1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/wm/toplevel_window_event_handler.h" 6 7 #include "ash/shell.h" 8 #include "ash/wm/resize_shadow_controller.h" 9 #include "ash/wm/window_resizer.h" 10 #include "ash/wm/window_state.h" 11 #include "ash/wm/window_state_observer.h" 12 #include "ash/wm/window_util.h" 13 #include "ash/wm/wm_event.h" 14 #include "base/message_loop/message_loop.h" 15 #include "base/run_loop.h" 16 #include "ui/aura/client/cursor_client.h" 17 #include "ui/aura/env.h" 18 #include "ui/aura/window.h" 19 #include "ui/aura/window_delegate.h" 20 #include "ui/aura/window_event_dispatcher.h" 21 #include "ui/aura/window_observer.h" 22 #include "ui/aura/window_tree_host.h" 23 #include "ui/base/cursor/cursor.h" 24 #include "ui/base/hit_test.h" 25 #include "ui/base/ui_base_types.h" 26 #include "ui/events/event.h" 27 #include "ui/events/event_utils.h" 28 #include "ui/events/gestures/gesture_recognizer.h" 29 #include "ui/gfx/geometry/point_conversions.h" 30 #include "ui/gfx/screen.h" 31 32 namespace { 33 const double kMinHorizVelocityForWindowSwipe = 1100; 34 const double kMinVertVelocityForWindowMinimize = 1000; 35 } 36 37 namespace ash { 38 39 namespace { 40 41 // Returns whether |window| can be moved via a two finger drag given 42 // the hittest results of the two fingers. 43 bool CanStartTwoFingerMove(aura::Window* window, 44 int window_component1, 45 int window_component2) { 46 // We allow moving a window via two fingers when the hittest components are 47 // HTCLIENT. This is done so that a window can be dragged via two fingers when 48 // the tab strip is full and hitting the caption area is difficult. We check 49 // the window type and the state type so that we do not steal touches from the 50 // web contents. 51 if (!wm::GetWindowState(window)->IsNormalOrSnapped() || 52 window->type() != ui::wm::WINDOW_TYPE_NORMAL) { 53 return false; 54 } 55 int component1_behavior = 56 WindowResizer::GetBoundsChangeForWindowComponent(window_component1); 57 int component2_behavior = 58 WindowResizer::GetBoundsChangeForWindowComponent(window_component2); 59 return (component1_behavior & WindowResizer::kBoundsChange_Resizes) == 0 && 60 (component2_behavior & WindowResizer::kBoundsChange_Resizes) == 0; 61 } 62 63 // Returns whether |window| can be moved or resized via one finger given 64 // |window_component|. 65 bool CanStartOneFingerDrag(int window_component) { 66 return WindowResizer::GetBoundsChangeForWindowComponent( 67 window_component) != 0; 68 } 69 70 gfx::Point ConvertPointToParent(aura::Window* window, 71 const gfx::Point& point) { 72 gfx::Point result(point); 73 aura::Window::ConvertPointToTarget(window, window->parent(), &result); 74 return result; 75 } 76 77 // Returns the window component containing |event|'s location. 78 int GetWindowComponent(aura::Window* window, const ui::LocatedEvent& event) { 79 return window->delegate()->GetNonClientComponent(event.location()); 80 } 81 82 } // namespace 83 84 // ScopedWindowResizer --------------------------------------------------------- 85 86 // Wraps a WindowResizer and installs an observer on its target window. When 87 // the window is destroyed ResizerWindowDestroyed() is invoked back on the 88 // ToplevelWindowEventHandler to clean up. 89 class ToplevelWindowEventHandler::ScopedWindowResizer 90 : public aura::WindowObserver, 91 public wm::WindowStateObserver { 92 public: 93 ScopedWindowResizer(ToplevelWindowEventHandler* handler, 94 WindowResizer* resizer); 95 virtual ~ScopedWindowResizer(); 96 97 // Returns true if the drag moves the window and does not resize. 98 bool IsMove() const; 99 100 WindowResizer* resizer() { return resizer_.get(); } 101 102 // WindowObserver overrides: 103 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; 104 105 // WindowStateObserver overrides: 106 virtual void OnPreWindowStateTypeChange(wm::WindowState* window_state, 107 wm::WindowStateType type) OVERRIDE; 108 109 private: 110 ToplevelWindowEventHandler* handler_; 111 scoped_ptr<WindowResizer> resizer_; 112 113 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer); 114 }; 115 116 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer( 117 ToplevelWindowEventHandler* handler, 118 WindowResizer* resizer) 119 : handler_(handler), 120 resizer_(resizer) { 