Home | History | Annotate | Download | only in wm
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/wm/toplevel_window_event_handler.h"
      6 
      7 #include "ash/shell.h"
      8 #include "ash/wm/resize_shadow_controller.h"
      9 #include "ash/wm/window_resizer.h"
     10 #include "ash/wm/window_state.h"
     11 #include "ash/wm/window_state_observer.h"
     12 #include "ash/wm/window_util.h"
     13 #include "ash/wm/wm_event.h"
     14 #include "base/message_loop/message_loop.h"
     15 #include "base/run_loop.h"
     16 #include "ui/aura/client/cursor_client.h"
     17 #include "ui/aura/env.h"
     18 #include "ui/aura/window.h"
     19 #include "ui/aura/window_delegate.h"
     20 #include "ui/aura/window_event_dispatcher.h"
     21 #include "ui/aura/window_observer.h"
     22 #include "ui/aura/window_tree_host.h"
     23 #include "ui/base/cursor/cursor.h"
     24 #include "ui/base/hit_test.h"
     25 #include "ui/base/ui_base_types.h"
     26 #include "ui/events/event.h"
     27 #include "ui/events/event_utils.h"
     28 #include "ui/events/gestures/gesture_recognizer.h"
     29 #include "ui/gfx/geometry/point_conversions.h"
     30 #include "ui/gfx/screen.h"
     31 
     32 namespace {
     33 const double kMinHorizVelocityForWindowSwipe = 1100;
     34 const double kMinVertVelocityForWindowMinimize = 1000;
     35 }
     36 
     37 namespace ash {
     38 
     39 namespace {
     40 
     41 // Returns whether |window| can be moved via a two finger drag given
     42 // the hittest results of the two fingers.
     43 bool CanStartTwoFingerMove(aura::Window* window,
     44                            int window_component1,
     45                            int window_component2) {
     46   // We allow moving a window via two fingers when the hittest components are
     47   // HTCLIENT. This is done so that a window can be dragged via two fingers when
     48   // the tab strip is full and hitting the caption area is difficult. We check
     49   // the window type and the state type so that we do not steal touches from the
     50   // web contents.
     51   if (!wm::GetWindowState(window)->IsNormalOrSnapped() ||
     52       window->type() != ui::wm::WINDOW_TYPE_NORMAL) {
     53     return false;
     54   }
     55   int component1_behavior =
     56       WindowResizer::GetBoundsChangeForWindowComponent(window_component1);
     57   int component2_behavior =
     58       WindowResizer::GetBoundsChangeForWindowComponent(window_component2);
     59   return (component1_behavior & WindowResizer::kBoundsChange_Resizes) == 0 &&
     60       (component2_behavior & WindowResizer::kBoundsChange_Resizes) == 0;
     61 }
     62 
     63 // Returns whether |window| can be moved or resized via one finger given
     64 // |window_component|.
     65 bool CanStartOneFingerDrag(int window_component) {
     66   return WindowResizer::GetBoundsChangeForWindowComponent(
     67       window_component) != 0;
     68 }
     69 
     70 gfx::Point ConvertPointToParent(aura::Window* window,
     71                                 const gfx::Point& point) {
     72   gfx::Point result(point);
     73   aura::Window::ConvertPointToTarget(window, window->parent(), &result);
     74   return result;
     75 }
     76 
     77 // Returns the window component containing |event|'s location.
     78 int GetWindowComponent(aura::Window* window, const ui::LocatedEvent& event) {
     79   return window->delegate()->GetNonClientComponent(event.location());
     80 }
     81 
     82 }  // namespace
     83 
     84 // ScopedWindowResizer ---------------------------------------------------------
     85 
     86 // Wraps a WindowResizer and installs an observer on its target window.  When
     87 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
     88 // ToplevelWindowEventHandler to clean up.
     89 class ToplevelWindowEventHandler::ScopedWindowResizer
     90     : public aura::WindowObserver,
     91       public wm::WindowStateObserver {
     92  public:
     93   ScopedWindowResizer(ToplevelWindowEventHandler* handler,
     94                       WindowResizer* resizer);
     95   virtual ~ScopedWindowResizer();
     96 
     97   // Returns true if the drag moves the window and does not resize.
