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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/shelf/shelf_button.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "ash/ash_constants.h"
     10 #include "ash/ash_switches.h"
     11 #include "ash/shelf/shelf_button_host.h"
     12 #include "ash/shelf/shelf_layout_manager.h"
     13 #include "grit/ash_resources.h"
     14 #include "skia/ext/image_operations.h"
     15 #include "ui/accessibility/ax_view_state.h"
     16 #include "ui/base/resource/resource_bundle.h"
     17 #include "ui/compositor/layer.h"
     18 #include "ui/compositor/scoped_layer_animation_settings.h"
     19 #include "ui/events/event_constants.h"
     20 #include "ui/gfx/animation/animation_delegate.h"
     21 #include "ui/gfx/animation/throb_animation.h"
     22 #include "ui/gfx/canvas.h"
     23 #include "ui/gfx/image/image.h"
     24 #include "ui/gfx/image/image_skia_operations.h"
     25 #include "ui/gfx/skbitmap_operations.h"
     26 #include "ui/views/controls/image_view.h"
     27 
     28 namespace {
     29 
     30 // Size of the bar. This is along the opposite axis of the shelf. For example,
     31 // if the shelf is aligned horizontally then this is the height of the bar.
     32 const int kBarSize = 3;
     33 const int kIconSize = 32;
     34 const int kIconPad = 5;
     35 const int kIconPadVertical = 6;
     36 const int kAttentionThrobDurationMS = 800;
     37 
     38 // Simple AnimationDelegate that owns a single ThrobAnimation instance to
     39 // keep all Draw Attention animations in sync.
     40 class ShelfButtonAnimation : public gfx::AnimationDelegate {
     41  public:
     42   class Observer {
     43    public:
     44     virtual void AnimationProgressed() = 0;
     45 
     46    protected:
     47     virtual ~Observer() {}
     48   };
     49 
     50   static ShelfButtonAnimation* GetInstance() {
     51     static ShelfButtonAnimation* s_instance = new ShelfButtonAnimation();
     52     return s_instance;
     53   }
     54 
     55   void AddObserver(Observer* observer) {
     56     observers_.AddObserver(observer);
     57   }
     58 
     59   void RemoveObserver(Observer* observer) {
     60     observers_.RemoveObserver(observer);
     61     if (!observers_.might_have_observers())
     62       animation_.Stop();
     63   }
     64 
     65   int GetAlpha() {
     66     return GetThrobAnimation().CurrentValueBetween(0, 255);
     67   }
     68 
     69   double GetAnimation() {
     70     return GetThrobAnimation().GetCurrentValue();
     71   }
     72 
     73  private:
     74   ShelfButtonAnimation()
     75       : animation_(this) {
     76     animation_.SetThrobDuration(kAttentionThrobDurationMS);
     77     animation_.SetTweenType(gfx::Tween::SMOOTH_IN_OUT);
     78   }
     79 
     80   virtual ~ShelfButtonAnimation() {
     81   }
     82 
     83   gfx::ThrobAnimation& GetThrobAnimation() {
     84     if (!animation_.is_animating()) {
     85       animation_.Reset();
     86       animation_.StartThrobbing(-1 /*throb indefinitely*/);
     87     }
     88     return animation_;
     89   }
     90 
     91   // gfx::AnimationDelegate
     92   virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE {
     93     if (animation != &animation_)
     94       return;
     95     if (!animation_.is_animating())
     96       return;
     97     FOR_EACH_OBSERVER(Observer, observers_, AnimationProgressed());
     98   }
     99 
    100   gfx::ThrobAnimation animation_;
    101   ObserverList<Observer> observers_;
    102 
    103   DISALLOW_COPY_AND_ASSIGN(ShelfButtonAnimation);
    104 };
    105 
    106 }  // namespace
    107 
    108 namespace ash {
    109 
    110 ////////////////////////////////////////////////////////////////////////////////
    111 // ShelfButton::BarView
    112 
    113 class ShelfButton::BarView : public views::ImageView,
    114                              public ShelfButtonAnimation::Observer {
    115  public:
    116   BarView(ShelfButton* host)
    117       : host_(host),
    118         show_attention_(false) {
    119   }
    120 
    121   virtual ~BarView() {
    122     if (show_attention_)
    123       ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
    124   }
    125 
    126   // views::View:
    127   virtual bool CanProcessEventsWithinSubtree() const OVERRIDE {
    128     // Send events to the parent view for handling.
