/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 597 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 601 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]) [all...] |
/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 597 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 601 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]) [all...] |
/prebuilts/ndk/4/platforms/android-4/arch-arm/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/5/platforms/android-4/arch-arm/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/6/platforms/android-4/arch-arm/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/prebuilts/ndk/6/platforms/android-4/arch-x86/usr/include/GLES/ |
glplatform.h | 29 #define GL_APIENTRY KHRONOS_APIENTRY
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/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/chromium_org/third_party/angle/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/chromium_org/third_party/khronos/GLES2/ |
gl2.h | 378 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 379 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 380 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 381 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 382 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 383 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 384 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 385 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 386 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 387 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/chromium_org/third_party/mesa/src/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/external/mesa3d/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 385 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 386 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 481 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 482 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha) [all...] |