     98   bool IsMove() const;
     99 
    100   WindowResizer* resizer() { return resizer_.get(); }
    101 
    102   // WindowObserver overrides:
    103   virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
    104 
    105   // WindowStateObserver overrides:
    106   virtual void OnPreWindowStateTypeChange(wm::WindowState* window_state,
    107                                           wm::WindowStateType type) OVERRIDE;
    108 
    109  private:
    110   ToplevelWindowEventHandler* handler_;
    111   scoped_ptr<WindowResizer> resizer_;
    112 
    113   DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
    114 };
    115 
    116 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
    117     ToplevelWindowEventHandler* handler,
    118     WindowResizer* resizer)
    119     : handler_(handler),
    120       resizer_(resizer) {
    121   resizer_->GetTarget()->AddObserver(this);
    122   wm::GetWindowState(resizer_->GetTarget())->AddObserver(this);
    123 }
    124 
    125 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
    126   resizer_->GetTarget()->RemoveObserver(this);
    127   wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this);
    128 }
    129 
    130 bool ToplevelWindowEventHandler::ScopedWindowResizer::IsMove() const {
    131   return resizer_->details().bounds_change ==
    132       WindowResizer::kBoundsChange_Repositions;
    133 }
    134 
    135 void
    136 ToplevelWindowEventHandler::ScopedWindowResizer::OnPreWindowStateTypeChange(
    137     wm::WindowState* window_state,
    138     wm::WindowStateType old) {
    139   handler_->CompleteDrag(DRAG_COMPLETE);
    140 }
    141 
    142 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
    143     aura::Window* window) {
    144   DCHECK_EQ(resizer_->GetTarget(), window);
    145   handler_->ResizerWindowDestroyed();
    146 }
    147 
    148 // ToplevelWindowEventHandler --------------------------------------------------
    149 
    150 ToplevelWindowEventHandler::ToplevelWindowEventHandler()
    151     : first_finger_hittest_(HTNOWHERE),
    152       in_move_loop_(false),
    153       in_gesture_drag_(false),
    154       drag_reverted_(false),
    155       destroyed_(NULL) {
    156   Shell::GetInstance()->display_controller()->AddObserver(this);
    157 }
    158 
    159 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
    160   Shell::GetInstance()->display_controller()->RemoveObserver(this);
    161   if (destroyed_)
    162     *destroyed_ = true;
    163 }
    164 
    165 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
    166   if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
    167       event->key_code() == ui::VKEY_ESCAPE) {
    168     CompleteDrag(DRAG_REVERT);
    169   }
    170 }
    171 
    172 void ToplevelWindowEventHandler::OnMouseEvent(
    173     ui::MouseEvent* event) {
    174   if (event->handled())
    175     return;
    176   if ((event->flags() &
    177       (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
    178     return;
    179 
    180   if (in_gesture_drag_)
    181     return;
    182 
    183   aura::Window* target = static_cast<aura::Window*>(event->target());
    184   switch (event->type()) {
    185     case ui::ET_MOUSE_PRESSED:
    186       HandleMousePressed(target, event);
    187       break;
    188     case ui::ET_MOUSE_DRAGGED:
    189       HandleDrag(target, event);
    190       break;
    191     case ui::ET_MOUSE_CAPTURE_CHANGED:
    192     case ui::ET_MOUSE_RELEASED:
    193       HandleMouseReleased(target, event);
    194       break;
    195     case ui::ET_MOUSE_MOVED:
    196       HandleMouseMoved(target, event);
    197       break;
    198     case ui::ET_MOUSE_EXITED:
    199       HandleMouseExited(target, event);
    200       break;
    201     default:
    202       break;
    203   }
    204 }
    205 
    206 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
    207   if (event->handled())
    208     return;
    209   aura::Window* target = static_cast<aura::Window*>(event->target());
    210   if (!target->delegate())
    211     return;
    212 
    213   if (window_resizer_.get() && !in_gesture_drag_)
    214     return;
    215 
    216   if (window_resizer_.get() &&
    217       window_resizer_->resizer()->GetTarget() != target) {
