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  /external/sonivox/arm-fm-22k/lib_src/
eas_math.h 84 /*lint -e(704) <avoid divide for performance>*/ \
125 #define MULT_AUDIO_COEF(audio,coef) /*lint -e704 <avoid divide for performance>*/ \
143 #define MULT_AUDIO_WET_DRY_COEF(audio,coef) /*lint -e(702) <avoid divide for performance>*/ \
180 #define MULT_EG1_EG1(gain,damping) /*lint -e(704) <avoid divide for performance>*/ \
199 #define MULT_EG1_EG1_X2(gain,damping) /*lint -e(702) <avoid divide for performance>*/ \
225 #define GET_DENTS_INT_PART(x) /*lint -e(704) <avoid divide for performance>*/ \
256 The divide by 20 helps convert dB to linear gain, and we might
283 #define MULT_DENTS_COEF(dents,coef) /*lint -e704 <avoid divide for performance>*/ \
303 #define MULT_AUDIO_DRIVE(audio,drive) /*lint -e(702) <avoid divide for performance>*/ \
311 #define MULT_AUDIO_AUDIO(audio1,audio2) /*lint -e(702) <avoid divide for performance>*/
    [all...]
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_math.h 84 /*lint -e(704) <avoid divide for performance>*/ \
125 #define MULT_AUDIO_COEF(audio,coef) /*lint -e704 <avoid divide for performance>*/ \
143 #define MULT_AUDIO_WET_DRY_COEF(audio,coef) /*lint -e(702) <avoid divide for performance>*/ \
180 #define MULT_EG1_EG1(gain,damping) /*lint -e(704) <avoid divide for performance>*/ \
199 #define MULT_EG1_EG1_X2(gain,damping) /*lint -e(702) <avoid divide for performance>*/ \
225 #define GET_DENTS_INT_PART(x) /*lint -e(704) <avoid divide for performance>*/ \
256 The divide by 20 helps convert dB to linear gain, and we might
283 #define MULT_DENTS_COEF(dents,coef) /*lint -e704 <avoid divide for performance>*/ \
303 #define MULT_AUDIO_DRIVE(audio,drive) /*lint -e(702) <avoid divide for performance>*/ \
311 #define MULT_AUDIO_AUDIO(audio1,audio2) /*lint -e(702) <avoid divide for performance>*/
    [all...]
  /external/sonivox/arm-wt-22k/lib_src/
eas_math.h 84 /*lint -e(704) <avoid divide for performance>*/ \
125 #define MULT_AUDIO_COEF(audio,coef) /*lint -e704 <avoid divide for performance>*/ \
143 #define MULT_AUDIO_WET_DRY_COEF(audio,coef) /*lint -e(702) <avoid divide for performance>*/ \
180 #define MULT_EG1_EG1(gain,damping) /*lint -e(704) <avoid divide for performance>*/ \
199 #define MULT_EG1_EG1_X2(gain,damping) /*lint -e(702) <avoid divide for performance>*/ \
225 #define GET_DENTS_INT_PART(x) /*lint -e(704) <avoid divide for performance>*/ \
256 The divide by 20 helps convert dB to linear gain, and we might
283 #define MULT_DENTS_COEF(dents,coef) /*lint -e704 <avoid divide for performance>*/ \
303 #define MULT_AUDIO_DRIVE(audio,drive) /*lint -e(702) <avoid divide for performance>*/ \
311 #define MULT_AUDIO_AUDIO(audio1,audio2) /*lint -e(702) <avoid divide for performance>*/
    [all...]
