HomeSort by relevance Sort by last modified time
    Searched refs:bindTexture (Results 51 - 75 of 165) sorted by null

1 23 4 5 6 7

  /external/deqp/modules/gles2/performance/
es2pTextureCases.cpp 218 gl.bindTexture(GL_TEXTURE_2D, m_textures[texNdx]->getGLTexture());
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 213 gl.bindTexture(GL_TEXTURE_2D, m_textures[curTexNdx]->getGLTexture());
253 gl.bindTexture(GL_TEXTURE_2D, m_textures[curTexNdx]->getGLTexture());
567 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture());
599 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture());
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 245 gl.bindTexture(GL_TEXTURE_2D, m_textures[texNdx]->getGLTexture());
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.cpp 173 gl.bindTexture(textureTarget, m_fboTexture);
241 gl.bindTexture(GL_TEXTURE_2D, m_resolveFboTexture);
573 gl.bindTexture(textureTarget, m_fboTexture);
630 gl.bindTexture(textureTarget, m_fboTexture);
es31fTextureFormatTests.cpp 204 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture->getGLTexture());
341 gl.bindTexture(GL_TEXTURE_BUFFER, m_texture->getGLTexture());
  /external/replicaisland/src/com/replica/replicaisland/
TiledVertexGrid.java 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
  /frameworks/base/libs/hwui/
TextDropShadowCache.cpp 208 caches.bindTexture(texture->id);
GradientCache.cpp 288 Caches::getInstance().bindTexture(texture->id);
TextureCache.cpp 289 Caches::getInstance().bindTexture(texture->id);
  /frameworks/base/rs/java/android/renderscript/
Program.java 164 public void bindTexture(Allocation va, int slot)
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 277 gl.bindTexture(GL_TEXTURE_2D, textureID);
448 gl.bindTexture(GL_TEXTURE_2D, m_texID);
    [all...]
  /external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp 285 gl.bindTexture(GL_TEXTURE_2D, textureID);
460 gl.bindTexture(GL_TEXTURE_2D, m_texID);
    [all...]
  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 299 gl.bindTexture(GL_TEXTURE_2D, texture);
311 gl.bindTexture(GL_TEXTURE_2D, 0);
641 m_gl.bindTexture(GL_TEXTURE_2D, texture);
643 m_gl.bindTexture(GL_TEXTURE_2D, 0);
696 m_gl.bindTexture(GL_TEXTURE_2D, m_texture);
715 m_gl.bindTexture(GL_TEXTURE_2D, 0);
    [all...]
  /frameworks/native/opengl/libagl/
texture.cpp 80 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
145 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
168 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
299 ggl->bindTexture(ggl, &src);
787 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureFormatTests.cpp 192 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
375 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
532 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_texture->getGLTexture());
685 gl.bindTexture(GL_TEXTURE_3D, m_texture->getGLTexture());
828 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
    [all...]
  /external/deqp/modules/glshared/
glsFboUtil.cpp 252 gl.bindTexture(glTarget(*tex), ret);
254 gl.bindTexture(glTarget(*tex), 0);
glsStateChangePerfTestCases.cpp 355 gl.bindTexture(GL_TEXTURE_2D, texture);
370 gl.bindTexture(GL_TEXTURE_2D, 0);
glsTextureBufferCase.cpp 614 gl.bindTexture(GL_TEXTURE_BUFFER, texture.getGLTexture());
623 gl.bindTexture(GL_TEXTURE_BUFFER, texture.getGLTexture());
640 gl.bindTexture(GL_TEXTURE_BUFFER, 0);
646 gl.bindTexture(GL_TEXTURE_BUFFER, 0);
    [all...]
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 138 * targets should bypass this. An exception is bindTexture(), which should
167 // For accurate error detection, bindTexture should be called for *all*
169 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.cpp 130 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture);
GrGpuGL.h 49 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 10 dst->bindTexture = src.bindTexture;
  /external/skia/src/gpu/gl/
GrGLProgram.cpp 130 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture);
GrGpuGL.h 49 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
  /frameworks/rs/
rsScriptC_LibGL.cpp 52 pf->bindTexture(rsc, slot, a);

Completed in 4685 milliseconds

1 23 4 5 6 7