121 resizer_->GetTarget()->AddObserver(this); 122 wm::GetWindowState(resizer_->GetTarget())->AddObserver(this); 123 } 124 125 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() { 126 resizer_->GetTarget()->RemoveObserver(this); 127 wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this); 128 } 129 130 bool ToplevelWindowEventHandler::ScopedWindowResizer::IsMove() const { 131 return resizer_->details().bounds_change == 132 WindowResizer::kBoundsChange_Repositions; 133 } 134 135 void 136 ToplevelWindowEventHandler::ScopedWindowResizer::OnPreWindowStateTypeChange( 137 wm::WindowState* window_state, 138 wm::WindowStateType old) { 139 handler_->CompleteDrag(DRAG_COMPLETE); 140 } 141 142 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying( 143 aura::Window* window) { 144 DCHECK_EQ(resizer_->GetTarget(), window); 145 handler_->ResizerWindowDestroyed(); 146 } 147 148 // ToplevelWindowEventHandler -------------------------------------------------- 149 150 ToplevelWindowEventHandler::ToplevelWindowEventHandler() 151 : first_finger_hittest_(HTNOWHERE), 152 in_move_loop_(false), 153 in_gesture_drag_(false), 154 drag_reverted_(false), 155 destroyed_(NULL) { 156 Shell::GetInstance()->display_controller()->AddObserver(this); 157 } 158 159 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() { 160 Shell::GetInstance()->display_controller()->RemoveObserver(this); 161 if (destroyed_) 162 *destroyed_ = true; 163 } 164 165 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) { 166 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED && 167 event->key_code() == ui::VKEY_ESCAPE) { 168 CompleteDrag(DRAG_REVERT); 169 } 170 } 171 172 void ToplevelWindowEventHandler::OnMouseEvent( 173 ui::MouseEvent* event) { 174 if (event->handled()) 175 return; 176 if ((event->flags() & 177 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0) 178 return; 179 180 if (in_gesture_drag_) 181 return; 182 183 aura::Window* target = static_cast<aura::Window*>(event->target()); 184 switch (event->type()) { 185 case ui::ET_MOUSE_PRESSED: 186 HandleMousePressed(target, event); 187 break; 188 case ui::ET_MOUSE_DRAGGED: 189 HandleDrag(target, event); 190 break; 191 case ui::ET_MOUSE_CAPTURE_CHANGED: 192 case ui::ET_MOUSE_RELEASED: 193 HandleMouseReleased(target, event); 194 break; 195 case ui::ET_MOUSE_MOVED: 196 HandleMouseMoved(target, event); 197 break; 198 case ui::ET_MOUSE_EXITED: 199 HandleMouseExited(target, event); 200 break; 201 default: 202 break; 203 } 204 } 205 206 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) { 207 if (event->handled()) 208 return; 209 aura::Window* target = static_cast<aura::Window*>(event->target()); 210 if (!target->delegate()) 211 return; 212 213 if (window_resizer_.get() && !in_gesture_drag_) 214 return; 215 216 if (window_resizer_.get() && 217 window_resizer_->resizer()->GetTarget() != target) { 218 return; 219 } 220 221 if (event->details().touch_points() > 2) { 222 if (window_resizer_.get()) { 223 CompleteDrag(DRAG_COMPLETE); 224 event->StopPropagation(); 225 } 226 return; 227 } 228 229 switch (event->type()) { 230 case ui::ET_GESTURE_TAP_DOWN: { 231 int component = GetWindowComponent(target, *event); 232 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) & 233 WindowResizer::kBoundsChange_Resizes)) 234 return; 235 ResizeShadowController* controller = 236 Shell::GetInstance()->resize_shadow_controller(); 237 if (controller) 238 controller->ShowShadow(target, component); 239 return; 240 } 241 case ui::ET_GESTURE_END: { 242 ResizeShadowController* controller = 243 Shell::GetInstance()->resize_shadow_controller(); 244 if (controller) 245 controller->HideShadow(target); 246 247 if (window_resizer_.get() && 248 (event->details().touch_points() == 1 || 249 !CanStartOneFingerDrag(first_finger_hittest_))) { 250 CompleteDrag(DRAG_COMPLETE); 251 event->StopPropagation(); 252 } 253 return; 254 } 255 case ui::ET_GESTURE_BEGIN: { 256 if (event->details().touch_points() == 1) { 257 first_finger_hittest_ = GetWindowComponent(target, *event); 258 } else if (window_resizer_.get()) { 259 if (!window_resizer_->IsMove()) { 260 // The transition from resizing with one finger to resizing with two 261 // fingers causes unintended resizing because the location of 262 // ET_GESTURE_SCROLL_UPDATE jumps from the position of the first 263 // finger to the position in the middle of the two fingers. For this 264 // reason two finger resizing is not supported. 