Home | History | Annotate | Download | only in i915
      1 /**************************************************************************
      2  *
      3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include "pipe/p_context.h"
     29 #include "pipe/p_state.h"
     30 
     31 #include "i915_state_inlines.h"
     32 #include "i915_context.h"
     33 #include "i915_reg.h"
     34 #include "i915_state.h"
     35 #include "i915_resource.h"
     36 
     37 
     38 /*
     39  * A note about min_lod & max_lod.
     40  *
     41  * There is a circular dependancy between the sampler state
     42  * and the map state to be submitted to hw.
     43  *
     44  * Two condition must be meet:
     45  * min_lod =< max_lod == true
     46  * max_lod =< last_level == true
     47  *
     48  *
     49  * This is all fine and dandy if it were for the fact that max_lod
     50  * is set on the map state instead of the sampler state. That is
     51  * the max_lod we submit on map is:
     52  * max_lod = MIN2(last_level, max_lod);
     53  *
     54  * So we need to update the map state when we change samplers and
     55  * we need to change the sampler state when map state is changed.
     56  * The first part is done by calling update_texture in update_samplers
     57  * and the second part is done else where in code tracking the state
     58  * changes.
     59  */
     60 
     61 static void update_map(struct i915_context *i915,
     62                        uint unit,
     63                        const struct i915_texture *tex,
     64                        const struct i915_sampler_state *sampler,
     65                        const struct pipe_sampler_view* view,
     66                        uint state[2]);
     67 
     68 
     69 
     70 /***********************************************************************
     71  * Samplers
     72  */
     73 
     74 /**
     75  * Compute i915 texture sampling state.
     76  *
     77  * Recalculate all state from scratch.  Perhaps not the most
     78  * efficient, but this has gotten complex enough that we need
     79  * something which is understandable and reliable.
     80  * \param state  returns the 3 words of compute state
     81  */
     82 static void update_sampler(struct i915_context *i915,
     83                            uint unit,
     84                            const struct i915_sampler_state *sampler,
     85                            const struct i915_texture *tex,
     86                            unsigned state[3])
     87 {
     88    const struct pipe_resource *pt = &tex->b.b;
     89    unsigned minlod, lastlod;
     90 
     91    state[0] = sampler->state[0];
     92    state[1] = sampler->state[1];
     93    state[2] = sampler->state[2];
     94 
     95    if (pt->format == PIPE_FORMAT_UYVY ||
     96        pt->format == PIPE_FORMAT_YUYV)
     97       state[0] |= SS2_COLORSPACE_CONVERSION;
     98 
     99    /* 3D textures don't seem to respect the border color.
    100     * Fallback if there's ever a danger that they might refer to
    101     * it.
    102     *
    103     * Effectively this means fallback on 3D clamp or
    104     * clamp_to_border.
    105     *
    106     * XXX: Check if this is true on i945.
    107     * XXX: Check if this bug got fixed in release silicon.
    108     */
    109 #if 0
    110    {
    111       const unsigned ws = sampler->templ->wrap_s;
    112       const unsigned wt = sampler->templ->wrap_t;
    113       const unsigned wr = sampler->templ->wrap_r;
    114       if (pt->target == PIPE_TEXTURE_3D &&
    115           (sampler->templ->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
    116            sampler->templ->mag_img_filter != PIPE_TEX_FILTER_NEAREST) &&
    117           (ws == PIPE_TEX_WRAP_CLAMP ||
    118            wt == PIPE_TEX_WRAP_CLAMP ||
    119            wr == PIPE_TEX_WRAP_CLAMP ||
    120            ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
    121            wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
    122            wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
    123          if (i915->conformance_mode > 0) {
    124             assert(0);
    125             /*             sampler->fallback = true; */
    126             /* TODO */
    127          }
    128       }
    129    }
    130 #endif
    131 
    132    /* See note at the top of file */
    133    minlod = sampler->minlod;
    134    lastlod = pt->last_level << 4;
    135 
    136    if (lastlod < minlod) {
    137       minlod = lastlod;
    138    }
    139 
    140    state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT);
    141    state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
    142 }
    143 
    144 static void update_samplers(struct i915_context *i915)
    145 {
