/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_surface.c | 78 uint32_t width, height, depth; local 96 depth = 1; 99 depth = u_minify(mt->base.base.depth0, level); 117 PUSH_DATA (push, depth); 230 for (i = 0; i < src_box->depth; ++i) { 255 for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { 328 double depth, 344 PUSH_DATAf(push, depth); 383 double depth, unsigned stencil) 408 PUSH_DATA (push, fui(depth)); [all...] |
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_surface.c | 81 uint32_t width, height, depth; local 95 depth = u_minify(mt->base.base.depth0, level); 97 /* layer has to be < depth, and depth > tile depth / 2 */ 102 depth = 1; 124 PUSH_DATA (push, depth); 237 for (i = 0; i < src_box->depth; ++i) { 261 for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { 310 PUSH_DATA(push, dst->u.tex.first_layer + sf->depth); [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_depth_test.c | 30 * \brief Quad depth / stencil testing 48 unsigned bzzzz[TGSI_QUAD_SIZE]; /**< Z values fetched from depth buffer */ 128 * If the shader has not been run, interpolate the depth values 140 quad->output.depth[0] = z0; 141 quad->output.depth[1] = z0 + dzdx; 142 quad->output.depth[2] = z0 + dzdy; 143 quad->output.depth[3] = z0 + dzdx + dzdy; 156 /* Convert quad's float depth values to int depth values (qzzzz). 157 * If the Z buffer stores integer values, we _have_ to do the depth 888 boolean depth = qs->softpipe->depth_stencil->depth.enabled; local [all...] |
/external/mesa3d/src/glx/ |
drisw_glx.c | 100 pdp->visinfo->depth, 108 * swrast does not handle 24-bit depth with 24 bpp, so let X do the 142 unsigned uw, uh, bw, depth; local 146 XGetGeometry(dpy, drawable, &root, x, y, &uw, &uh, &bw, &depth);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_fragprog.c | 1138 GLuint depth = UREG(REG_TYPE_OD, 0); local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_manager.c | 294 /* do not distinguish depth/stencil buffers */ 483 GLuint width, height, depth; local 545 depth = tex->depth0; 553 if (depth != 1) 554 depth <<= 1; 560 width = height = depth = 0; 566 stObj->depth0 = depth;
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/external/opencv/cv/src/ |
cvmorph.cpp | 166 int depth = CV_MAT_DEPTH(_src_dst_type); local 198 if( depth == CV_8U ) 201 else if( depth == CV_16U ) 204 else if( depth == CV_32F ) 211 if( depth == CV_8U ) 214 else if( depth == CV_16U ) 217 else if( depth == CV_32F ) 249 if( depth == CV_8U ) 251 else if( depth == CV_16U ) 253 else if( depth == CV_32F [all...] |
cvpyramids.cpp | 941 int type, depth, cn; local 1034 int type, depth, cn; local [all...] |
/external/qemu/android/ |
main-common-ui.c | 630 int depth = aconfig_int(n, "bpp", hwConfig->hw_lcd_depth); local 640 /* only depth values of 16 and 32 are correct. 16 is the default. */ 641 if (depth != 32 && depth != 16) { 642 depth = 16; 643 D("adjusting LCD bit depth to %d", depth); 648 hwConfig->hw_lcd_depth = depth; 652 width, height, depth);
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/external/qemu/distrib/sdl-1.2.15/src/video/Xext/extensions/ |
xf86dga.h | 74 int depth; member in struct:__anon33226
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xf86dgastr.h | 91 CARD8 depth; member in struct:__anon33241
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/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
SDL_x11video.h | 106 int depth; /* number of significant bits/pixel */ member in struct:SDL_PrivateVideoData::__anon33328 112 int depth; /* current visual depth (not bpp) */ member in struct:SDL_PrivateVideoData
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/external/skia/experimental/Intersection/ |
NearestPoint.cpp | 30 int MAXDEPTH = 64; /* Maximum depth for recursion */ 194 static int FindRoots(w, degree, t, depth) 198 int depth; /* The depth of the recursion */ variable 215 if (depth >= MAXDEPTH) { 230 left_count = FindRoots(Left, degree, left_t, depth+1); 231 right_count = FindRoots(Right, degree, right_t, depth+1);