    129     return false;
    130   }
    131 
    132   virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
    133     if (show_attention_) {
    134       int alpha = ShelfButtonAnimation::GetInstance()->GetAlpha();
    135       canvas->SaveLayerAlpha(alpha);
    136       views::ImageView::OnPaint(canvas);
    137       canvas->Restore();
    138     } else {
    139       views::ImageView::OnPaint(canvas);
    140     }
    141   }
    142 
    143   // ShelfButtonAnimation::Observer
    144   virtual void AnimationProgressed() OVERRIDE {
    145     UpdateBounds();
    146     SchedulePaint();
    147   }
    148 
    149   void SetBarBoundsRect(const gfx::Rect& bounds) {
    150     base_bounds_ = bounds;
    151     UpdateBounds();
    152   }
    153 
    154   void ShowAttention(bool show) {
    155     if (show_attention_ != show) {
    156       show_attention_ = show;
    157       if (show_attention_)
    158         ShelfButtonAnimation::GetInstance()->AddObserver(this);
    159       else
    160         ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
    161     }
    162     UpdateBounds();
    163   }
    164 
    165  private:
    166   void UpdateBounds() {
    167     gfx::Rect bounds = base_bounds_;
    168     if (show_attention_) {
    169       // Scale from .35 to 1.0 of the total width (which is wider than the
    170       // visible width of the image, so the animation "rests" briefly at full
    171       // visible width.
    172       double animation = ShelfButtonAnimation::GetInstance()->GetAnimation();
    173       double scale = (.35 + .65 * animation);
    174       if (host_->shelf_layout_manager()->GetAlignment() ==
    175           SHELF_ALIGNMENT_BOTTOM) {
    176         bounds.set_width(base_bounds_.width() * scale);
    177         int x_offset = (base_bounds_.width() - bounds.width()) / 2;
    178         bounds.set_x(base_bounds_.x() + x_offset);
    179       } else {
    180         bounds.set_height(base_bounds_.height() * scale);
    181         int y_offset = (base_bounds_.height() - bounds.height()) / 2;
    182         bounds.set_y(base_bounds_.y() + y_offset);
    183       }
    184     }
    185     SetBoundsRect(bounds);
    186   }
    187 
    188   ShelfButton* host_;
    189   bool show_attention_;
    190   gfx::Rect base_bounds_;
    191 
    192   DISALLOW_COPY_AND_ASSIGN(BarView);
    193 };
    194 
    195 ////////////////////////////////////////////////////////////////////////////////
    196 // ShelfButton::IconView
    197 
    198 ShelfButton::IconView::IconView() : icon_size_(kIconSize) {
    199 }
    200 
    201 ShelfButton::IconView::~IconView() {
    202 }
    203 
    204 bool ShelfButton::IconView::CanProcessEventsWithinSubtree() const {
    205   // Return false so that events are sent to ShelfView for handling.
    206   return false;
    207 }
    208 
    209 ////////////////////////////////////////////////////////////////////////////////
    210 // ShelfButton
    211 
    212 ShelfButton* ShelfButton::Create(views::ButtonListener* listener,
    213                                  ShelfButtonHost* host,
    214                                  ShelfLayoutManager* shelf_layout_manager) {
    215   ShelfButton* button = new ShelfButton(listener, host, shelf_layout_manager);
    216   button->Init();
    217   return button;
    218 }
    219 
    220 ShelfButton::ShelfButton(views::ButtonListener* listener,
    221                          ShelfButtonHost* host,
    222                          ShelfLayoutManager* shelf_layout_manager)
    223     : CustomButton(listener),
    224       host_(host),
    225       icon_view_(NULL),
    226       bar_(new BarView(this)),
    227       state_(STATE_NORMAL),
    228       shelf_layout_manager_(shelf_layout_manager),
    229       destroyed_flag_(NULL) {
    230   SetAccessibilityFocusable(true);
    231 
    232   const gfx::ShadowValue kShadows[] = {
    233     gfx::ShadowValue(gfx::Point(0, 2), 0, SkColorSetARGB(0x1A, 0, 0, 0)),
    234     gfx::ShadowValue(gfx::Point(0, 3), 1, SkColorSetARGB(0x1A, 0, 0, 0)),
    235     gfx::ShadowValue(gfx::Point(0, 0), 1, SkColorSetARGB(0x54, 0, 0, 0)),
    236   };
    237   icon_shadows_.assign(kShadows, kShadows + arraysize(kShadows));
    238 
    239   AddChildView(bar_);
    240 }
    241 
    242 ShelfButton::~ShelfButton() {
    243   if (destroyed_flag_)
    244     *destroyed_flag_ = true;
    245 }
    246 
    247 void ShelfButton::SetShadowedImage(const gfx::ImageSkia& image) {
    248   icon_view_->SetImage(gfx::ImageSkiaOperations::CreateImageWithDropShadow(
    249       image, icon_shadows_));
    250 }
    251 
    252 void ShelfButton::SetImage(const gfx::ImageSkia& image) {
    253   if (image.isNull()) {
    254     // TODO: need an empty image.
