base.BaseLevel;
164 return pipe->create_sampler_view(pipe, stObj->pt, &templ);
169 st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
174 if (!stObj || !stObj->pt)
    [all...]
st_cb_texture.c 136 struct st_texture_object *stObj = st_texture_object(texObj);
137 if (stObj->pt)
138 pipe_resource_reference(&stObj->pt, NULL);
139 if (stObj->sampler_view) {
140 pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
324 struct st_texture_object *stObj,
334 assert(!stObj->pt);
336 if (!guess_base_level_size(stObj->base.Target,
343 stObj->width0 = stObj->height0 = stObj->depth0 = 0
    [all...]
st_gen_mipmap.c 73 struct st_texture_object *stObj,
88 if (!screen->is_format_supported(screen, stObj->pt->format,
89 stObj->pt->target,
94 psv = st_create_texture_sampler_view(pipe, stObj->pt);
145 struct st_texture_object *stObj = st_texture_object(texObj);
167 stObj->lastLevel = lastLevel;
173 struct pipe_resource *oldTex = stObj->pt;
176 stObj->pt = st_texture_create(st,
193 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
202 pt = stObj->pt
    [all...]
st_texture.h 113 struct st_texture_object *stObj = st_texture_object(texObj);
114 return stObj ? stObj->pt : NULL;
119 st_get_stobj_resource(struct st_texture_object *stObj)
121 return stObj ? stObj->pt : NULL;
st_cb_fbo.c 392 struct st_texture_object *stObj;
424 stObj = st_texture_object(att->Texture);
427 strb->rtt = stObj;
510 const struct st_texture_object *stObj = st_texture_object(att->Texture);
522 if (!stObj)
525 format = stObj->pt->format;
539 stObj->pt->nr_samples, bindings);
st_manager.c 480 struct st_texture_object *stObj;
506 stObj = st_texture_object(texObj);
508 if (!stObj->surface_based) {
510 stObj->surface_based = GL_TRUE;
564 stObj->width0 = width;
565 stObj->height0 = height;
566 stObj->depth0 = depth;
st_texture.c 218 struct st_texture_object *stObj =
228 if (stObj->pt != stImage->pt)
  /external/mesa3d/src/mesa/state_tracker/
st_cb_eglimage.c 105 struct st_texture_object *stObj;
116 stObj = st_texture_object(texObj);
120 if (!stObj->surface_based) {
122 stObj->surface_based = GL_TRUE;
132 pipe_resource_reference(&stObj->pt, ps->texture);
133 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
134 pipe_resource_reference(&stImage->pt, stObj->pt);
136 stObj->width0 = ps->width;
137 stObj->height0 = ps->height;
138 stObj->depth0 = 1
    [all...]
st_atom_texture.c 143 struct st_texture_object *stObj,
148 GLuint swizzle = apply_depthmode(stObj->pt->format,
149 stObj->base._Swizzle,
150 stObj->base.DepthMode);
153 stObj->pt,
155 templ.u.tex.first_level = stObj->base.BaseLevel;
164 return pipe->create_sampler_view(pipe, stObj->pt, &templ);
169 st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
174 if (!stObj || !stObj->pt)
    [all...]
st_cb_texture.c 136 struct st_texture_object *stObj = st_texture_object(texObj);
137 if (stObj->pt)
138 pipe_resource_reference(&stObj->pt, NULL);
139 if (stObj->sampler_view) {
140 pipe_sampler_view_release(st->pipe, &stObj->sampler_view);
324 struct st_texture_object *stObj,
334 assert(!stObj->pt);
336 if (!guess_base_level_size(stObj->base.Target,
343 stObj->width0 = stObj->height0 = stObj->depth0 = 0
    [all...]
st_gen_mipmap.c 73 struct st_texture_object *stObj,
88 if (!screen->is_format_supported(screen, stObj->pt->format,
89 stObj->pt->target,
94 psv = st_create_texture_sampler_view(pipe, stObj->pt);
145 struct st_texture_object *stObj = st_texture_object(texObj);
167 stObj->lastLevel = lastLevel;
173 struct pipe_resource *oldTex = stObj->pt;
176 stObj->pt = st_texture_create(st,
193 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
202 pt = stObj->pt
    [all...]
st_texture.h 113 struct st_texture_object *stObj = st_texture_object(texObj);
114 return stObj ? stObj->pt : NULL;
119 st_get_stobj_resource(struct st_texture_object *stObj)
121 return stObj ? stObj->pt : NULL;
st_cb_fbo.c 392 struct st_texture_object *stObj;
424 stObj = st_texture_object(att->Texture);
427 strb->rtt = stObj;
510 const struct st_texture_object *stObj = st_texture_object(att->Texture);
522 if (!stObj)
525 format = stObj->pt->format;
539 stObj->pt->nr_samples, bindings);
st_manager.c 480 struct st_texture_object *stObj;
506 stObj = st_texture_object(texObj);
508 if (!stObj->surface_based) {
510 stObj->surface_based = GL_TRUE;
564 stObj->width0 = width;
565 stObj->height0 = height;
566 stObj->depth0 = depth;
st_texture.c 218 struct st_texture_object *stObj =
228 if (stObj->pt != stImage->pt)

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