    146    uint unit;
    147 
    148    i915->current.sampler_enable_nr = 0;
    149    i915->current.sampler_enable_flags = 0x0;
    150 
    151    for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
    152         unit++) {
    153       /* determine unit enable/disable by looking for a bound texture */
    154       /* could also examine the fragment program? */
    155       if (i915->fragment_sampler_views[unit]) {
    156          struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
    157 
    158          update_sampler(i915,
    159                         unit,
    160                         i915->sampler[unit],          /* sampler state */
    161                         texture,                      /* texture */
    162                         i915->current.sampler[unit]); /* the result */
    163          update_map(i915,
    164                     unit,
    165                     texture,                             /* texture */
    166                     i915->sampler[unit],                 /* sampler state */
    167                     i915->fragment_sampler_views[unit],  /* sampler view */
    168                     i915->current.texbuffer[unit]);      /* the result */
    169 
    170          i915->current.sampler_enable_nr++;
    171          i915->current.sampler_enable_flags |= (1 << unit);
    172       }
    173    }
    174 
    175    i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP;
    176 }
    177 
    178 struct i915_tracked_state i915_hw_samplers = {
    179    "samplers",
    180    update_samplers,
    181    I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
    182 };
    183 
    184 
    185 /***********************************************************************
    186  * Sampler views
    187  */
    188 
    189 static uint translate_texture_format(enum pipe_format pipeFormat,
    190                                      const struct pipe_sampler_view* view)
    191 {
    192    if ( (view->swizzle_r != PIPE_SWIZZLE_RED ||
    193          view->swizzle_g != PIPE_SWIZZLE_GREEN ||
    194          view->swizzle_b != PIPE_SWIZZLE_BLUE ||
    195          view->swizzle_a != PIPE_SWIZZLE_ALPHA ) &&
    196          pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
    197          pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
    198       debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
    199 
    200    switch (pipeFormat) {
    201    case PIPE_FORMAT_L8_UNORM:
    202       return MAPSURF_8BIT | MT_8BIT_L8;
    203    case PIPE_FORMAT_I8_UNORM:
    204       return MAPSURF_8BIT | MT_8BIT_I8;
    205    case PIPE_FORMAT_A8_UNORM:
    206       return MAPSURF_8BIT | MT_8BIT_A8;
    207    case PIPE_FORMAT_L8A8_UNORM:
    208       return MAPSURF_16BIT | MT_16BIT_AY88;
    209    case PIPE_FORMAT_B5G6R5_UNORM:
    210       return MAPSURF_16BIT | MT_16BIT_RGB565;
    211    case PIPE_FORMAT_B5G5R5A1_UNORM:
    212       return MAPSURF_16BIT | MT_16BIT_ARGB1555;
    213    case PIPE_FORMAT_B4G4R4A4_UNORM:
    214       return MAPSURF_16BIT | MT_16BIT_ARGB4444;
    215    case PIPE_FORMAT_B10G10R10A2_UNORM:
    216       return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
    217    case PIPE_FORMAT_B8G8R8A8_UNORM:
    218    case PIPE_FORMAT_B8G8R8A8_SRGB:
    219       return MAPSURF_32BIT | MT_32BIT_ARGB8888;
    220    case PIPE_FORMAT_B8G8R8X8_UNORM:
    221       return MAPSURF_32BIT | MT_32BIT_XRGB8888;
    222    case PIPE_FORMAT_R8G8B8A8_UNORM:
    223       return MAPSURF_32BIT | MT_32BIT_ABGR8888;
    224    case PIPE_FORMAT_R8G8B8X8_UNORM:
    225       return MAPSURF_32BIT | MT_32BIT_XBGR8888;
    226    case PIPE_FORMAT_YUYV:
    227       return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
    228    case PIPE_FORMAT_UYVY:
    229       return (MAPSURF_422 | MT_422_YCRCB_SWAPY);
    230 #if 0
    231    case PIPE_FORMAT_RGB_FXT1:
    232    case PIPE_FORMAT_RGBA_FXT1:
    233       return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1);
    234 #endif
    235    case PIPE_FORMAT_Z16_UNORM:
    236       return (MAPSURF_16BIT | MT_16BIT_L16);
    237    case PIPE_FORMAT_DXT1_RGBA:
    238    case PIPE_FORMAT_DXT1_RGB:
    239       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
    240    case PIPE_FORMAT_DXT3_RGBA:
    241       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
    242    case PIPE_FORMAT_DXT5_RGBA:
    243       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
    244    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
    245    case PIPE_FORMAT_Z24X8_UNORM:
    246       {
    247          if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
    248               view->swizzle_g == PIPE_SWIZZLE_RED &&
    249               view->swizzle_b == PIPE_SWIZZLE_RED &&
    250               view->swizzle_a == PIPE_SWIZZLE_ONE)