    255     icon_view_->SetImage(image);
    256     return;
    257   }
    258 
    259   if (icon_view_->icon_size() == 0) {
    260     SetShadowedImage(image);
    261     return;
    262   }
    263 
    264   // Resize the image maintaining our aspect ratio.
    265   int pref = icon_view_->icon_size();
    266   float aspect_ratio =
    267       static_cast<float>(image.width()) / static_cast<float>(image.height());
    268   int height = pref;
    269   int width = static_cast<int>(aspect_ratio * height);
    270   if (width > pref) {
    271     width = pref;
    272     height = static_cast<int>(width / aspect_ratio);
    273   }
    274 
    275   if (width == image.width() && height == image.height()) {
    276     SetShadowedImage(image);
    277     return;
    278   }
    279 
    280   SetShadowedImage(gfx::ImageSkiaOperations::CreateResizedImage(image,
    281       skia::ImageOperations::RESIZE_BEST, gfx::Size(width, height)));
    282 }
    283 
    284 const gfx::ImageSkia& ShelfButton::GetImage() const {
    285   return icon_view_->GetImage();
    286 }
    287 
    288 void ShelfButton::AddState(State state) {
    289   if (!(state_ & state)) {
    290     state_ |= state;
    291     Layout();
    292     if (state & STATE_ATTENTION)
    293       bar_->ShowAttention(true);
    294   }
    295 }
    296 
    297 void ShelfButton::ClearState(State state) {
    298   if (state_ & state) {
    299     state_ &= ~state;
    300     Layout();
    301     if (state & STATE_ATTENTION)
    302       bar_->ShowAttention(false);
    303   }
    304 }
    305 
    306 gfx::Rect ShelfButton::GetIconBounds() const {
    307   return icon_view_->bounds();
    308 }
    309 
    310 void ShelfButton::ShowContextMenu(const gfx::Point& p,
    311                                   ui::MenuSourceType source_type) {
    312   if (!context_menu_controller())
    313     return;
    314 
    315   bool destroyed = false;
    316   destroyed_flag_ = &destroyed;
    317 
    318   CustomButton::ShowContextMenu(p, source_type);
    319 
    320   if (!destroyed) {
    321     destroyed_flag_ = NULL;
    322     // The menu will not propagate mouse events while its shown. To address,
    323     // the hover state gets cleared once the menu was shown (and this was not
    324     // destroyed).
    325     ClearState(STATE_HOVERED);
    326   }
    327 }
    328 
    329 bool ShelfButton::OnMousePressed(const ui::MouseEvent& event) {
    330   CustomButton::OnMousePressed(event);
    331   host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
    332   return true;
    333 }
    334 
    335 void ShelfButton::OnMouseReleased(const ui::MouseEvent& event) {
    336   CustomButton::OnMouseReleased(event);
    337   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
    338 }
    339 
    340 void ShelfButton::OnMouseCaptureLost() {
    341   ClearState(STATE_HOVERED);
    342   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, true);
    343   CustomButton::OnMouseCaptureLost();
    344 }
    345 
    346 bool ShelfButton::OnMouseDragged(const ui::MouseEvent& event) {
    347   CustomButton::OnMouseDragged(event);
    348   host_->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE, event);
    349   return true;
    350 }
    351 
    352 void ShelfButton::OnMouseMoved(const ui::MouseEvent& event) {
    353   CustomButton::OnMouseMoved(event);
    354   host_->MouseMovedOverButton(this);
    355 }
    356 
    357 void ShelfButton::OnMouseEntered(const ui::MouseEvent& event) {
    358   AddState(STATE_HOVERED);
    359   CustomButton::OnMouseEntered(event);
    360   host_->MouseEnteredButton(this);
    361 }
    362 
    363 void ShelfButton::OnMouseExited(const ui::MouseEvent& event) {
    364   ClearState(STATE_HOVERED);
    365   CustomButton::OnMouseExited(event);
    366   host_->MouseExitedButton(this);
    367 }
    368 
    369 void ShelfButton::GetAccessibleState(ui::AXViewState* state) {
    370   state->role = ui::AX_ROLE_BUTTON;
    371   state->name = host_->GetAccessibleName(this);
    372 }
    373 
    374 void ShelfButton::Layout() {
    375   const gfx::Rect button_bounds(GetContentsBounds());
    376   int icon_pad =
    377       shelf_layout_manager_->GetAlignment() != SHELF_ALIGNMENT_BOTTOM ?
