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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
      6 #define ASH_DISPLAY_DISPLAY_INFO_H_
      7 
      8 #include <string>
      9 #include <vector>
     10 
     11 #include "ash/ash_export.h"
     12 #include "ui/display/types/display_constants.h"
     13 #include "ui/gfx/display.h"
     14 #include "ui/gfx/insets.h"
     15 #include "ui/gfx/rect.h"
     16 
     17 namespace ash {
     18 
     19 // A struct that represents the display's mode info.
     20 struct ASH_EXPORT DisplayMode {
     21   DisplayMode();
     22   DisplayMode(const gfx::Size& size,
     23               float refresh_rate,
     24               bool interlaced,
     25               bool native);
     26 
     27   gfx::Size size;      // Physical pixel size of the display.
     28   float refresh_rate;  // Refresh rate of the display, in Hz.
     29   bool interlaced;     // True if mode is interlaced.
     30   bool native;         // True if mode is native mode of the display.
     31 };
     32 
     33 // DisplayInfo contains metadata for each display. This is used to
     34 // create |gfx::Display| as well as to maintain extra infomation
     35 // to manage displays in ash environment.
     36 // This class is intentionally made copiable.
     37 class ASH_EXPORT DisplayInfo {
     38  public:
     39   // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
     40   // whose size is 1440x800 at the location (100, 200) in host coordinates.
     41   // The format is
     42   //
     43   // [origin-]widthxheight[*device_scale_factor][#resolutions list]
     44   //     [/<properties>][@ui-scale]
     45   //
     46   // where [] are optional:
     47   // - |origin| is given in x+y- format.
     48   // - |device_scale_factor| is either 2 or 1 (or empty).
     49   // - properties can combination of 'o', which adds default overscan insets
     50   //   (5%), and one rotation property where 'r' is 90 degree clock-wise
     51   //   (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
     52   //   270 degrees (to the 'l'eft).
     53   // - ui-scale is floating value, e.g. @1.5 or @1.25.
     54   // - |resolution list| is the list of size that is given in
     55   //   |width x height [% refresh_rate]| separated by '|'.
     56   //
     57   // A couple of examples:
     58   // "100x100"
     59   //      100x100 window at 0,0 origin. 1x device scale factor. no overscan.
     60   //      no rotation. 1.0 ui scale.
     61   // "5+5-300x200*2"
     62   //      300x200 window at 5,5 origin. 2x device scale factor.
     63   //      no overscan, no rotation. 1.0 ui scale.
     64   // "300x200/ol"
     65   //      300x200 window at 0,0 origin. 1x device scale factor.
     66   //      with 5% overscan. rotated to left (90 degree counter clockwise).
     67   //      1.0 ui scale.
     68   // "10+20-300x200/u (at) 1.5"
     69   //      300x200 window at 10,20 origin. 1x device scale factor.
     70   //      no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
     71   // "200x100#300x200|200x100%59.0|100x100%60"
     72   //      200x100 window at 0,0 origin, with 3 possible resolutions,
     73   //      300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz.
     74   static DisplayInfo CreateFromSpec(const std::string& spec);
     75 
     76   // Creates a DisplayInfo from string spec using given |id|.
     77   static DisplayInfo CreateFromSpecWithID(const std::string& spec,
     78                                           int64 id);
     79 
     80   DisplayInfo();
     81   DisplayInfo(int64 id, const std::string& name, bool has_overscan);
     82   ~DisplayInfo();
     83 
     84   // When this is set to true, Chrome switches High DPI when lower UI scale
     85   // (<1.0f) is specified on 1x device to make UI sharp, e.g, upgrade 0.6
     86   // scale on 1x DSF to 1.2 scale on 2x DSF.
     87   static void SetAllowUpgradeToHighDPI(bool enable);
     88 
     89   int64 id() const { return id_; }
     90 
     91   // The name of the display.
     92   const std::string& name() const { return name_; }
     93 
     94   // True if the display EDID has the overscan flag. This does not create the
     95   // actual overscan automatically, but used in the message.
     96   bool has_overscan() const { return has_overscan_; }
     97 
     98   void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; }
     99   gfx::Display::Rotation rotation() const { return rotation_; }
    100 
    101   void set_touch_support(gfx::Display::TouchSupport support) {
    102     touch_support_ = support;
    103   }
    104   gfx::Display::TouchSupport touch_support() const { return touch_support_; }
    105 
    106   void set_touch_device_id(int id) { touch_device_id_ = id; }
    107   int touch_device_id() const { return touch_device_id_; }
    108 
    109   // Gets/Sets the device scale factor of the display.
    110   float device_scale_factor() const { return device_scale_factor_; }
    111   void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
    112 
    113   // The native bounds for the display. The size of this can be
    114   // different from the |size_in_pixel| when overscan insets are set
    115   // and/or |configured_ui_scale_| is set.
    116   const gfx::Rect& bounds_in_native() const {
    117     return bounds_in_native_;
    118   }
    119 
    120   // The size for the display in pixels.
    121   const gfx::Size& size_in_pixel() const { return size_in_pixel_; }
    122 
    123   // The overscan insets for the display in DIP.