    218     return;
    219   }
    220 
    221   if (event->details().touch_points() > 2) {
    222     if (window_resizer_.get()) {
    223       CompleteDrag(DRAG_COMPLETE);
    224       event->StopPropagation();
    225     }
    226     return;
    227   }
    228 
    229   switch (event->type()) {
    230     case ui::ET_GESTURE_TAP_DOWN: {
    231       int component = GetWindowComponent(target, *event);
    232       if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
    233             WindowResizer::kBoundsChange_Resizes))
    234         return;
    235       ResizeShadowController* controller =
    236           Shell::GetInstance()->resize_shadow_controller();
    237       if (controller)
    238         controller->ShowShadow(target, component);
    239       return;
    240     }
    241     case ui::ET_GESTURE_END: {
    242       ResizeShadowController* controller =
    243           Shell::GetInstance()->resize_shadow_controller();
    244       if (controller)
    245         controller->HideShadow(target);
    246 
    247       if (window_resizer_.get() &&
    248           (event->details().touch_points() == 1 ||
    249            !CanStartOneFingerDrag(first_finger_hittest_))) {
    250         CompleteDrag(DRAG_COMPLETE);
    251         event->StopPropagation();
    252       }
    253       return;
    254     }
    255     case ui::ET_GESTURE_BEGIN: {
    256       if (event->details().touch_points() == 1) {
    257         first_finger_hittest_ = GetWindowComponent(target, *event);
    258       } else if (window_resizer_.get()) {
    259         if (!window_resizer_->IsMove()) {
    260           // The transition from resizing with one finger to resizing with two
    261           // fingers causes unintended resizing because the location of
    262           // ET_GESTURE_SCROLL_UPDATE jumps from the position of the first
    263           // finger to the position in the middle of the two fingers. For this
    264           // reason two finger resizing is not supported.
    265           CompleteDrag(DRAG_COMPLETE);
    266           event->StopPropagation();
    267         }
    268       } else {
    269         int second_finger_hittest = GetWindowComponent(target, *event);
    270         if (CanStartTwoFingerMove(
    271                 target, first_finger_hittest_, second_finger_hittest)) {
    272           gfx::Point location_in_parent =
    273               event->details().bounding_box().CenterPoint();
    274           AttemptToStartDrag(target, location_in_parent, HTCAPTION,
    275                              aura::client::WINDOW_MOVE_SOURCE_TOUCH);
    276           event->StopPropagation();
    277         }
    278       }
    279       return;
    280     }
    281     case ui::ET_GESTURE_SCROLL_BEGIN: {
    282       // The one finger drag is not started in ET_GESTURE_BEGIN to avoid the
    283       // window jumping upon initiating a two finger drag. When a one finger
    284       // drag is converted to a two finger drag, a jump occurs because the
    285       // location of the ET_GESTURE_SCROLL_UPDATE event switches from the single
    286       // finger's position to the position in the middle of the two fingers.
    287       if (window_resizer_.get())
    288         return;
    289       int component = GetWindowComponent(target, *event);
    290       if (!CanStartOneFingerDrag(component))
    291         return;
    292       gfx::Point location_in_parent(
    293           ConvertPointToParent(target, event->location()));
    294       AttemptToStartDrag(target, location_in_parent, component,
    295                          aura::client::WINDOW_MOVE_SOURCE_TOUCH);
    296       event->StopPropagation();
    297       return;
    298     }
    299     default:
    300       break;
    301   }
    302 
    303   if (!window_resizer_.get())
    304     return;
    305 
    306   switch (event->type()) {
    307     case ui::ET_GESTURE_SCROLL_UPDATE:
    308       HandleDrag(target, event);
    309       event->StopPropagation();
    310       return;
    311     case ui::ET_GESTURE_SCROLL_END:
    312       // We must complete the drag here instead of as a result of ET_GESTURE_END
    313       // because otherwise the drag will be reverted when EndMoveLoop() is
    314       // called.
