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Searched
full:shaderstodelete
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.cpp
667
SkTDArray<GrGLuint>
shadersToDelete
;
669
if (!this->compileAndAttachShaders(fOutput.fProgramID, &
shadersToDelete
)) {
714
for (int i = 0; i <
shadersToDelete
.count(); ++i) {
715
GL_CALL(DeleteShader(
shadersToDelete
[i]));
[
all
...]
/external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp
667
SkTDArray<GrGLuint>
shadersToDelete
;
669
if (!this->compileAndAttachShaders(fOutput.fProgramID, &
shadersToDelete
)) {
714
for (int i = 0; i <
shadersToDelete
.count(); ++i) {
715
GL_CALL(DeleteShader(
shadersToDelete
[i]));
[
all
...]
Completed in 2282 milliseconds