    124   const gfx::Insets& overscan_insets_in_dip() const {
    125     return overscan_insets_in_dip_;
    126   }
    127 
    128   // Sets/gets configured ui scale. This can be different from the ui
    129   // scale actually used when the scale is 2.0 and DSF is 2.0.
    130   // (the effective ui scale is 1.0 in this case).
    131   float configured_ui_scale() const { return configured_ui_scale_; }
    132   void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; }
    133 
    134   // Returns the ui scale and device scale factor actually used to create
    135   // display that chrome sees. This can be different from one obtained
    136   // from dispaly or one specified by a user in following situation.
    137   // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely)
    138   // 2) Lower UI scale (< 1.0) is specified on 1.0f DSF device
    139   // when 2x resources is available. (Returns 2.0f DSF + 1.2f UI scale
    140   // for 1.0DSF + 0.6 UI scale).
    141   float GetEffectiveDeviceScaleFactor() const;
    142   float GetEffectiveUIScale() const;
    143 
    144   // Copy the display info except for fields that can be modified by a
    145   // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
    146   // |configured_ui_scale_| are copied when the |another_info| isn't native one.
    147   void Copy(const DisplayInfo& another_info);
    148 
    149   // Update the |bounds_in_native_| and |size_in_pixel_| using
    150   // given |bounds_in_native|.
    151   void SetBounds(const gfx::Rect& bounds_in_native);
    152 
    153   // Update the |bounds_in_native| according to the current overscan
    154   // and rotation settings.
    155   void UpdateDisplaySize();
    156 
    157   // Sets/Clears the overscan insets.
    158   void SetOverscanInsets(const gfx::Insets& insets_in_dip);
    159   gfx::Insets GetOverscanInsetsInPixel() const;
    160 
    161   void set_native(bool native) { native_ = native; }
    162   bool native() const { return native_; }
    163 
    164   const std::vector<DisplayMode>& display_modes() const {
    165     return display_modes_;
    166   }
    167   void set_display_modes(std::vector<DisplayMode>& display_modes) {
    168     display_modes_.swap(display_modes);
    169   }
    170 
    171   ui::ColorCalibrationProfile color_profile() const {
    172     return color_profile_;
    173   }
    174 
    175   // Sets the color profile. It will ignore if the specified |profile| is not in
    176   // |available_color_profiles_|.
    177   void SetColorProfile(ui::ColorCalibrationProfile profile);
    178 
    179   // Returns true if |profile| is in |available_color_profiles_|.
    180   bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile) const;
    181 
    182   const std::vector<ui::ColorCalibrationProfile>&
    183       available_color_profiles() const {
    184     return available_color_profiles_;
    185   }
    186 
    187   void set_available_color_profiles(
    188       const std::vector<ui::ColorCalibrationProfile>& profiles) {
    189     available_color_profiles_ = profiles;
    190   }
    191 
    192   // Returns a string representation of the DisplayInfo, excluding display
    193   // modes.
    194   std::string ToString() const;
    195 
    196   // Returns a string representation of the DisplayInfo, including display
    197   // modes.
    198   std::string ToFullString() const;
    199 
    200  private:
    201   int64 id_;
    202   std::string name_;
    203   bool has_overscan_;
    204   gfx::Display::Rotation rotation_;
    205   gfx::Display::TouchSupport touch_support_;
    206 
    207   // If the display is also a touch device, it will have a positive
    208   // |touch_device_id_|. Otherwise |touch_device_id_| is 0.
    209   int touch_device_id_;
    210 
    211   // This specifies the device's pixel density. (For example, a
    212   // display whose DPI is higher than the threshold is considered to have
    213   // device_scale_factor = 2.0 on Chrome OS).  This is used by the
    214   // grapics layer to choose and draw appropriate images and scale
    215   // layers properly.
    216   float device_scale_factor_;
    217   gfx::Rect bounds_in_native_;
    218 
    219   // The size of the display in use. The size can be different from the size
    220   // of |bounds_in_native_| if the display has overscan insets and/or rotation.
    221   gfx::Size size_in_pixel_;
    222   gfx::Insets overscan_insets_in_dip_;
    223 
    224   // The pixel scale of the display. This is used to simply expand (or
    225   // shrink) the desktop over the native display resolution (useful in
    226   // HighDPI display).  Note that this should not be confused with the
    227   // device scale factor, which specifies the pixel density of the
    228   // display. The actuall scale value to be used depends on the device
    229   // scale factor.  See |GetEffectiveScaleFactor()|.
    230   float configured_ui_scale_;
    231 
    232   // True if this comes from native platform (DisplayChangeObserver).
    233   bool native_;
    234 
    235   // The list of modes supported by this display.
    236   std::vector<DisplayMode> display_modes_;
    237 
    238   // The current profile of the color calibration.
    239   ui::ColorCalibrationProfile color_profile_;
    240 
    241   // The list of available variations for the color calibration.
    242   std::vector<ui::ColorCalibrationProfile> available_color_profiles_;
    243 };
    244 
    245 }  // namespace ash
    246 
    247 #endif  //  ASH_DISPLAY_DISPLAY_INFO_H_
    248