/prebuilts/python/linux-x86/2.7.5/lib/python2.7/unittest/test/ |
test_program.py | 49 program = unittest.TestProgram(testRunner=runner, exit=False, verbosity=2) 51 self.assertEqual(program.result, result) 53 self.assertEqual(program.verbosity, 2) 69 program = unittest.main(exit=False, 73 self.assertTrue(hasattr(program, 'result')) 127 self.program = InitialisableProgram() 128 self.program.createTests = lambda: None 134 program = self.program 136 program.msg = ms [all...] |
/external/ceres-solver/internal/ceres/ |
evaluator.cc | 52 Program* program, 59 program); 66 program); 72 options, program); 76 program);
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compressed_row_jacobian_writer.h | 43 class Program; 49 Program* program) 50 : program_(program) { 56 // program. This is useful when Solver::Options::use_block_amd = 64 const Program* program, 81 const Program* program, 103 Program* program_ [all...] |
reorder_program.h | 43 class Program; 45 // Reorder the parameter blocks in program using the ordering 48 Program* program, 51 // Reorder the residuals for program, if necessary, so that the residuals 55 Program* program, 73 // was used to order the program. 79 Program* program, [all...] |
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLUniformLocation.cpp | 33 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GLint location) 35 return adoptRef(new WebGLUniformLocation(program, location)); 38 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GLint location) 39 : m_program(program) 47 WebGLProgram* WebGLUniformLocation::program() const function in class:WebCore::WebGLUniformLocation 49 // If the program has been linked again, then this UniformLocation is no 58 // If the program has been linked again, then this UniformLocation is no
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/external/chromium_org/gpu/command_buffer/client/ |
program_info_manager.h | 23 virtual void CreateInfo(GLuint program) = 0; 25 virtual void DeleteInfo(GLuint program) = 0; 28 GLES2Implementation* gl, GLuint program, GLenum pname, GLint* params) = 0; 31 GLES2Implementation* gl, GLuint program, const char* name) = 0; 34 GLES2Implementation* gl, GLuint program, const char* name) = 0; 38 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, 43 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
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/frameworks/base/media/mca/filterfw/jni/ |
jni_native_program.cpp | 39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 40 return ToJBool(program && program->CallInit()); 46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name))); 53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name))); 60 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz) local 69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 78 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 85 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 94 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 101 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 113 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 122 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 134 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 180 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 185 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local [all...] |
jni_shader_program.cpp | 71 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 72 return program ? ToJBool(program->CompileAndLink()) : JNI_FALSE; 79 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 83 return ToJBool(program && program->SetUniformValue(c_key, c_value)); 93 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 95 return program ? ToJObject(env, program->GetUniformValue(c_key)) : JNI_NULL; 102 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz) local 139 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; local 153 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 171 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 182 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 193 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 205 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 218 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 229 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 241 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 252 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 261 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 271 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 304 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local [all...] |
/external/chromium_org/courgette/ |
encoded_program_unittest.cc | 12 // Create a simple program with a few addresses and references and 15 courgette::EncodedProgram* program = new courgette::EncodedProgram(); local 18 program->set_image_base(base); 20 EXPECT_TRUE(program->DefineRel32Label(5, 0)); // REL32 index 5 == base + 0 21 EXPECT_TRUE(program->DefineAbs32Label(7, 4)); // ABS32 index 7 == base + 4 22 program->EndLabels(); 24 EXPECT_TRUE(program->AddOrigin(0)); // Start at base. 25 EXPECT_TRUE(program->AddAbs32(7)); 26 EXPECT_TRUE(program->AddRel32(5)); 31 EXPECT_TRUE(program->WriteTo(&sinks)) [all...] |
/external/deqp/framework/opengl/ |
gluProgramInterfaceQuery.cpp | 2 * drawElements Quality Program OpenGL Utilities 21 * \brief Program interface query utilities 33 deUint32 getProgramResourceUint (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, deUint32 queryParam) 36 gl.getProgramResourceiv(program, programInterface, index, 1, &queryParam, 1, DE_NULL, (int*)&value); 41 void getProgramResourceName (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::string& dst) 43 const int length = getProgramResourceInt(gl, program, programInterface, index, GL_NAME_LENGTH); 48 gl.getProgramResourceName(program, programInterface, index, (int)buf.size(), DE_NULL, &buf[0]); 61 static void getProgramInterfaceActiveVariables (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::vector<int>& activeVariables) 63 const int numActiveVariables = getProgramResourceInt(gl, program, programInterface, index, GL_NUM_ACTIVE_VARIABLES); 69 gl.getProgramResourceiv(program, programInterface, index, 1, &queryParam, (int)activeVariables.size(), DE_NULL, &activeVariables[0 (…) [all...] |
/external/iptables/utils/ |
nfbpf_compile.c | 2 * BPF program compilation tool 17 struct bpf_program program; local 22 fprintf(stderr, "Usage: %s [link] '<program>'\n\n" 39 if (pcap_compile_nopcap(65535, dlt, &program, argv[argc - 1], 1, 45 printf("%d,", program.bf_len); 46 ins = program.bf_insns; 47 for (i = 0; i < program.bf_len-1; ++ins, ++i) 52 pcap_freecode(&program);
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
ProgramNode.h | 18 #include "Program.h" 23 ProgramNode(Program& program); 27 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 28 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 Program& mProgram;
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SceneGraphNode.cpp | 26 void SceneGraphNode::draw(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 27 before(program, model, view, projection); 29 mChildren[i]->draw(program, model, view, projection); 31 after(program, model, view, projection);
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/cts/tests/tests/opengl/libopengltest/ |
attach_shader_eight.cpp | 28 GLuint program = glCreateProgram(); local 29 glAttachShader(program, fragmentShader); 34 glDeleteProgram(program);
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attach_shader_nine.cpp | 27 GLuint program = glCreateProgram(); local 28 glAttachShader(program, fragmentShader); 33 glDeleteProgram(program);
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attach_shader_eleven.cpp | 29 GLuint program = glCreateProgram(); local 30 glAttachShader(program, vertexShader); 36 glGetAttachedShaders(program, maxCount, 44 glDeleteProgram(program);
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attach_shader_seven.cpp | 29 GLuint program = glCreateProgram(); local 30 glAttachShader(program, vertexShaderOne); 31 glAttachShader(program, vertexShaderTwo); 38 glDeleteProgram(program);
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attach_shader_six.cpp | 29 GLuint program = glCreateProgram(); local 30 glAttachShader(program, fragmentShader); 31 glAttachShader(program, vertexShader); 37 glDeleteProgram(program);
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attach_shader_three.cpp | 35 GLuint program = glCreateProgram(); local 36 glAttachShader(program, vertexShader); 37 glAttachShader(program, vertexShader); 43 glDeleteProgram(program);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextUtil.hpp | 4 * drawElements Quality Program OpenGL ES Utilities 34 void drawQuad (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1); 36 void drawQuadWithVaoBuffers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1); 37 void drawQuadWithClientPointers (sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_debug_private.h | 43 const unsigned *program, unsigned sz);
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_debug_private.h | 43 const unsigned *program, unsigned sz);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetActiveAttrib.java | 1 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 4 int program, 17 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 21 int program, 30 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 33 int program, 41 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 44 int program,
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glGetActiveUniform.java | 1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 4 int program, 17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 21 int program, 29 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 32 int program, 40 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 43 int program,
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glGetTransformFeedbackVarying.java | 1 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 4 int program, 17 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 20 int program, 29 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 32 int program, 40 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 43 int program,
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