    378       kIconPadVertical : kIconPad;
    379   int x_offset = shelf_layout_manager_->PrimaryAxisValue(0, icon_pad);
    380   int y_offset = shelf_layout_manager_->PrimaryAxisValue(icon_pad, 0);
    381 
    382   int icon_width = std::min(kIconSize,
    383       button_bounds.width() - x_offset);
    384   int icon_height = std::min(kIconSize,
    385       button_bounds.height() - y_offset);
    386 
    387   // If on the left or top 'invert' the inset so the constant gap is on
    388   // the interior (towards the center of display) edge of the shelf.
    389   if (SHELF_ALIGNMENT_LEFT == shelf_layout_manager_->GetAlignment())
    390     x_offset = button_bounds.width() - (kIconSize + icon_pad);
    391 
    392   if (SHELF_ALIGNMENT_TOP == shelf_layout_manager_->GetAlignment())
    393     y_offset = button_bounds.height() - (kIconSize + icon_pad);
    394 
    395   // Center icon with respect to the secondary axis, and ensure
    396   // that the icon doesn't occlude the bar highlight.
    397   if (shelf_layout_manager_->IsHorizontalAlignment()) {
    398     x_offset = std::max(0, button_bounds.width() - icon_width) / 2;
    399     if (y_offset + icon_height + kBarSize > button_bounds.height())
    400       icon_height = button_bounds.height() - (y_offset + kBarSize);
    401   } else {
    402     y_offset = std::max(0, button_bounds.height() - icon_height) / 2;
    403     if (x_offset + icon_width + kBarSize > button_bounds.width())
    404       icon_width = button_bounds.width() - (x_offset + kBarSize);
    405   }
    406 
    407   icon_view_->SetBoundsRect(gfx::Rect(
    408       button_bounds.x() + x_offset,
    409       button_bounds.y() + y_offset,
    410       icon_width,
    411       icon_height));
    412 
    413   // Icon size has been incorrect when running
    414   // PanelLayoutManagerTest.PanelAlignmentSecondDisplay on valgrind bot, see
    415   // http://crbug.com/234854.
    416   DCHECK_LE(icon_width, kIconSize);
    417   DCHECK_LE(icon_height, kIconSize);
    418 
    419   bar_->SetBarBoundsRect(button_bounds);
    420 
    421   UpdateState();
    422 }
    423 
    424 void ShelfButton::ChildPreferredSizeChanged(views::View* child) {
    425   Layout();
    426 }
    427 
    428 void ShelfButton::OnFocus() {
    429   AddState(STATE_FOCUSED);
    430   CustomButton::OnFocus();
    431 }
    432 
    433 void ShelfButton::OnBlur() {
    434   ClearState(STATE_FOCUSED);
    435   CustomButton::OnBlur();
    436 }
    437 
    438 void ShelfButton::OnPaint(gfx::Canvas* canvas) {
    439   CustomButton::OnPaint(canvas);
    440   if (HasFocus()) {
    441     gfx::Rect paint_bounds(GetLocalBounds());
    442     paint_bounds.Inset(1, 1, 1, 1);
    443     canvas->DrawSolidFocusRect(paint_bounds, kFocusBorderColor);
    444   }
    445 }
    446 
    447 void ShelfButton::OnGestureEvent(ui::GestureEvent* event) {
    448   switch (event->type()) {
    449     case ui::ET_GESTURE_TAP_DOWN:
    450       AddState(STATE_HOVERED);
    451       return CustomButton::OnGestureEvent(event);
    452     case ui::ET_GESTURE_END:
    453       ClearState(STATE_HOVERED);
    454       return CustomButton::OnGestureEvent(event);
    455     case ui::ET_GESTURE_SCROLL_BEGIN:
    456       host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
    457       event->SetHandled();
    458       return;
    459     case ui::ET_GESTURE_SCROLL_UPDATE:
    460       host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
    461       event->SetHandled();
    462       return;
    463     case ui::ET_GESTURE_SCROLL_END:
    464     case ui::ET_SCROLL_FLING_START:
    465       host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
    466       event->SetHandled();
    467       return;
    468     default:
    469       return CustomButton::OnGestureEvent(event);
    470   }
    471 }
    472 
    473 void ShelfButton::Init() {
    474   icon_view_ = CreateIconView();
    475 
    476   // TODO: refactor the layers so each button doesn't require 2.
