| /external/deqp/framework/opengl/ |
| gluTexture.hpp | 282 void bufferData (const deUint8* data, size_t size);
|
| gluTexture.cpp | 766 gl.bufferData(GL_TEXTURE_BUFFER, (glw::GLsizei)m_refBuffer.size(), &(m_refBuffer[0]), GL_STATIC_DRAW); 796 gl.bufferData(GL_TEXTURE_BUFFER, (glw::GLsizei)m_refBuffer.size(), &(m_refBuffer[0]), GL_STATIC_DRAW); 801 void TextureBuffer::bufferData (const deUint8* data, size_t size)
|
| /external/deqp/modules/gles3/functional/ |
| es3fShaderBuiltinVarTests.cpp | 1002 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &m_positions[0], GL_DYNAMIC_DRAW); 1029 gl.bufferData(GL_ARRAY_BUFFER, (int)(m_positions.size()*sizeof(tcu::Vec4)), &mappedPos[0], GL_DYNAMIC_DRAW); [all...] |
| es3fDrawTests.cpp | 725 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); 732 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); 739 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); 748 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); [all...] |
| /external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
| WebGLRenderingContextBase.h | 129 void bufferData(GLenum target, long long size, GLenum usage); 130 void bufferData(GLenum target, ArrayBuffer* data, GLenum usage); 131 void bufferData(GLenum target, ArrayBufferView* data, GLenum usage); [all...] |
| WebGLRenderingContextBase.idl | 489 void bufferData(GLenum target, GLsizeiptr size, GLenum usage); 490 void bufferData(GLenum target, ArrayBufferView data, GLenum usage); 491 void bufferData(GLenum target, ArrayBuffer? data, GLenum usage); [all...] |
| /external/deqp/modules/gles31/functional/ |
| es31fSynchronizationTests.cpp | 217 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, &zeroBuffer[0], GL_STATIC_DRAW); 257 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, &negativeBuffer[0], GL_STATIC_DRAW); [all...] |
| es31fTextureMultisampleTests.cpp | 389 gl.bufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(m_testTriangles.size() * sizeof(Triangle)), &m_testTriangles[0], GL_STATIC_DRAW); 390 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); 481 gl.bufferData (GL_ARRAY_BUFFER, sizeof(fullscreenQuad), &fullscreenQuad[0], GL_STATIC_DRAW); 482 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); 677 gl.bufferData (GL_ARRAY_BUFFER, (int)(gridData.size() * sizeof(tcu::Vec4)), gridData[0].getPtr(), GL_STATIC_DRAW); 678 GLU_EXPECT_NO_ERROR (gl.getError(), "bufferData"); [all...] |
| es31fShaderTextureSizeTests.cpp | 180 gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
|
| es31fGeometryShaderTests.cpp | [all...] |
| es31fMultisampleShaderRenderCase.cpp | 158 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); 759 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
|
| es31fMultisampleTests.cpp | 317 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), &vertexPositions[0], GL_STATIC_DRAW); 325 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW); [all...] |
| es31fTessellationGeometryInteractionTests.cpp | 191 gl.bufferData(GL_ARRAY_BUFFER, sizeof(patchBufferData), patchBufferData, GL_STATIC_DRAW); 492 gl.bufferData(GL_ARRAY_BUFFER, sizeof(pointData), pointData, GL_STATIC_DRAW); 892 gl.bufferData(GL_ARRAY_BUFFER, sizeof(patchBufferData), patchBufferData, GL_STATIC_DRAW); [all...] |
| /external/chromium_org/cc/test/ |
| test_gles2_interface.cc | 319 void TestGLES2Interface::BufferData(GLenum target, 323 test_context_->bufferData(target, size, data, usage);
|
| test_web_graphics_context_3d.h | 227 virtual void bufferData(GLenum target,
|
| /external/deqp/framework/opengl/simplereference/ |
| sglrContext.hpp | 96 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage) = DE_NULL;
|
| sglrContextWrapper.cpp | 241 m_curCtx->bufferData(target, size, data, usage);
|
| sglrGLContext.hpp | 108 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage);
|
| /external/deqp/framework/opengl/wrapper/ |
| glwInitES20.inl | 16 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
|
| glwInitES30Direct.inl | 16 gl->bufferData = &glBufferData;
|
| /external/deqp/modules/gles2/performance/ |
| es2pShaderControlStatementTests.cpp | 366 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 639 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
|
| /external/deqp/modules/gles3/performance/ |
| es3pShaderControlStatementTests.cpp | 370 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 647 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
|
| /external/deqp/modules/gles3/stress/ |
| es3sDrawTests.cpp | 119 gl.bufferData(GL_ARRAY_BUFFER, int(m_bufferedElements * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW); 124 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, int(m_numIndices * sizeof(deUint32)), &indices[0], GL_STATIC_DRAW);
|
| es3sSpecialFloatTests.cpp | 659 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW); 663 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW); 667 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); [all...] |
| /external/deqp/modules/gles2/stress/ |
| es2sSpecialFloatTests.cpp | 647 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW); 651 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW); 655 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); [all...] |