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      1 /*
      2  * Copyright (C) 2011-2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
     18 #include <cutils/compiler.h>
     19 #endif
     20 
     21 #include "rsContext.h"
     22 #include "rsScriptC.h"
     23 #include "rsMatrix4x4.h"
     24 #include "rsMatrix3x3.h"
     25 #include "rsMatrix2x2.h"
     26 
     27 #include "rsCpuCore.h"
     28 #include "rsCpuScript.h"
     29 
     30 using namespace android;
     31 using namespace android::renderscript;
     32 
     33 #define EXPORT_F32_FN_F32(func)                                 \
     34     float __attribute__((overloadable)) SC_##func(float v) {    \
     35         return func(v);                                         \
     36     }
     37 
     38 #define EXPORT_F32_FN_F32_F32(func)                                     \
     39     float __attribute__((overloadable)) SC_##func(float t, float v) {   \
     40         return func(t, v);                                              \
     41     }
     42 
     43 //////////////////////////////////////////////////////////////////////////////
     44 // Float util
     45 //////////////////////////////////////////////////////////////////////////////
     46 
     47 // Handle missing Gingerbread functions like tgammaf.
     48 float SC_tgammaf(float x) {
     49 #ifdef RS_COMPATIBILITY_LIB
     50     return tgamma(x);
     51 #else
     52     return tgammaf(x);
     53 #endif
     54 }
     55 
     56 uint32_t SC_abs_i32(int32_t v) {return abs(v);}
     57 
     58 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
     59     m->loadRotate(rot, x, y, z);
     60 }
     61 static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) {
     62     m->loadScale(x, y, z);
     63 }
     64 static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) {
     65     m->loadTranslate(x, y, z);
     66 }
     67 static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
     68     m->rotate(rot, x, y, z);
     69 }
     70 static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) {
     71     m->scale(x, y, z);
     72 }
     73 static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) {
     74     m->translate(x, y, z);
     75 }
     76 
     77 static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
     78     m->loadOrtho(l, r, b, t, n, f);
     79 }
     80 static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
     81     m->loadFrustum(l, r, b, t, n, f);
     82 }
     83 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) {
     84     m->loadPerspective(fovy, aspect, near, far);
     85 }
     86 
     87 static bool SC_MatrixInverse_4x4(Matrix4x4 *m) {
     88     return m->inverse();
     89 }
     90 static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) {
     91     return m->inverseTranspose();
     92 }
     93 static void SC_MatrixTranspose_4x4(Matrix4x4 *m) {
     94     m->transpose();
     95 }
     96 static void SC_MatrixTranspose_3x3(Matrix3x3 *m) {
     97     m->transpose();
     98 }
     99 static void SC_MatrixTranspose_2x2(Matrix2x2 *m) {
    100     m->transpose();
    101 }
    102 
    103 float SC_randf2(float min, float max) {
    104     float r = (float)rand();
    105     r /= RAND_MAX;
    106     r = r * (max - min) + min;
    107     return r;
    108 }
    109 
    110 static float SC_frac(float v) {
    111     int i = (int)floor(v);
    112     return fmin(v - i, 0x1.fffffep-1f);
    113 }
    114 
    115 #ifdef RS_COMPATIBILITY_LIB
    116 EXPORT_F32_FN_F32(acosf)
    117 EXPORT_F32_FN_F32(acoshf)
    118 EXPORT_F32_FN_F32(asinf)
    119 EXPORT_F32_FN_F32(asinhf)
    120 EXPORT_F32_FN_F32(atanf)
    121 EXPORT_F32_FN_F32_F32(atan2f)
    122 EXPORT_F32_FN_F32(atanhf)
    123 EXPORT_F32_FN_F32(cbrtf)
    124 EXPORT_F32_FN_F32(ceilf)
    125 EXPORT_F32_FN_F32_F32(copysignf)
    126 EXPORT_F32_FN_F32(cosf)
    127 EXPORT_F32_FN_F32(coshf)
    128 EXPORT_F32_FN_F32(erfcf)
    129 EXPORT_F32_FN_F32(erff)
    130 EXPORT_F32_FN_F32(expf)
    131 EXPORT_F32_FN_F32(exp2f)
    132 EXPORT_F32_FN_F32(expm1f)
    133 EXPORT_F32_FN_F32_F32(fdimf)
    134 EXPORT_F32_FN_F32(floorf)
    135 float SC_fmaf(float u, float t, float v) {return fmaf(u, t, v);}
    136 EXPORT_F32_FN_F32_F32(fmaxf)
    137 EXPORT_F32_FN_F32_F32(fminf)
    138 EXPORT_F32_FN_F32_F32(fmodf)
    139 float SC_frexpf(float v, int* ptr) {return frexpf(v, ptr);}
    140 EXPORT_F32_FN_F32_F32(hypotf)