    315       // TODO(pkotwicz): Pass drag completion status to
    316       // WindowMoveClient::EndMoveLoop().
    317       CompleteDrag(DRAG_COMPLETE);
    318       event->StopPropagation();
    319       return;
    320     case ui::ET_SCROLL_FLING_START:
    321       CompleteDrag(DRAG_COMPLETE);
    322 
    323       // TODO(pkotwicz): Fix tests which inadvertantly start flings and check
    324       // window_resizer_->IsMove() instead of the hittest component at |event|'s
    325       // location.
    326       if (GetWindowComponent(target, *event) != HTCAPTION ||
    327           !wm::GetWindowState(target)->IsNormalOrSnapped()) {
    328         return;
    329       }
    330 
    331       if (event->details().velocity_y() > kMinVertVelocityForWindowMinimize) {
    332         SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED);
    333       } else if (event->details().velocity_y() <
    334                  -kMinVertVelocityForWindowMinimize) {
    335         SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED);
    336       } else if (event->details().velocity_x() >
    337                  kMinHorizVelocityForWindowSwipe) {
    338         SetWindowStateTypeFromGesture(target,
    339                                       wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
    340       } else if (event->details().velocity_x() <
    341                  -kMinHorizVelocityForWindowSwipe) {
    342         SetWindowStateTypeFromGesture(target,
    343                                       wm::WINDOW_STATE_TYPE_LEFT_SNAPPED);
    344       }
    345       event->StopPropagation();
    346       return;
    347     case ui::ET_GESTURE_SWIPE:
    348       DCHECK_GT(event->details().touch_points(), 0);
    349       if (event->details().touch_points() == 1)
    350         return;
    351       if (!wm::GetWindowState(target)->IsNormalOrSnapped())
    352         return;
    353 
    354       CompleteDrag(DRAG_COMPLETE);
    355 
    356       if (event->details().swipe_down()) {
    357         SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED);
    358       } else if (event->details().swipe_up()) {
    359         SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED);
    360       } else if (event->details().swipe_right()) {
    361         SetWindowStateTypeFromGesture(target,
    362                                       wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
    363       } else {
    364         SetWindowStateTypeFromGesture(target,
    365                                       wm::WINDOW_STATE_TYPE_LEFT_SNAPPED);
    366       }
    367       event->StopPropagation();
    368       return;
    369     default:
    370       return;
    371   }
    372 }
    373 
    374 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
    375     aura::Window* source,
    376     const gfx::Vector2d& drag_offset,
    377     aura::client::WindowMoveSource move_source) {
    378   DCHECK(!in_move_loop_);  // Can only handle one nested loop at a time.
    379   aura::Window* root_window = source->GetRootWindow();
    380   DCHECK(root_window);
    381   // TODO(tdresser): Use gfx::PointF. See crbug.com/337824.
    382   gfx::Point drag_location;
    383   if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
    384       aura::Env::GetInstance()->is_touch_down()) {
    385     gfx::PointF drag_location_f;
    386     bool has_point = ui::GestureRecognizer::Get()->
    387         GetLastTouchPointForTarget(source, &drag_location_f);
    388     drag_location = gfx::ToFlooredPoint(drag_location_f);
    389     DCHECK(has_point);
    390   } else {
    391     drag_location =
    392         root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot();
    393     aura::Window::ConvertPointToTarget(
    394         root_window, source->parent(), &drag_location);
    395   }
    396   // Set the cursor before calling AttemptToStartDrag(), as that will
    397   // eventually call LockCursor() and prevent the cursor from changing.
