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  /external/chromium_org/third_party/mesa/src/src/glsl/
lower_if_to_cond_assign.cpp 41 * maximum nesting depth N. Drivers for such hardware can call
45 * to attempt to flatten any if-statements appearing at depth > N.
58 this->depth = 0;
74 unsigned depth; member in class:ir_if_to_cond_assign_visitor
161 this->depth++;
169 /* Only flatten when beyond the GPU's maximum supported nesting depth. */
170 if (this->depth-- <= this->max_depth)
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex_validate.c 45 int width, height, depth; local
80 &width, &height, &depth);
89 depth,
137 for (int i = 0; i < mt->level[level].depth; i++)
148 for (i = 0; i < mt->level[level].depth; i++) {
157 assert(intel_image->base.Base.Depth == 1);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.h 44 GLuint depth; member in struct:_radeon_mipmap_level
76 GLuint depth0; /** Depth of baseLevel image */
100 unsigned depth,
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_fragprog.c 248 /* Store result depth/z */
250 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; local
251 if (depth <= 0.0)
253 else if (depth >= 1.0)
257 (GLuint) (depth * ctx->DrawBuffer->_DepthMaxF + 0.5F);
  /external/chromium_org/third_party/openssl/openssl/crypto/pkcs7/
dec.c 204 int err,depth; local
208 depth= X509_STORE_CTX_get_error_depth(ctx);
211 BIO_printf(bio_err,"depth=%d %s\n",depth,buf);
216 if (depth < 6)
verify.c 219 int err,depth; local
223 depth= X509_STORE_CTX_get_error_depth(ctx);
226 BIO_printf(bio_err,"depth=%d %s\n",depth,buf);
231 if (depth < 6)
  /external/chromium_org/third_party/skia/experimental/Intersection/
Intersections.h 123 int depth() const { function in class:Intersections
  /external/chromium_org/third_party/skia/include/core/
SkTDStack.h 34 int depth() const { return fTotalCount; } function in class:SkTDStack
  /external/chromium_org/third_party/skia/src/core/
SkTSort.h 153 * When depth becomes zero, it switches over to Heap Sort.
155 * we already limit the stack depth by switching to heap sort,
158 * @param depth at this recursion depth, switch to Heap Sort.
163 template <typename T, typename C> void SkTIntroSort(int depth, T* left, T* right, C lessThan) {
170 if (depth == 0) {
174 --depth;
179 SkTIntroSort(depth, left, pivot - 1, lessThan);
195 // Limit Intro Sort recursion depth to no more than 2 * ceil(log2(n)).
196 int depth = 2 * SkNextLog2(SkToU32(right - left)) local
    [all...]
  /external/chromium_org/third_party/webrtc/modules/video_render/linux/
video_x11_channel.cc 142 unsigned int winWidth, winHeight, borderwidth, depth; local
145 &winHeight, &borderwidth, &depth) == 0)
186 unsigned int winWidth, winHeight, borderwidth, depth; local
189 &winHeight, &borderwidth, &depth) == -1)
  /external/chromium_org/third_party/yasm/source/patched-yasm/tools/re2c/bootstrap/
scanner.c 217 unsigned int depth; local
288 { depth = 1;
517 { depth = 1;
604 { if(--depth == 0){
615 { ++depth;
726 { ++depth;
733 { if(--depth == 0)
  /external/chromium_org/third_party/yasm/source/patched-yasm/tools/re2c/
scanner.c 217 unsigned int depth; local
288 { depth = 1;
517 { depth = 1;
604 { if(--depth == 0){
615 { ++depth;
726 { ++depth;
733 { if(--depth == 0)
  /external/chromium_org/ui/gl/
gl_image_glx.cc 30 int BindToTextureFormat(int depth) {
31 if (depth == 32)
37 int TextureFormat(int depth) {
38 if (depth == 32)
85 BindToTextureFormat(visinfo->depth), GL_TRUE,
108 unsigned int depth = 0; local
110 display_, pixmap_, &root, &x, &y, &width, &height, &bw, &depth)) {
116 GLX_TEXTURE_FORMAT_EXT, TextureFormat(visinfo->depth),
  /external/deqp/modules/glshared/
glsFragmentOpUtil.hpp 54 float depth[4]; member in struct:deqp::gls::FragmentOpUtil::Quad
60 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++)
61 depth[i] = 0.0f;
90 // Viewport coordinates (depth in range [0, 1]).
