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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
renderer9_utils.h 25 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp);
renderer9_utils.cpp 94 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp)
98 switch (stencilOp)
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.h 40 static bool stencilOp(GLenum param);
GLEScmValidate.cpp 239 bool GLEScmValidate::stencilOp(GLenum param) {
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
renderer11_utils.cpp 138 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp)
142 switch (stencilOp)
renderer11_utils.h 30 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp);
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 107 gl->stencilOp = &glStencilOp;
glwInitES20.inl 107 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
glwInitES30Direct.inl 107 gl->stencilOp = &glStencilOp;
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 112 class StencilOp
134 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP)
147 static StencilOp clearStencil (int stencil)
149 StencilOp op(TYPE_CLEAR_STENCIL);
154 static StencilOp clearDepth (float depth)
156 StencilOp op(TYPE_CLEAR_DEPTH);
161 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass)
163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass);
177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
180 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops)
    [all...]
es2fDepthStencilClearTests.cpp 364 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 115 class StencilOp
137 StencilOp (Type type_, GLenum stencilTest_ = GL_ALWAYS, int stencil_ = 0, GLenum depthTest_ = GL_ALWAYS, float depth_ = 1.0f, GLenum sFail_ = GL_KEEP, GLenum dFail_ = GL_KEEP, GLenum dPass_ = GL_KEEP)
150 static StencilOp clearStencil (int stencil)
152 StencilOp op(TYPE_CLEAR_STENCIL);
157 static StencilOp clearDepth (float depth)
159 StencilOp op(TYPE_CLEAR_DEPTH);
164 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass)
166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass);
180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
183 void executeOps (sglr::Context& context, const IVec4& cell, const vector<StencilOp>& ops)
    [all...]
es3fDepthStencilClearTests.cpp 367 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 107 dst->stencilOp = src.stencilOp;
gluStateReset.cpp 266 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
808 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
    [all...]
  /external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
989 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
    [all...]
es2pRedundantStateChangeTests.cpp 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
890 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
938 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
    [all...]
es2pStateChangeCallTests.cpp 557 stencilOp,
  /external/deqp/modules/gles3/performance/
es3pStateChangeTests.cpp 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
    [all...]
es3pRedundantStateChangeTests.cpp 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
    [all...]
es3pStateChangeCallTests.cpp 619 stencilOp,
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 114 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
sglrContextWrapper.cpp 311 m_curCtx->stencilOp(sfail, dpfail, dppass);
sglrGLContext.hpp 126 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass);
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
MockWebGraphicsContext3D.h 190 virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { }

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