  /frameworks/av/media/libeffects/testlibs/
EffectsMath.h 75 /*lint -e(704) <avoid divide for performance>*/ \
116 #define MULT_AUDIO_COEF(audio,coef) /*lint -e704 <avoid divide for performance>*/ \
134 #define MULT_AUDIO_WET_DRY_COEF(audio,coef) /*lint -e(702) <avoid divide for performance>*/ \
171 #define MULT_EG1_EG1(gain,damping) /*lint -e(704) <avoid divide for performance>*/ \
190 #define MULT_EG1_EG1_X2(gain,damping) /*lint -e(702) <avoid divide for performance>*/ \
216 #define GET_DENTS_INT_PART(x) /*lint -e(704) <avoid divide for performance>*/ \
247 The divide by 20 helps convert dB to linear gain, and we might
274 #define MULT_DENTS_COEF(dents,coef) /*lint -e704 <avoid divide for performance>*/ \
295 #define MULT_AUDIO_DRIVE(audio,drive) /*lint -e(702) <avoid divide for performance>*/ \
303 #define MULT_AUDIO_AUDIO(audio1,audio2) /*lint -e(702) <avoid divide for performance>*/
    [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
math_testcases.txt 22 -- divide-by-zero : raised when a finite input gives a
174 lgam0000 lgamma 0.0 -> inf divide-by-zero
175 lgam0001 lgamma -0.0 -> inf divide-by-zero
181 lgam0010 lgamma -1 -> inf divide-by-zero
182 lgam0011 lgamma -2 -> inf divide-by-zero
183 lgam0012 lgamma -1e16 -> inf divide-by-zero
184 lgam0013 lgamma -1e300 -> inf divide-by-zero
185 lgam0014 lgamma -1.79e308 -> inf divide-by-zero
279 gam0000 gamma 0.0 -> inf divide-by-zero
280 gam0001 gamma -0.0 -> -inf divide-by-zer
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
math_testcases.txt 22 -- divide-by-zero : raised when a finite input gives a
174 lgam0000 lgamma 0.0 -> inf divide-by-zero
175 lgam0001 lgamma -0.0 -> inf divide-by-zero
181 lgam0010 lgamma -1 -> inf divide-by-zero
182 lgam0011 lgamma -2 -> inf divide-by-zero
183 lgam0012 lgamma -1e16 -> inf divide-by-zero
184 lgam0013 lgamma -1e300 -> inf divide-by-zero
185 lgam0014 lgamma -1.79e308 -> inf divide-by-zero
279 gam0000 gamma 0.0 -> inf divide-by-zero
280 gam0001 gamma -0.0 -> -inf divide-by-zer
    [all...]
  /external/guava/guava/src/com/google/common/math/
BigIntegerMath.java 244 BigInteger sqrt1 = sqrt0.add(x.divide(sqrt0)).shiftRight(1);
250 sqrt1 = sqrt0.add(x.divide(sqrt0)).shiftRight(1);
266 public static BigInteger divide(BigInteger p, BigInteger q, RoundingMode mode){ method in class:BigIntegerMath
269 return pDec.divide(qDec, 0, mode).toBigIntegerExact();
293 int approxSize = IntMath.divide(n * IntMath.log2(n, CEILING), Long.SIZE, CEILING);
381 result = result.divide(BigInteger.valueOf(i + 1));
  /external/netperf/
netcpu_kstat10.c 313 /* multiply by 100 and divide by total and you get whole
314 percentages. multiply by 1000 and divide by total and you get
315 tenths of percentages. multiply by 10000 and divide by total and
504 /* multiply by 100 and divide by total and you get whole
505 percentages. multiply by 1000 and divide by total and you get
506 tenths of percentages. multiply by 10000 and divide by total
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
string-weight.h 432 Divide(const StringWeight<L, S> &w1,
437 LOG(FATAL) << "StringWeight::Divide: only left division is defined "
457 Divide(const StringWeight<L, STRING_RIGHT> &w1,
462 LOG(FATAL) << "StringWeight::Divide: only right division is defined "
482 Divide(const StringWeight<L, STRING_RIGHT_RESTRICT> &w1,
487 LOG(FATAL) << "StringWeight::Divide: only right division is defined "
  /external/chromium_org/third_party/opus/src/celt/
fixed_generic.h 91 /** Divide by two */
128 /** Divide a 32-bit value by a 16-bit value. Result fits in 16 bits */
131 /** Divide a 32-bit value by a 32-bit value. Result fits in 32 bits */
  /external/chromium_org/third_party/skia/experimental/Intersection/
CubicToQuadratics.cpp 34 if Tdiv < 0.5 divide the cubic at Tdiv. First segment [0..Tdiv] can be approximated with by a
37 0.5<=Tdiv<1 - simply divide the cubic in two. The two halves can be approximated by the mid-point
142 // and do a more precise job when calling chop at and sub divide by computing the fractional ts.