    398   aura::client::CursorClient* cursor_client =
    399       aura::client::GetCursorClient(root_window);
    400   if (cursor_client)
    401     cursor_client->SetCursor(ui::kCursorPointer);
    402   if (!AttemptToStartDrag(source, drag_location, HTCAPTION, move_source))
    403     return aura::client::MOVE_CANCELED;
    404 
    405   in_move_loop_ = true;
    406   bool destroyed = false;
    407   destroyed_ = &destroyed;
    408   base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
    409   base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
    410   base::RunLoop run_loop;
    411   quit_closure_ = run_loop.QuitClosure();
    412   run_loop.Run();
    413   if (destroyed)
    414     return aura::client::MOVE_CANCELED;
    415   destroyed_ = NULL;
    416   in_move_loop_ = false;
    417   return drag_reverted_ ? aura::client::MOVE_CANCELED :
    418       aura::client::MOVE_SUCCESSFUL;
    419 }
    420 
    421 void ToplevelWindowEventHandler::EndMoveLoop() {
    422   if (in_move_loop_)
    423     CompleteDrag(DRAG_REVERT);
    424 }
    425 
    426 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() {
    427   CompleteDrag(DRAG_REVERT);
    428 }
    429 
    430 bool ToplevelWindowEventHandler::AttemptToStartDrag(
    431     aura::Window* window,
    432     const gfx::Point& point_in_parent,
    433     int window_component,
    434     aura::client::WindowMoveSource source) {
    435   if (window_resizer_.get())
    436     return false;
    437   WindowResizer* resizer = CreateWindowResizer(window, point_in_parent,
    438       window_component, source).release();
    439   if (!resizer)
    440     return false;
    441 
    442   window_resizer_.reset(new ScopedWindowResizer(this, resizer));
    443 
    444   pre_drag_window_bounds_ = window->bounds();
    445   in_gesture_drag_ = (source == aura::client::WINDOW_MOVE_SOURCE_TOUCH);
    446   return true;
    447 }
    448 
    449 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status) {
    450   scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
    451   if (resizer) {
    452     if (status == DRAG_COMPLETE)
    453       resizer->resizer()->CompleteDrag();
    454     else
    455       resizer->resizer()->RevertDrag();
    456   }
    457   drag_reverted_ = (status == DRAG_REVERT);
    458 
    459   first_finger_hittest_ = HTNOWHERE;
    460   in_gesture_drag_ = false;
    461   if (in_move_loop_)
    462     quit_closure_.Run();
    463 }
    464 
    465 void ToplevelWindowEventHandler::HandleMousePressed(
    466     aura::Window* target,
    467     ui::MouseEvent* event) {
    468   if (event->phase() != ui::EP_PRETARGET || !target->delegate())
    469     return;
    470 
    471   // We also update the current window component here because for the
    472   // mouse-drag-release-press case, where the mouse is released and
    473   // pressed without mouse move event.
    474   int component = GetWindowComponent(target, *event);
    475   if ((event->flags() &
    476         (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
    477       WindowResizer::GetBoundsChangeForWindowComponent(component)) {
    478     gfx::Point location_in_parent(
    479         ConvertPointToParent(target, event->location()));
    480     AttemptToStartDrag(target, location_in_parent, component,
    481                        aura::client::WINDOW_MOVE_SOURCE_MOUSE);
    482     // Set as handled so that other event handlers do no act upon the event
    483     // but still receive it so that they receive both parts of each pressed/
    484     // released pair.
    485     event->SetHandled();
    486   } else {
    487     CompleteDrag(DRAG_COMPLETE);
    488   }
    489 }
    490 
    491 void ToplevelWindowEventHandler::HandleMouseReleased(
    492     aura::Window* target,
    493     ui::MouseEvent* event) {
    494   if (event->phase() != ui::EP_PRETARGET)
    495     return;
    496 
    497   if (window_resizer_) {
    498     CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ?
    499                      DRAG_COMPLETE : DRAG_REVERT);
    500   }
    501 
    502   // Completing the drag may result in hiding the window. If this happens
    503   // mark the event as handled so no other handlers/observers act upon the
    504   // event. They should see the event on a hidden window, to determine targets
    505   // of destructive actions such as hiding. They should not act upon them.
    506   if (window_resizer_ &&
    507       event->type() == ui::ET_MOUSE_CAPTURE_CHANGED &&
    508       !target->IsVisible()) {
    509     event->SetHandled();
    510   }
    511 }
    512 
    513 void ToplevelWindowEventHandler::HandleDrag(
    514     aura::Window* target,
    515     ui::LocatedEvent* event) {
    516   // This function only be triggered to move window
    517   // by mouse drag or touch move event.