94 float depth[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
100 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++)
101 depth[i] = 0.0f;
108 for (int i = 0; i < DE_LENGTH_OF_ARRAY(depth); i++)
109 depth[i] = 0.0f;
  /external/doclava/src/com/google/doclava/
Hierarchy.java 57 int depth = depth(nodes, "java.lang.Object"); local
60 hdf.setValue("colspan", "" + depth);
62 recurse(nodes, "java.lang.Object", hdf.getChild("classes.0"), depth, depth);
76 private static int depth(HashMap<String, TreeSet<String>> nodes, String name) { method in class:Hierarchy
81 int n = depth(nodes, s);
  /external/libunwind/tests/
Gtest-trace.c 62 int depth = 0; local
75 addresses[0][depth] = (void *) ip;
77 while ((ret = unw_step (&cursor)) > 0 && ++depth < 128);
87 for (i = 0; i < depth; ++i)
108 if (m != depth+1)
110 printf ("FAILURE: unw_step() loop and unw_backtrace() depths differ: %d vs. %d\n", depth, m);
114 if (n != depth+1)
116 printf ("FAILURE: unw_step() loop and backtrace() depths differ: %d vs. %d\n", depth, n);
130 if (n == depth+1)
131 for (i = 1; i < depth; ++i
    [all...]
test-async-sig.c 74 int depth = 0; local
120 if (depth++ > 100)
122 panic ("FAILURE: unw_step() looping over %d iterations\n", depth);
  /external/llvm/tools/llvm-c-test/
calc.c 46 int depth = 0; local
59 if (depth < 2) {
64 stack[depth - 2] = LLVMBuildBinOp(builder, op_to_opcode(tok),
65 stack[depth - 1], stack[depth - 2], "");
66 depth--;
73 if (depth < 1) {
78 off = LLVMBuildGEP(builder, param, &stack[depth - 1], 1, "");
79 stack[depth - 1] = LLVMBuildLoad(builder, off, "");
92 if (depth >= MAX_DEPTH)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_winsys_xsp.c 63 unsigned int depth; local
69 if (XGetGeometry(xsp_screen->display, drawable, &root, &x, &y, &width, &height, &border_width, &depth) == BadDrawable)
93 xsp_screen->xdraw.depth = 24/*util_format_get_blocksizebits(templat.format) /
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_sampler.c 262 debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
303 const uint width = pt->width0, height = pt->height0, depth = pt->depth0; local
310 assert(depth);
341 | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_resource.h 90 uint16_t depth; member in struct:nv50_surface
nv50_tex.c 81 uint32_t depth; local
124 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
126 depth = mt->base.base.depth0;
163 depth /= 6;
164 if (depth > 1)
189 tic[5] |= depth << 16;
  /external/mesa3d/src/gallium/state_trackers/clover/core/
memory.cpp 119 size_t width, size_t height, size_t depth,
123 __format(*format), __width(width), __height(height), __depth(depth),
159 image::depth() const { function in class:image
188 size_t width, size_t height, size_t depth,
191 image(ctx, flags, format, width, height, depth,
192 row_pitch, slice_pitch, depth * slice_pitch,
  /external/mesa3d/src/glsl/
lower_if_to_cond_assign.cpp 41 * maximum nesting depth N. Drivers for such hardware can call
45 * to attempt to flatten any if-statements appearing at depth > N.
58 this->depth = 0;
74 unsigned depth; member in class:ir_if_to_cond_assign_visitor
161 this->depth++;
169 /* Only flatten when beyond the GPU's maximum supported nesting depth. */
170 if (this->depth-- <= this->max_depth)
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_validate.c 45 int width, height, depth; local
80 &width, &height, &depth);
89 depth,
137 for (int i = 0; i < mt->level[level].depth; i++)
148 for (i = 0; i < mt->level[level].depth; i++) {
157 assert(intel_image->base.Base.Depth == 1);

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