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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_ANIMATION_ANIMATION_REGISTRAR_H_
      6 #define CC_ANIMATION_ANIMATION_REGISTRAR_H_
      7 
      8 #include "base/containers/hash_tables.h"
      9 #include "base/memory/ref_counted.h"
     10 #include "base/memory/scoped_ptr.h"
     11 #include "cc/base/cc_export.h"
     12 
     13 namespace cc {
     14 
     15 class LayerAnimationController;
     16 
     17 class CC_EXPORT AnimationRegistrar {
     18  public:
     19   typedef base::hash_map<int, LayerAnimationController*> AnimationControllerMap;
     20 
     21   static scoped_ptr<AnimationRegistrar> Create() {
     22     return make_scoped_ptr(new AnimationRegistrar());
     23   }
     24 
     25   virtual ~AnimationRegistrar();
     26 
     27   // If an animation has been registered for the given id, return it. Otherwise
     28   // creates a new one and returns a scoped_refptr to it.
     29   scoped_refptr<LayerAnimationController> GetAnimationControllerForId(int id);
     30 
     31   // Registers the given animation controller as active. An active animation
     32   // controller is one that has a running animation that needs to be ticked.
     33   void DidActivateAnimationController(LayerAnimationController* controller);
     34 
     35   // Unregisters the given animation controller. When this happens, the
     36   // animation controller will no longer be ticked (since it's not active). It
     37   // is not an error to call this function with a deactivated controller.
     38   void DidDeactivateAnimationController(LayerAnimationController* controller);
     39 
     40   // Registers the given controller as alive.
     41   void RegisterAnimationController(LayerAnimationController* controller);
     42 
     43   // Unregisters the given controller as alive.
     44   void UnregisterAnimationController(LayerAnimationController* controller);
     45 
     46   const AnimationControllerMap& active_animation_controllers() const {
     47     return active_animation_controllers_;
     48   }
     49 
     50   const AnimationControllerMap& all_animation_controllers() const {
     51     return all_animation_controllers_;
     52   }
     53 
     54  private:
     55   AnimationRegistrar();
     56 
     57   AnimationControllerMap active_animation_controllers_;
     58   AnimationControllerMap all_animation_controllers_;
     59 
     60   DISALLOW_COPY_AND_ASSIGN(AnimationRegistrar);
     61 };
     62 
     63 }  // namespace cc
     64 
     65 #endif  // CC_ANIMATION_ANIMATION_REGISTRAR_H_
     66