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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_
      6 #define ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_
      7 
      8 #include "ash/wm/window_state.h"
      9 
     10 namespace ash {
     11 class MaximizeModeWindowManager;
     12 
     13 // The MaximizeModeWindowState implementation which reduces all possible window
     14 // states to minimized and maximized. If a window cannot be maximized it will be
     15 // set to normal. If a window cannot fill the entire workspace it will be
     16 // centered within the workspace.
     17 class MaximizeModeWindowState : public wm::WindowState::State {
     18  public:
     19   // Called when the window position might need to be updated.
     20   static void UpdateWindowPosition(wm::WindowState* window_state,
     21                                    bool animated);
     22 
     23   // The |window|'s state object will be modified to use this new window mode
     24   // state handler. Upon destruction it will restore the previous state handler
     25   // and call |creator::WindowStateDestroyed()| to inform that the window mode
     26   // was reverted to the old window manager.
     27   MaximizeModeWindowState(aura::Window* window,
     28                           MaximizeModeWindowManager* creator);
     29   virtual ~MaximizeModeWindowState();
     30 
     31   // Leaves the maximize mode by reverting to previous state object.
     32   void LeaveMaximizeMode(wm::WindowState* window_state);
     33 
     34   // WindowState::State overrides:
     35   virtual void OnWMEvent(wm::WindowState* window_state,
     36                          const wm::WMEvent* event) OVERRIDE;
     37 
     38   virtual wm::WindowStateType GetType() const OVERRIDE;
     39   virtual void AttachState(wm::WindowState* window_state,
     40                            wm::WindowState::State* previous_state) OVERRIDE;
     41   virtual void DetachState(wm::WindowState* window_state) OVERRIDE;
     42 
     43  private:
     44   // Updates the window to |new_state_type| and resulting bounds:
     45   // Either full screen, maximized centered or minimized. If the state does not
     46   // change, only the bounds will be changed. If |animate| is set, the bound
     47   // change get animated.
     48   void UpdateWindow(wm::WindowState* window_state,
     49                     wm::WindowStateType new_state_type,
     50                     bool animate);
     51 
     52   // Depending on the capabilities of the window we either return
     53   // |WINDOW_STATE_TYPE_MAXIMIZED| or |WINDOW_STATE_TYPE_NORMAL|.
     54   wm::WindowStateType GetMaximizedOrCenteredWindowType(
     55       wm::WindowState* window_state);
     56 
     57   // Updates the bounds to the maximum possible bounds according to the current
     58   // window state. If |animated| is set we animate the change.
     59   void UpdateBounds(wm::WindowState* window_state, bool animated);
     60 
     61   // The original state object of the window.
     62   scoped_ptr<wm::WindowState::State> old_state_;
     63 
     64   // The state object for this object which owns this instance.
     65   aura::Window* window_;
     66 
     67   // The creator which needs to be informed when this state goes away.
     68   MaximizeModeWindowManager* creator_;
     69 
     70   // The current state type. Due to the nature of this state, this can only be
     71   // WM_STATE_TYPE{NORMAL, MINIMIZED, MAXIMIZED}.
     72   wm::WindowStateType current_state_type_;
     73 
     74   DISALLOW_COPY_AND_ASSIGN(MaximizeModeWindowState);
     75 };
     76 
     77 }  // namespace ash
     78 
     79 #endif  // ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_
     80