    477   icon_view_->SetPaintToLayer(true);
    478   icon_view_->SetFillsBoundsOpaquely(false);
    479   icon_view_->SetHorizontalAlignment(views::ImageView::CENTER);
    480   icon_view_->SetVerticalAlignment(views::ImageView::LEADING);
    481 
    482   AddChildView(icon_view_);
    483 }
    484 
    485 ShelfButton::IconView* ShelfButton::CreateIconView() {
    486   return new IconView;
    487 }
    488 
    489 bool ShelfButton::IsShelfHorizontal() const {
    490   return shelf_layout_manager_->IsHorizontalAlignment();
    491 }
    492 
    493 void ShelfButton::UpdateState() {
    494   UpdateBar();
    495 
    496   icon_view_->SetHorizontalAlignment(
    497       shelf_layout_manager_->PrimaryAxisValue(views::ImageView::CENTER,
    498                                               views::ImageView::LEADING));
    499   icon_view_->SetVerticalAlignment(
    500       shelf_layout_manager_->PrimaryAxisValue(views::ImageView::LEADING,
    501                                               views::ImageView::CENTER));
    502   SchedulePaint();
    503 }
    504 
    505 void ShelfButton::UpdateBar() {
    506   if (state_ & STATE_HIDDEN) {
    507     bar_->SetVisible(false);
    508     return;
    509   }
    510 
    511   int bar_id = 0;
    512   if (state_ & STATE_ACTIVE)
    513     bar_id = IDR_ASH_SHELF_UNDERLINE_ACTIVE;
    514   else if (state_ & STATE_RUNNING)
    515     bar_id = IDR_ASH_SHELF_UNDERLINE_RUNNING;
    516 
    517   if (bar_id != 0) {
    518     ResourceBundle& rb = ResourceBundle::GetSharedInstance();
    519     const gfx::ImageSkia* image = rb.GetImageNamed(bar_id).ToImageSkia();
    520     if (shelf_layout_manager_->GetAlignment() == SHELF_ALIGNMENT_BOTTOM) {
    521       bar_->SetImage(*image);
    522     } else {
    523       bar_->SetImage(gfx::ImageSkiaOperations::CreateRotatedImage(*image,
    524           shelf_layout_manager_->SelectValueForShelfAlignment(
    525               SkBitmapOperations::ROTATION_90_CW,
    526               SkBitmapOperations::ROTATION_90_CW,
    527               SkBitmapOperations::ROTATION_270_CW,
    528               SkBitmapOperations::ROTATION_180_CW)));
    529     }
    530     bar_->SetHorizontalAlignment(
    531         shelf_layout_manager_->SelectValueForShelfAlignment(
    532             views::ImageView::CENTER,
    533             views::ImageView::LEADING,
    534             views::ImageView::TRAILING,
    535             views::ImageView::CENTER));
    536     bar_->SetVerticalAlignment(
    537         shelf_layout_manager_->SelectValueForShelfAlignment(
    538             views::ImageView::TRAILING,
    539             views::ImageView::CENTER,
    540             views::ImageView::CENTER,
    541             views::ImageView::LEADING));
    542     bar_->SchedulePaint();
    543   }
    544 
    545   bar_->SetVisible(bar_id != 0 && state_ != STATE_NORMAL);
    546 }
    547 
    548 }  // namespace ash
    549