    251             return (MAPSURF_32BIT | MT_32BIT_xA824);
    252          if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
    253               view->swizzle_g == PIPE_SWIZZLE_RED &&
    254               view->swizzle_b == PIPE_SWIZZLE_RED &&
    255               view->swizzle_a == PIPE_SWIZZLE_RED)
    256             return (MAPSURF_32BIT | MT_32BIT_xI824);
    257          if ( view->swizzle_r == PIPE_SWIZZLE_ZERO &&
    258               view->swizzle_g == PIPE_SWIZZLE_ZERO &&
    259               view->swizzle_b == PIPE_SWIZZLE_ZERO &&
    260               view->swizzle_a == PIPE_SWIZZLE_RED)
    261             return (MAPSURF_32BIT | MT_32BIT_xL824);
    262          debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
    263                       view->swizzle_r,
    264                       view->swizzle_g,
    265                       view->swizzle_b,
    266                       view->swizzle_a);
    267          return (MAPSURF_32BIT | MT_32BIT_xL824);
    268       }
    269    default:
    270       debug_printf("i915: translate_texture_format() bad image format %x\n",
    271                    pipeFormat);
    272       assert(0);
    273       return 0;
    274    }
    275 }
    276 
    277 static inline uint32_t
    278 ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
    279 {
    280          uint32_t tiling_bits = 0;
    281 
    282          switch (tiling) {
    283          case I915_TILE_Y:
    284             tiling_bits |= MS3_TILE_WALK_Y;
    285          case I915_TILE_X:
    286             tiling_bits |= MS3_TILED_SURFACE;
    287          case I915_TILE_NONE:
    288             break;
    289          }
    290 
    291          return tiling_bits;
    292 }
    293 
    294 static void update_map(struct i915_context *i915,
    295                        uint unit,
    296                        const struct i915_texture *tex,
    297                        const struct i915_sampler_state *sampler,
    298                        const struct pipe_sampler_view* view,
    299                        uint state[2])
    300 {
    301    const struct pipe_resource *pt = &tex->b.b;
    302    uint format, pitch;
    303    const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
    304    const uint num_levels = pt->last_level;
    305    unsigned max_lod = num_levels * 4;
    306 
    307    assert(tex);
    308    assert(width);
    309    assert(height);
    310    assert(depth);
    311 
    312    format = translate_texture_format(pt->format, view);
    313    i915->current.sampler_srgb[unit] = ( pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
    314                                         pt->format == PIPE_FORMAT_L8_SRGB );
    315    pitch = tex->stride;
    316 
    317    assert(format);
    318    assert(pitch);
    319 
    320    /* MS3 state */
    321    state[0] =
    322       (((height - 1) << MS3_HEIGHT_SHIFT)
    323        | ((width - 1) << MS3_WIDTH_SHIFT)
    324        | format
    325        | ms3_tiling_bits(tex->tiling));
    326 
    327    /*
    328     * XXX When min_filter != mag_filter and there's just one mipmap level,
    329     * set max_lod = 1 to make sure i915 chooses between min/mag filtering.
    330     */
    331 
    332    /* See note at the top of file */
    333    if (max_lod > (sampler->maxlod >> 2))
    334       max_lod = sampler->maxlod >> 2;
    335 
    336    /* MS4 state */
    337    state[1] =
    338       ((((pitch / 4) - 1) << MS4_PITCH_SHIFT)
    339        | MS4_CUBE_FACE_ENA_MASK
    340        | ((max_lod) << MS4_MAX_LOD_SHIFT)
    341        | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
    342 }
    343 
    344 static void update_maps(struct i915_context *i915)
    345 {
    346    uint unit;
    347 
    348    for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
    349         unit++) {
    350       /* determine unit enable/disable by looking for a bound texture */
    351       /* could also examine the fragment program? */
    352       if (i915->fragment_sampler_views[unit]) {
    353          struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
    354 
    355          update_map(i915,
    356                     unit,
    357                     texture,                            /* texture */
    358                     i915->sampler[unit],                /* sampler state */
    359                     i915->fragment_sampler_views[unit], /* sampler view */
    360                     i915->current.texbuffer[unit]);
    361       }
    362    }
    363 
    364    i915->hardware_dirty |= I915_HW_MAP;
    365 }
    366 
    367 struct i915_tracked_state i915_hw_sampler_views = {
    368    "sampler_views",
    369    update_maps,
    370    I915_NEW_SAMPLER_VIEW
    371 };
    372