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  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-mips64/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-x86_64/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-3/arch-arm/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-4/arch-arm/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-5/arch-arm/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-8/arch-arm/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/
zconf.h 174 /* The following definitions for FAR are needed only for MSDOS mixed
175 * model programming (small or medium model with some far allocations).
178 * just define FAR to be empty.
185 # define FAR _far
187 # define FAR far
194 # define FAR _far
196 # define FAR far
219 # ifdef FAR
    [all...]
  /external/pdfium/core/include/thirdparties/libjpeg/
jmorecfg.h 219 /* Here is the pseudo-keyword for declaring pointers that must be "far"
221 * by just saying "FAR *" where such a pointer is needed. In a few places
226 #define FAR far
228 //#define FAR
  /external/pdfium/core/src/fxcodec/libjpeg/
jmorecfg.h 219 /* Here is the pseudo-keyword for declaring pointers that must be "far"
221 * by just saying "FAR *" where such a pointer is needed. In a few places
226 #define FAR far
228 //#define FAR
  /frameworks/rs/cpu_ref/
rsCpuRuntimeMath.cpp 83 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) {
84 m->loadPerspective(fovy, aspect, near, far);
198 float fovy, float aspect, float near, float far) {
199 SC_MatrixLoadPerspective((Matrix4x4 *) m, fovy, aspect, near, far);
  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
shader-leak.c 53 float near, float far)
55 float z = far;
58 float half_depth = ((float)far - (float)near) / 2.0f;
tri-gs.c 54 float near, float far)
56 float z = far;
59 float half_depth = ((float)far - (float)near) / 2.0f;
tri-instanced.c 83 float near, float far)
85 float z = far;
88 float half_depth = ((float)far - (float)near) / 2.0f;
quad-sample.c 63 float near, float far)
65 float z = far;
68 float half_depth = ((float)far - (float)near) / 2.0f;
  /external/mesa3d/src/gallium/tests/graw/
shader-leak.c 53 float near, float far)
55 float z = far;
58 float half_depth = ((float)far - (float)near) / 2.0f;
tri-gs.c 54 float near, float far)
56 float z = far;
59 float half_depth = ((float)far - (float)near) / 2.0f;
tri-instanced.c 83 float near, float far)
85 float z = far;
88 float half_depth = ((float)far - (float)near) / 2.0f;
quad-sample.c 63 float near, float far)
65 float z = far;
68 float half_depth = ((float)far - (float)near) / 2.0f;
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 267 * @param far
271 float near, float far) {
278 if (near == far) {
279 throw new IllegalArgumentException("near == far");
284 final float r_depth = 1.0f / (far - near);
290 final float tz = -(far + near) * r_depth;
321 * @param far
325 float near, float far) {
332 if (near == far) {
333 throw new IllegalArgumentException("near == far");
    [all...]
  /frameworks/rs/
rsRuntime.h 203 float bottom, float top, float near, float far);
205 float bottom, float top, float near, float far);
206 void rsrMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsRuntime.h 201 float bottom, float top, float near, float far);
203 float bottom, float top, float near, float far);
204 void rsrMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);

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1 2 3 45 6 7 8 91011