    141 EXPORT_F32_FN_F32(ilogbf)
    142 float SC_ldexpf(float v, int i) {return ldexpf(v, i);}
    143 EXPORT_F32_FN_F32(lgammaf)
    144 float SC_lgammaf_r(float v, int* ptr) {return lgammaf_r(v, ptr);}
    145 EXPORT_F32_FN_F32(logf)
    146 EXPORT_F32_FN_F32(log10f)
    147 EXPORT_F32_FN_F32(log1pf)
    148 EXPORT_F32_FN_F32(logbf)
    149 float SC_modff(float v, float* ptr) {return modff(v, ptr);}
    150 EXPORT_F32_FN_F32_F32(nextafterf)
    151 EXPORT_F32_FN_F32_F32(powf)
    152 EXPORT_F32_FN_F32_F32(remainderf)
    153 float SC_remquof(float t, float v, int* ptr) {return remquof(t, v, ptr);}
    154 EXPORT_F32_FN_F32(rintf)
    155 EXPORT_F32_FN_F32(roundf)
    156 EXPORT_F32_FN_F32(sinf)
    157 EXPORT_F32_FN_F32(sinhf)
    158 EXPORT_F32_FN_F32(sqrtf)
    159 EXPORT_F32_FN_F32(tanf)
    160 EXPORT_F32_FN_F32(tanhf)
    161 EXPORT_F32_FN_F32(truncf)
    162 float __attribute__((overloadable)) rsFrac(float f) {
    163     return SC_frac(f);
    164 }
    165 void __attribute__((overloadable)) rsMatrixLoadRotate(rs_matrix4x4 *m,
    166         float rot, float x, float y, float z) {
    167     SC_MatrixLoadRotate((Matrix4x4 *) m, rot, x, y, z);
    168 }
    169 void __attribute__((overloadable)) rsMatrixLoadScale(rs_matrix4x4 *m,
    170         float x, float y, float z) {
    171     SC_MatrixLoadScale((Matrix4x4 *) m, x, y, z);
    172 }
    173 void __attribute__((overloadable)) rsMatrixLoadTranslate(rs_matrix4x4 *m,
    174         float x, float y, float z) {
    175     SC_MatrixLoadTranslate((Matrix4x4 *) m, x, y, z);
    176 }
    177 void __attribute__((overloadable)) rsMatrixRotate(rs_matrix4x4 *m, float rot,
    178         float x, float y, float z) {
    179     SC_MatrixRotate((Matrix4x4 *) m, rot, x, y, z);
    180 }
    181 void __attribute__((overloadable)) rsMatrixScale(rs_matrix4x4 *m, float x,
    182         float y, float z) {
    183     SC_MatrixScale((Matrix4x4 *) m, x, y, z);
    184 }
    185 void __attribute__((overloadable)) rsMatrixTranslate(rs_matrix4x4 *m, float x,
    186         float y, float z) {
    187     SC_MatrixTranslate((Matrix4x4 *) m, x, y, z);
    188 }
    189 void __attribute__((overloadable)) rsMatrixLoadOrtho(rs_matrix4x4 *m, float l,
    190         float r, float b, float t, float n, float f) {
    191     SC_MatrixLoadOrtho((Matrix4x4 *) m, l, r, b, t, n, f);
    192 }
    193 void __attribute__((overloadable)) rsMatrixLoadFrustum(rs_matrix4x4 *m,
    194         float l, float r, float b, float t, float n, float f) {
    195     SC_MatrixLoadFrustum((Matrix4x4 *) m, l, r, b, t, n, f);
    196 }
    197 void __attribute__((overloadable)) rsMatrixLoadPerspective(rs_matrix4x4 *m,
    198         float fovy, float aspect, float near, float far) {
    199     SC_MatrixLoadPerspective((Matrix4x4 *) m, fovy, aspect, near, far);
    200 }
    201 bool __attribute__((overloadable)) rsMatrixInverse(rs_matrix4x4 *m) {
    202     return SC_MatrixInverse_4x4((Matrix4x4 *) m);
    203 }
    204 bool __attribute__((overloadable)) rsMatrixInverseTranspose(rs_matrix4x4 *m) {
    205     return SC_MatrixInverseTranspose_4x4((Matrix4x4 *) m);
    206 }
    207 void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix4x4 *m) {
    208     SC_MatrixTranspose_4x4((Matrix4x4 *) m);
    209 }
    210 void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix3x3 *m) {
    211     SC_MatrixTranspose_3x3((Matrix3x3 *) m);
    212 }
    213 void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix2x2 *m) {
    214     SC_MatrixTranspose_2x2((Matrix2x2 *) m);
    215 }
    216 #endif
    217 
    218 //////////////////////////////////////////////////////////////////////////////
    219 // Class implementation
    220 //////////////////////////////////////////////////////////////////////////////
    221 
    222 // llvm name mangling ref
    223 //  <builtin-type> ::= v  # void
    224 //                 ::= b  # bool
    225 //                 ::= c  # char
    226 //                 ::= a  # signed char
    227 //                 ::= h  # unsigned char
    228 //                 ::= s  # short
    229 //                 ::= t  # unsigned short
    230 //                 ::= i  # int
    231 //                 ::= j  # unsigned int
    232 //                 ::= l  # long
    233 //                 ::= m  # unsigned long
    234 //                 ::= x  # long long, __int64
    235 //                 ::= y  # unsigned long long, __int64
    236 //                 ::= f  # float