265 CompleteDrag(DRAG_COMPLETE); 266 event->StopPropagation(); 267 } 268 } else { 269 int second_finger_hittest = GetWindowComponent(target, *event); 270 if (CanStartTwoFingerMove( 271 target, first_finger_hittest_, second_finger_hittest)) { 272 gfx::Point location_in_parent = 273 event->details().bounding_box().CenterPoint(); 274 AttemptToStartDrag(target, location_in_parent, HTCAPTION, 275 aura::client::WINDOW_MOVE_SOURCE_TOUCH); 276 event->StopPropagation(); 277 } 278 } 279 return; 280 } 281 case ui::ET_GESTURE_SCROLL_BEGIN: { 282 // The one finger drag is not started in ET_GESTURE_BEGIN to avoid the 283 // window jumping upon initiating a two finger drag. When a one finger 284 // drag is converted to a two finger drag, a jump occurs because the 285 // location of the ET_GESTURE_SCROLL_UPDATE event switches from the single 286 // finger's position to the position in the middle of the two fingers. 287 if (window_resizer_.get()) 288 return; 289 int component = GetWindowComponent(target, *event); 290 if (!CanStartOneFingerDrag(component)) 291 return; 292 gfx::Point location_in_parent( 293 ConvertPointToParent(target, event->location())); 294 AttemptToStartDrag(target, location_in_parent, component, 295 aura::client::WINDOW_MOVE_SOURCE_TOUCH); 296 event->StopPropagation(); 297 return; 298 } 299 default: 300 break; 301 } 302 303 if (!window_resizer_.get()) 304 return; 305 306 switch (event->type()) { 307 case ui::ET_GESTURE_SCROLL_UPDATE: 308 HandleDrag(target, event); 309 event->StopPropagation(); 310 return; 311 case ui::ET_GESTURE_SCROLL_END: 312 // We must complete the drag here instead of as a result of ET_GESTURE_END 313 // because otherwise the drag will be reverted when EndMoveLoop() is 314 // called. 315 // TODO(pkotwicz): Pass drag completion status to 316 // WindowMoveClient::EndMoveLoop(). 317 CompleteDrag(DRAG_COMPLETE); 318 event->StopPropagation(); 319 return; 320 case ui::ET_SCROLL_FLING_START: 321 CompleteDrag(DRAG_COMPLETE); 322 323 // TODO(pkotwicz): Fix tests which inadvertantly start flings and check 324 // window_resizer_->IsMove() instead of the hittest component at |event|'s 325 // location. 326 if (GetWindowComponent(target, *event) != HTCAPTION || 327 !wm::GetWindowState(target)->IsNormalOrSnapped()) { 328 return; 329 } 330 331 if (event->details().velocity_y() > kMinVertVelocityForWindowMinimize) { 332 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED); 333 } else if (event->details().velocity_y() < 334 -kMinVertVelocityForWindowMinimize) { 335 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED); 336 } else if (event->details().velocity_x() > 337 kMinHorizVelocityForWindowSwipe) { 338 SetWindowStateTypeFromGesture(target, 339 wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); 340 } else if (event->details().velocity_x() < 341 -kMinHorizVelocityForWindowSwipe) { 342 SetWindowStateTypeFromGesture(target, 343 wm::WINDOW_STATE_TYPE_LEFT_SNAPPED); 344 } 345 event->StopPropagation(); 346 return; 347 case ui::ET_GESTURE_SWIPE: 348 DCHECK_GT(event->details().touch_points(), 0); 349 if (event->details().touch_points() == 1) 350 return; 351 if (!wm::GetWindowState(target)->IsNormalOrSnapped()) 352 return; 353 354 CompleteDrag(DRAG_COMPLETE); 355 356 if (event->details().swipe_down()) { 357 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED); 358 } else if (event->details().swipe_up()) { 359 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED); 360 } else if (event->details().swipe_right()) { 361 SetWindowStateTypeFromGesture(target, 362 wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); 363 } else { 364 SetWindowStateTypeFromGesture(target, 365 wm::WINDOW_STATE_TYPE_LEFT_SNAPPED); 366 } 367 event->StopPropagation(); 368 return; 369 default: 370 return; 371 } 372 } 373 374 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( 375 aura::Window* source, 376 const gfx::Vector2d& drag_offset, 377 aura::client::WindowMoveSource move_source) { 378 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. 379 aura::Window* root_window = source->GetRootWindow(); 380 DCHECK(root_window); 381 // TODO(tdresser): Use gfx::PointF. See crbug.com/337824. 