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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef RECOVERY_UI_H
     18 #define RECOVERY_UI_H
     19 
     20 #include <linux/input.h>
     21 #include <pthread.h>
     22 #include <time.h>
     23 
     24 // Abstract class for controlling the user interface during recovery.
     25 class RecoveryUI {
     26   public:
     27     RecoveryUI();
     28 
     29     virtual ~RecoveryUI() { }
     30 
     31     // Initialize the object; called before anything else.
     32     virtual void Init();
     33     // Show a stage indicator.  Call immediately after Init().
     34     virtual void SetStage(int current, int max) { }
     35 
     36     // After calling Init(), you can tell the UI what locale it is operating in.
     37     virtual void SetLocale(const char* locale) { }
     38 
     39     // Set the overall recovery state ("background image").
     40     enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
     41     virtual void SetBackground(Icon icon) = 0;
     42 
     43     // --- progress indicator ---
     44     enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE };
     45     virtual void SetProgressType(ProgressType determinate) = 0;
     46 
     47     // Show a progress bar and define the scope of the next operation:
     48     //   portion - fraction of the progress bar the next operation will use
     49     //   seconds - expected time interval (progress bar moves at this minimum rate)
     50     virtual void ShowProgress(float portion, float seconds) = 0;
     51 
     52     // Set progress bar position (0.0 - 1.0 within the scope defined
     53     // by the last call to ShowProgress).
     54     virtual void SetProgress(float fraction) = 0;
     55 
     56     // --- text log ---
     57 
     58     virtual void ShowText(bool visible) = 0;
     59 
     60     virtual bool IsTextVisible() = 0;
     61 
     62     virtual bool WasTextEverVisible() = 0;
     63 
     64     // Write a message to the on-screen log (shown if the user has
     65     // toggled on the text display).
     66     virtual void Print(const char* fmt, ...) = 0; // __attribute__((format(printf, 1, 2))) = 0;
     67 
     68     // --- key handling ---
     69 
     70     // Wait for keypress and return it.  May return -1 after timeout.
     71     virtual int WaitKey();
     72 
     73     virtual bool IsKeyPressed(int key);
     74 
     75     // Erase any queued-up keys.
     76     virtual void FlushKeys();
     77 
     78     // Called on each keypress, even while operations are in progress.
     79     // Return value indicates whether an immediate operation should be
     80     // triggered (toggling the display, rebooting the device), or if
     81     // the key should be enqueued for use by the main thread.
     82     enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM };
     83     virtual KeyAction CheckKey(int key);
     84 
     85     // Called immediately before each call to CheckKey(), tell you if
     86     // the key was long-pressed.
     87     virtual void NextCheckKeyIsLong(bool is_long_press);
     88 
     89     // Called when a key is held down long enough to have been a
     90     // long-press (but before the key is released).  This means that
     91     // if the key is eventually registered (released without any other
     92     // keys being pressed in the meantime), NextCheckKeyIsLong() will
     93     // be called with "true".
     94     virtual void KeyLongPress(int key);
     95 
     96     // Normally in recovery there's a key sequence that triggers
     97     // immediate reboot of the device, regardless of what recovery is
     98     // doing (with the default CheckKey implementation, it's pressing
     99     // the power button 7 times in row).  Call this to enable or
    100     // disable that feature.  It is enabled by default.
    101     virtual void SetEnableReboot(bool enabled);
    102 
    103     // --- menu display ---
    104 
    105     // Display some header text followed by a menu of items, which appears
    106     // at the top of the screen (in place of any scrolling ui_print()
    107     // output, if necessary).
    108     virtual void StartMenu(const char* const * headers, const char* const * items,
    109                            int initial_selection) = 0;
    110 
    111     // Set the menu highlight to the given index, and return it (capped to
    112     // the range [0..numitems).
    113     virtual int SelectMenu(int sel) = 0;
    114 
    115     // End menu mode, resetting the text overlay so that ui_print()
    116     // statements will be displayed.
    117     virtual void EndMenu() = 0;
    118 
    119 protected:
    120     void EnqueueKey(int key_code);
    121 
    122 private:
    123     // Key event input queue
    124     pthread_mutex_t key_queue_mutex;
    125     pthread_cond_t key_queue_cond;
    126     int key_queue[256], key_queue_len;
    127     char key_pressed[KEY_MAX + 1];     // under key_queue_mutex
    128     int key_last_down;                 // under key_queue_mutex
    129     bool key_long_press;               // under key_queue_mutex
    130     int key_down_count;                // under key_queue_mutex
    131     bool enable_reboot;                // under key_queue_mutex
    132     int rel_sum;
    133 
    134     int consecutive_power_keys;
    135     int consecutive_alternate_keys;
    136     int last_key;
    137 
    138     typedef struct {
    139         RecoveryUI* ui;
    140         int key_code;
    141         int count;
    142     } key_timer_t;
    143 
    144     pthread_t input_t;
    145 
    146     static void* input_thread(void* cookie);
    147     static int input_callback(int fd, uint32_t epevents, void* data);
    148     void process_key(int key_code, int updown);
    149     bool usb_connected();
    150 
    151     static void* time_key_helper(void* cookie);
    152     void time_key(int key_code, int count);
    153 };
    154 
    155 #endif  // RECOVERY_UI_H
    156