    237 //                 ::= d  # double
    238 
    239 static RsdCpuReference::CpuSymbol gSyms[] = {
    240     { "_Z4acosf", (void *)&acosf, true },
    241     { "_Z5acoshf", (void *)&acoshf, true },
    242     { "_Z4asinf", (void *)&asinf, true },
    243     { "_Z5asinhf", (void *)&asinhf, true },
    244     { "_Z4atanf", (void *)&atanf, true },
    245     { "_Z5atan2ff", (void *)&atan2f, true },
    246     { "_Z5atanhf", (void *)&atanhf, true },
    247     { "_Z4cbrtf", (void *)&cbrtf, true },
    248     { "_Z4ceilf", (void *)&ceilf, true },
    249     { "_Z8copysignff", (void *)&copysignf, true },
    250     { "_Z3cosf", (void *)&cosf, true },
    251     { "_Z4coshf", (void *)&coshf, true },
    252     { "_Z4erfcf", (void *)&erfcf, true },
    253     { "_Z3erff", (void *)&erff, true },
    254     { "_Z3expf", (void *)&expf, true },
    255     { "_Z4exp2f", (void *)&exp2f, true },
    256     { "exp2f", (void *)&exp2f, true },
    257     { "_Z5expm1f", (void *)&expm1f, true },
    258     { "_Z4fdimff", (void *)&fdimf, true },
    259     { "_Z5floorf", (void *)&floorf, true },
    260     { "_Z3fmafff", (void *)&fmaf, true },
    261     { "_Z4fmaxff", (void *)&fmaxf, true },
    262     { "_Z4fminff", (void *)&fminf, true },  // float fmin(float, float)
    263     { "_Z4fmodff", (void *)&fmodf, true },
    264     { "_Z5frexpfPi", (void *)&frexpf, true },
    265     { "_Z5hypotff", (void *)&hypotf, true },
    266     { "_Z5ilogbf", (void *)&ilogbf, true },
    267     { "_Z5ldexpfi", (void *)&ldexpf, true },
    268     { "_Z6lgammaf", (void *)&lgammaf, true },
    269     { "_Z6lgammafPi", (void *)&lgammaf_r, true },
    270     { "_Z3logf", (void *)&logf, true },
    271     { "_Z5log10f", (void *)&log10f, true },
    272     { "_Z5log1pf", (void *)&log1pf, true },
    273     { "_Z4logbf", (void *)&logbf, true },
    274     { "_Z4modffPf", (void *)&modff, true },
    275     //{ "_Z3nanj", (void *)&SC_nan, true },
    276     { "_Z9nextafterff", (void *)&nextafterf, true },
    277     { "_Z3powff", (void *)&powf, true },
    278     { "powf", (void *)&powf, true },
    279     { "_Z9remainderff", (void *)&remainderf, true },
    280     { "_Z6remquoffPi", (void *)&remquof, true },
    281     { "_Z4rintf", (void *)&rintf, true },
    282     { "_Z5roundf", (void *)&roundf, true },
    283     { "_Z3sinf", (void *)&sinf, true },
    284     { "_Z4sinhf", (void *)&sinhf, true },
    285     { "_Z4sqrtf", (void *)&sqrtf, true },
    286     { "_Z3tanf", (void *)&tanf, true },
    287     { "_Z4tanhf", (void *)&tanhf, true },
    288     { "_Z6tgammaf", (void *)&SC_tgammaf, true },
    289     { "_Z5truncf", (void *)&truncf, true },
    290 
    291     //{ "smoothstep", (void *)&, true },
    292 
    293     // matrix
    294     { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true },
    295     { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true },
    296     { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true },
    297     { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true },
    298     { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true },
    299     { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true },
    300 
    301     { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true },
    302     { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true },
    303     { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true },
    304 
    305     { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true },
    306     { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true },
    307     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true },
    308     { "_Z17rsMatrixTransposeP12rs_matrix3x3", (void *)&SC_MatrixTranspose_3x3, true },
    309     { "_Z17rsMatrixTransposeP12rs_matrix2x2", (void *)&SC_MatrixTranspose_2x2, true },
    310 
    311     // RS Math
    312     { "_Z6rsRandff", (void *)&SC_randf2, true },
    313     { "_Z6rsFracf", (void *)&SC_frac, true },
    314 
    315     { NULL, NULL, false }
    316 };
    317 
    318 const RsdCpuReference::CpuSymbol * RsdCpuScriptImpl::lookupSymbolMath(const char *sym) {
    319     const RsdCpuReference::CpuSymbol *syms = gSyms;
    320 
    321     while (syms->fnPtr) {
    322         if (!strcmp(syms->name, sym)) {
    323             return syms;
    324         }
    325         syms++;
    326     }
    327     return NULL;
    328 }
    329 
    330