    518   DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
    519          event->type() == ui::ET_TOUCH_MOVED ||
    520          event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
    521 
    522   // Drag actions are performed pre-target handling to prevent spurious mouse
    523   // moves from the move/size operation from being sent to the target.
    524   if (event->phase() != ui::EP_PRETARGET)
    525     return;
    526 
    527   if (!window_resizer_)
    528     return;
    529   window_resizer_->resizer()->Drag(
    530       ConvertPointToParent(target, event->location()), event->flags());
    531   event->StopPropagation();
    532 }
    533 
    534 void ToplevelWindowEventHandler::HandleMouseMoved(
    535     aura::Window* target,
    536     ui::LocatedEvent* event) {
    537   // Shadow effects are applied after target handling. Note that we don't
    538   // respect ER_HANDLED here right now since we have not had a reason to allow
    539   // the target to cancel shadow rendering.
    540   if (event->phase() != ui::EP_POSTTARGET || !target->delegate())
    541     return;
    542 
    543   // TODO(jamescook): Move the resize cursor update code into here from
    544   // CompoundEventFilter?
    545   ResizeShadowController* controller =
    546       Shell::GetInstance()->resize_shadow_controller();
    547   if (controller) {
    548     if (event->flags() & ui::EF_IS_NON_CLIENT) {
    549       int component =
    550           target->delegate()->GetNonClientComponent(event->location());
    551       controller->ShowShadow(target, component);
    552     } else {
    553       controller->HideShadow(target);
    554     }
    555   }
    556 }
    557 
    558 void ToplevelWindowEventHandler::HandleMouseExited(
    559     aura::Window* target,
    560     ui::LocatedEvent* event) {
    561   // Shadow effects are applied after target handling. Note that we don't
    562   // respect ER_HANDLED here right now since we have not had a reason to allow
    563   // the target to cancel shadow rendering.
    564   if (event->phase() != ui::EP_POSTTARGET)
    565     return;
    566 
    567   ResizeShadowController* controller =
    568       Shell::GetInstance()->resize_shadow_controller();
    569   if (controller)
    570     controller->HideShadow(target);
    571 }
    572 
    573 void ToplevelWindowEventHandler::SetWindowStateTypeFromGesture(
    574     aura::Window* window,
    575     wm::WindowStateType new_state_type) {
    576   wm::WindowState* window_state = ash::wm::GetWindowState(window);
    577   // TODO(oshima): Move extra logic (set_unminimize_to_restore_bounds,
    578   // SetRestoreBoundsInParent) that modifies the window state
    579   // into WindowState.
    580   switch (new_state_type) {
    581     case wm::WINDOW_STATE_TYPE_MINIMIZED:
    582       if (window_state->CanMinimize()) {
    583         window_state->Minimize();
    584         window_state->set_unminimize_to_restore_bounds(true);
    585         window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
    586       }
    587       break;
    588     case wm::WINDOW_STATE_TYPE_MAXIMIZED:
    589       if (window_state->CanMaximize()) {
    590         window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
    591         window_state->Maximize();
    592       }
    593       break;
    594     case wm::WINDOW_STATE_TYPE_LEFT_SNAPPED:
    595       if (window_state->CanSnap()) {
    596         window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
    597         const wm::WMEvent event(wm::WM_EVENT_SNAP_LEFT);
    598         window_state->OnWMEvent(&event);
    599       }
    600       break;
    601     case wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED:
    602       if (window_state->CanSnap()) {
    603         window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
    604         const wm::WMEvent event(wm::WM_EVENT_SNAP_RIGHT);
    605         window_state->OnWMEvent(&event);
    606       }
    607       break;
    608     default:
    609       NOTREACHED();
    610   }
    611 }
    612 
    613 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
    614   // We explicitly don't invoke RevertDrag() since that may do things to window.
    615   // Instead we destroy the resizer.
    616   window_resizer_.reset();
    617 
    618   CompleteDrag(DRAG_REVERT);
    619 }
    620 
    621 }  // namespace ash
    622