382 gfx::Point drag_location; 383 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH && 384 aura::Env::GetInstance()->is_touch_down()) { 385 gfx::PointF drag_location_f; 386 bool has_point = ui::GestureRecognizer::Get()-> 387 GetLastTouchPointForTarget(source, &drag_location_f); 388 drag_location = gfx::ToFlooredPoint(drag_location_f); 389 DCHECK(has_point); 390 } else { 391 drag_location = 392 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot(); 393 aura::Window::ConvertPointToTarget( 394 root_window, source->parent(), &drag_location); 395 } 396 // Set the cursor before calling AttemptToStartDrag(), as that will 397 // eventually call LockCursor() and prevent the cursor from changing. 398 aura::client::CursorClient* cursor_client = 399 aura::client::GetCursorClient(root_window); 400 if (cursor_client) 401 cursor_client->SetCursor(ui::kCursorPointer); 402 if (!AttemptToStartDrag(source, drag_location, HTCAPTION, move_source)) 403 return aura::client::MOVE_CANCELED; 404 405 in_move_loop_ = true; 406 bool destroyed = false; 407 destroyed_ = &destroyed; 408 base::MessageLoopForUI* loop = base::MessageLoopForUI::current(); 409 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop); 410 base::RunLoop run_loop; 411 quit_closure_ = run_loop.QuitClosure(); 412 run_loop.Run(); 413 if (destroyed) 414 return aura::client::MOVE_CANCELED; 415 destroyed_ = NULL; 416 in_move_loop_ = false; 417 return drag_reverted_ ? aura::client::MOVE_CANCELED : 418 aura::client::MOVE_SUCCESSFUL; 419 } 420 421 void ToplevelWindowEventHandler::EndMoveLoop() { 422 if (in_move_loop_) 423 CompleteDrag(DRAG_REVERT); 424 } 425 426 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() { 427 CompleteDrag(DRAG_REVERT); 428 } 429 430 bool ToplevelWindowEventHandler::AttemptToStartDrag( 431 aura::Window* window, 432 const gfx::Point& point_in_parent, 433 int window_component, 434 aura::client::WindowMoveSource source) { 435 if (window_resizer_.get()) 436 return false; 437 WindowResizer* resizer = CreateWindowResizer(window, point_in_parent, 438 window_component, source).release(); 439 if (!resizer) 440 return false; 441 442 window_resizer_.reset(new ScopedWindowResizer(this, resizer)); 443 444 pre_drag_window_bounds_ = window->bounds(); 445 in_gesture_drag_ = (source == aura::client::WINDOW_MOVE_SOURCE_TOUCH); 446 return true; 447 } 448 449 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status) { 450 scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release()); 451 if (resizer) { 452 if (status == DRAG_COMPLETE) 453 resizer->resizer()->CompleteDrag(); 454 else 455 resizer->resizer()->RevertDrag(); 456 } 457 drag_reverted_ = (status == DRAG_REVERT); 458 459 first_finger_hittest_ = HTNOWHERE; 460 in_gesture_drag_ = false; 461 if (in_move_loop_) 462 quit_closure_.Run(); 463 } 464 465 void ToplevelWindowEventHandler::HandleMousePressed( 466 aura::Window* target, 467 ui::MouseEvent* event) { 468 if (event->phase() != ui::EP_PRETARGET || !target->delegate()) 469 return; 470 471 // We also update the current window component here because for the 472 // mouse-drag-release-press case, where the mouse is released and 473 // pressed without mouse move event. 474 int component = GetWindowComponent(target, *event); 475 if ((event->flags() & 476 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 && 477 WindowResizer::GetBoundsChangeForWindowComponent(component)) { 478 gfx::Point location_in_parent( 479 ConvertPointToParent(target, event->location())); 480 AttemptToStartDrag(target, location_in_parent, component, 481 aura::client::WINDOW_MOVE_SOURCE_MOUSE); 482 // Set as handled so that other event handlers do no act upon the event 483 // but still receive it so that they receive both parts of each pressed/ 484 // released pair. 485 event->SetHandled(); 486 } else { 487 CompleteDrag(DRAG_COMPLETE); 488 } 489 } 490 491 void ToplevelWindowEventHandler::HandleMouseReleased( 492 aura::Window* target, 493 ui::MouseEvent* event) { 494 if (event->phase() != ui::EP_PRETARGET) 495 return; 496 497 if (window_resizer_) { 498 CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ? 