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QuadraticIntersection.cpp | 25 , depth(0) 106 printf("%s d=%d s=%d new1=(%g,%g) old1=(%g,%g) split=%d\n", __FUNCTION__, depth, 116 printf("%s d=%d s=%d new2=(%g,%g) old2=(%g,%g) split=%d\n", __FUNCTION__, depth, 222 ++depth; 237 --depth; 242 --depth; 251 int depth; member in class:QuadraticIntersections
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/external/tcpdump/ |
smbutil.c | 794 static int depth = 0; local 804 depth++; 806 depth--; 856 if (!depth && buf < maxbuf) { [all...] |
/external/valgrind/main/coregrind/ |
m_libcprint.c | 417 Int i, depth; local 424 depth = RUNNING_ON_VALGRIND; 425 if (depth > 0 && !VG_(strstr)(VG_(clo_sim_hints), "no-inner-prefix")) { 426 if (depth > 10) 427 depth = 10; // ?!?! 428 for (i = 0; i < depth; i++) {
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/frameworks/base/core/java/android/view/ |
GhostView.java | 288 int depth = Math.min(viewParents.size(), comparedWith.size()); local 289 for (int i = 1; i < depth; i++) { 300 boolean isComparedWithTheParent = (comparedWith.size() == depth);
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/frameworks/base/graphics/java/android/graphics/drawable/ |
StateListDrawable.java | 142 int depth; local 144 && ((depth = parser.getDepth()) >= innerDepth 150 if (depth > innerDepth || !parser.getName().equals("item")) {
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/frameworks/base/tools/aapt/ |
XMLNode.cpp | 414 static String8 make_prefix(int depth) 418 for (i=0; i<depth; i++) { 450 int depth = 0; local 452 String8 prefix = make_prefix(depth); 466 depth++; 467 prefix = make_prefix(depth); 502 depth--; 516 depth++; 518 depth--; 529 prefix = make_prefix(depth); [all...] |
/hardware/ti/omap4-aah/ |
heaptracker.c | 99 void print_backtrace(const intptr_t *bt, int depth) 106 depth = heaptracker_stacktrace(self_bt, MAX_BACKTRACE_DEPTH); 111 for (cnt = 0; cnt < depth && cnt < MAX_BACKTRACE_DEPTH; cnt++) { 371 int depth; local 372 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH); 385 print_backtrace(bt, depth); 390 print_backtrace(bt, depth); 419 int depth; local 420 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH); 433 print_backtrace(bt, depth); [all...] |
/hardware/ti/omap4xxx/ |
heaptracker.c | 99 void print_backtrace(const intptr_t *bt, int depth) 106 depth = heaptracker_stacktrace(self_bt, MAX_BACKTRACE_DEPTH); 111 for (cnt = 0; cnt < depth && cnt < MAX_BACKTRACE_DEPTH; cnt++) { 371 int depth; local 372 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH); 385 print_backtrace(bt, depth); 390 print_backtrace(bt, depth); 419 int depth; local 420 depth = heaptracker_stacktrace(bt, MAX_BACKTRACE_DEPTH); 433 print_backtrace(bt, depth); [all...] |
/libcore/dalvik/src/main/java/dalvik/system/profiler/ |
SamplingProfiler.java | 38 * SamplingProfiler}. It samples the current thread's stack to a depth 86 private final int depth; field in class:SamplingProfiler 128 * expected to be {@link #depth depth} or less in length. 134 * specified depth from the threads specified by the specified 137 * @param depth The maximum stack depth to retain for each sample 139 * than this will be truncated to this depth. A good starting 143 * depth, simply passing in a value for Integer.MAX_VALUE is not 155 public SamplingProfiler(int depth, ThreadSet threadSet) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/X11/extensions/ |
multibufproto.h | 55 CARD8 depth; /* depth of visual (redundant) */ member in struct:xMbufBufferInfo 254 CARD8 depth; member in struct:__anon45448
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/X11/extensions/ |
multibufproto.h | 55 CARD8 depth; /* depth of visual (redundant) */ member in struct:xMbufBufferInfo 254 CARD8 depth; member in struct:__anon47184
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/c++/4.8.3/x86_64-w64-mingw32/32/bits/ |
gthr-default.h | 356 long depth; member in struct:__anon48623 698 __mutex->depth = 0; 711 __mutex->depth = 1; 717 ++(__mutex->depth); 721 __mutex->depth = 1; 743 __mutex->depth = 1; 747 ++(__mutex->depth); 759 --(__mutex->depth); 760 if (__mutex->depth == 0)
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