Extrema.cpp 62 // we divide A,B,C by 3 to simplify
  /external/chromium_org/third_party/skia/src/gpu/
GrPathUtils.h 25 /// Since we divide by tol if we're computing exact worst-case bounds,
31 /// Since we divide by tol if we're computing exact worst-case bounds,
42 /// Since we divide by tol if we're computing exact worst-case bounds,
  /external/chromium_org/third_party/skia/src/pathops/
SkDCubicToQuads.cpp 33 if Tdiv < 0.5 divide the cubic at Tdiv. First segment [0..Tdiv] can be approximated with by a
36 0.5<=Tdiv<1 - simply divide the cubic in two. The two halves can be approximated by the mid-point
116 // and do a more precise job when calling chop at and sub divide by computing the fractional ts.
  /external/cmockery/cmockery_0_1_2/src/example/
calculator.c 92 static int divide(int a, int b);
99 {"/", divide},
114 static int divide(int a, int b) { function
  /external/libopus/celt/
fixed_generic.h 91 /** Divide by two */
128 /** Divide a 32-bit value by a 16-bit value. Result fits in 16 bits */
131 /** Divide a 32-bit value by a 32-bit value. Result fits in 32 bits */
  /external/llvm/test/CodeGen/X86/
scalar_widen_div.ll 3 ; Verify when widening a divide/remainder operation, we only generate a
4 ; divide/rem per element since divide/remainder can trap.
  /external/skia/experimental/Intersection/
CubicToQuadratics.cpp 34 if Tdiv < 0.5 divide the cubic at Tdiv. First segment [0..Tdiv] can be approximated with by a
37 0.5<=Tdiv<1 - simply divide the cubic in two. The two halves can be approximated by the mid-point
142 // and do a more precise job when calling chop at and sub divide by computing the fractional ts.
  /external/skia/src/gpu/
GrPathUtils.h 25 /// Since we divide by tol if we're computing exact worst-case bounds,
31 /// Since we divide by tol if we're computing exact worst-case bounds,
42 /// Since we divide by tol if we're computing exact worst-case bounds,
  /external/skia/src/pathops/
SkDCubicToQuads.cpp 33 if Tdiv < 0.5 divide the cubic at Tdiv. First segment [0..Tdiv] can be approximated with by a
36 0.5<=Tdiv<1 - simply divide the cubic in two. The two halves can be approximated by the mid-point
116 // and do a more precise job when calling chop at and sub divide by computing the fractional ts.
  /external/chromium_org/media/cast/test/utility/
audio_utility.h 57 // rate. The divide by two accounts for the fact that a sine wave crosses zero
  /external/chromium_org/native_client_sdk/src/examples/demo/flock/
sprite.cc 16 // Divide both sources by 2, then add them together using a mask
  /external/chromium_org/testing/gtest/samples/
sample1.cc 56 // Try to divide n by every odd number i, starting from 3
  /external/chromium_org/third_party/WebKit/Source/platform/audio/
Cone.cpp 62 // Divide by 2.0 here since API is entire angle (not half-angle)
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-7.5.1.html 60 <li>Empty glBegin/glEnd() pair could cause divide by zero (bug 23489)

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