499 DRAG_COMPLETE : DRAG_REVERT); 500 } 501 502 // Completing the drag may result in hiding the window. If this happens 503 // mark the event as handled so no other handlers/observers act upon the 504 // event. They should see the event on a hidden window, to determine targets 505 // of destructive actions such as hiding. They should not act upon them. 506 if (window_resizer_ && 507 event->type() == ui::ET_MOUSE_CAPTURE_CHANGED && 508 !target->IsVisible()) { 509 event->SetHandled(); 510 } 511 } 512 513 void ToplevelWindowEventHandler::HandleDrag( 514 aura::Window* target, 515 ui::LocatedEvent* event) { 516 // This function only be triggered to move window 517 // by mouse drag or touch move event. 518 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED || 519 event->type() == ui::ET_TOUCH_MOVED || 520 event->type() == ui::ET_GESTURE_SCROLL_UPDATE); 521 522 // Drag actions are performed pre-target handling to prevent spurious mouse 523 // moves from the move/size operation from being sent to the target. 524 if (event->phase() != ui::EP_PRETARGET) 525 return; 526 527 if (!window_resizer_) 528 return; 529 window_resizer_->resizer()->Drag( 530 ConvertPointToParent(target, event->location()), event->flags()); 531 event->StopPropagation(); 532 } 533 534 void ToplevelWindowEventHandler::HandleMouseMoved( 535 aura::Window* target, 536 ui::LocatedEvent* event) { 537 // Shadow effects are applied after target handling. Note that we don't 538 // respect ER_HANDLED here right now since we have not had a reason to allow 539 // the target to cancel shadow rendering. 540 if (event->phase() != ui::EP_POSTTARGET || !target->delegate()) 541 return; 542 543 // TODO(jamescook): Move the resize cursor update code into here from 544 // CompoundEventFilter? 545 ResizeShadowController* controller = 546 Shell::GetInstance()->resize_shadow_controller(); 547 if (controller) { 548 if (event->flags() & ui::EF_IS_NON_CLIENT) { 549 int component = 550 target->delegate()->GetNonClientComponent(event->location()); 551 controller->ShowShadow(target, component); 552 } else { 553 controller->HideShadow(target); 554 } 555 } 556 } 557 558 void ToplevelWindowEventHandler::HandleMouseExited( 559 aura::Window* target, 560 ui::LocatedEvent* event) { 561 // Shadow effects are applied after target handling. Note that we don't 562 // respect ER_HANDLED here right now since we have not had a reason to allow 563 // the target to cancel shadow rendering. 564 if (event->phase() != ui::EP_POSTTARGET) 565 return; 566 567 ResizeShadowController* controller = 568 Shell::GetInstance()->resize_shadow_controller(); 569 if (controller) 570 controller->HideShadow(target); 571 } 572 573 void ToplevelWindowEventHandler::SetWindowStateTypeFromGesture( 574 aura::Window* window, 575 wm::WindowStateType new_state_type) { 576 wm::WindowState* window_state = ash::wm::GetWindowState(window); 577 // TODO(oshima): Move extra logic (set_unminimize_to_restore_bounds, 578 // SetRestoreBoundsInParent) that modifies the window state 579 // into WindowState. 580 switch (new_state_type) { 581 case wm::WINDOW_STATE_TYPE_MINIMIZED: 582 if (window_state->CanMinimize()) { 583 window_state->Minimize(); 584 window_state->set_unminimize_to_restore_bounds(true); 585 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); 586 } 587 break; 588 case wm::WINDOW_STATE_TYPE_MAXIMIZED: 589 if (window_state->CanMaximize()) { 590 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); 591 window_state->Maximize(); 592 } 593 break; 594 case wm::WINDOW_STATE_TYPE_LEFT_SNAPPED: 595 if (window_state->CanSnap()) { 596 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); 597 const wm::WMEvent event(wm::WM_EVENT_SNAP_LEFT); 598 window_state->OnWMEvent(&event); 599 } 600 break; 601 case wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED: 602 if (window_state->CanSnap()) { 603 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_); 604 const wm::WMEvent event(wm::WM_EVENT_SNAP_RIGHT); 605 window_state->OnWMEvent(&event); 606 } 607 break; 608 default: 609 NOTREACHED(); 610 } 611 } 612 613 void ToplevelWindowEventHandler::ResizerWindowDestroyed() { 614 // We explicitly don't invoke RevertDrag() since that may do things to window. 615 // Instead we destroy the resizer. 616 window_resizer_.reset(); 617 618 CompleteDrag(DRAG_REVERT); 619 } 620 621 } // namespace ash 622