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      1 #ifndef _SGLRCONTEXTUTIL_HPP
      2 #define _SGLRCONTEXTUTIL_HPP
      3 /*-------------------------------------------------------------------------
      4  * drawElements Quality Program OpenGL ES Utilities
      5  * ------------------------------------------------
      6  *
      7  * Copyright 2014 The Android Open Source Project
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *      http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  *
     21  *//*!
     22  * \file
     23  * \brief SGLR Context utilities.
     24  *//*--------------------------------------------------------------------*/
     25 
     26 #include "tcuDefs.hpp"
     27 #include "tcuVector.hpp"
     28 
     29 namespace sglr
     30 {
     31 
     32 class Context;
     33 
     34 void		drawQuad					(sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
     35 
     36 void		drawQuadWithVaoBuffers		(sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
     37 void		drawQuadWithClientPointers	(sglr::Context& ctx, deUint32 program, const tcu::Vec3& p0, const tcu::Vec3& p1);
     38 
     39 } //sglr
     40 
     41 #endif // _SGLRCONTEXTUTIL_HPP
     42