Home | History | Annotate | Download | only in layers
      1 // Copyright 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_LAYERS_TEXTURE_LAYER_H_
      6 #define CC_LAYERS_TEXTURE_LAYER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/callback.h"
     11 #include "base/synchronization/lock.h"
     12 #include "cc/base/cc_export.h"
     13 #include "cc/layers/layer.h"
     14 #include "cc/resources/texture_mailbox.h"
     15 
     16 namespace cc {
     17 class BlockingTaskRunner;
     18 class SingleReleaseCallback;
     19 class TextureLayerClient;
     20 
     21 // A Layer containing a the rendered output of a plugin instance.
     22 class CC_EXPORT TextureLayer : public Layer {
     23  public:
     24   class CC_EXPORT TextureMailboxHolder
     25       : public base::RefCountedThreadSafe<TextureMailboxHolder> {
     26    public:
     27     class CC_EXPORT MainThreadReference {
     28      public:
     29       explicit MainThreadReference(TextureMailboxHolder* holder);
     30       ~MainThreadReference();
     31       TextureMailboxHolder* holder() { return holder_.get(); }
     32 
     33      private:
     34       scoped_refptr<TextureMailboxHolder> holder_;
     35       DISALLOW_COPY_AND_ASSIGN(MainThreadReference);
     36     };
     37 
     38     const TextureMailbox& mailbox() const { return mailbox_; }
     39     void Return(uint32 sync_point, bool is_lost);
     40 
     41     // Gets a ReleaseCallback that can be called from another thread. Note: the
     42     // caller must ensure the callback is called.
     43     scoped_ptr<SingleReleaseCallback> GetCallbackForImplThread();
     44 
     45    protected:
     46     friend class TextureLayer;
     47 
     48     // Protected visiblity so only TextureLayer and unit tests can create these.
     49     static scoped_ptr<MainThreadReference> Create(
     50         const TextureMailbox& mailbox,
     51         scoped_ptr<SingleReleaseCallback> release_callback);
     52     virtual ~TextureMailboxHolder();
     53 
     54    private:
     55     friend class base::RefCountedThreadSafe<TextureMailboxHolder>;
     56     friend class MainThreadReference;
     57     explicit TextureMailboxHolder(
     58         const TextureMailbox& mailbox,
     59         scoped_ptr<SingleReleaseCallback> release_callback);
     60 
     61     void InternalAddRef();
     62     void InternalRelease();
     63     void ReturnAndReleaseOnImplThread(uint32 sync_point, bool is_lost);
     64 
     65     // This member is thread safe, and is accessed on main and impl threads.
     66     const scoped_refptr<BlockingTaskRunner> message_loop_;
     67 
     68     // These members are only accessed on the main thread, or on the impl thread
     69     // during commit where the main thread is blocked.
     70     unsigned internal_references_;
     71     TextureMailbox mailbox_;
     72     scoped_ptr<SingleReleaseCallback> release_callback_;
     73 
     74     // This lock guards the sync_point_ and is_lost_ fields because they can be
     75     // accessed on both the impl and main thread. We do this to ensure that the
     76     // values of these fields are well-ordered such that the last call to
     77     // ReturnAndReleaseOnImplThread() defines their values.
     78     base::Lock arguments_lock_;
     79     uint32 sync_point_;
     80     bool is_lost_;
     81     DISALLOW_COPY_AND_ASSIGN(TextureMailboxHolder);
     82   };
     83 
     84   // Used when mailbox names are specified instead of texture IDs.
     85   static scoped_refptr<TextureLayer> CreateForMailbox(
     86       TextureLayerClient* client);
     87 
     88   // Resets the client, which also resets the texture.
     89   void ClearClient();
     90 
     91   // Resets the texture.
     92   void ClearTexture();
     93 
     94   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
     95       OVERRIDE;
     96 
     97   // Sets whether this texture should be Y-flipped at draw time. Defaults to
     98   // true.
     99   void SetFlipped(bool flipped);
    100 
    101   // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
    102   void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
    103 
    104   // Sets an opacity value per vertex. It will be multiplied by the layer
    105   // opacity value.
    106   void SetVertexOpacity(float bottom_left,
    107                         float top_left,
    108                         float top_right,
    109                         float bottom_right);
    110 
    111   // Sets whether the alpha channel is premultiplied or unpremultiplied.
    112   // Defaults to true.
    113   void SetPremultipliedAlpha(bool premultiplied_alpha);
    114 
    115   // Sets whether the texture should be blended with the background color
    116   // at draw time. Defaults to false.
    117   void SetBlendBackgroundColor(bool blend);
    118 
    119   // Sets whether this context should rate limit on damage to prevent too many
    120   // frames from being queued up before the compositor gets a chance to run.
    121   // Requires a non-nil client.  Defaults to false.
    122   void SetRateLimitContext(bool rate_limit);
    123 
    124   // Code path for plugins which supply their own mailbox.
    125   void SetTextureMailbox(const TextureMailbox& mailbox,
    126                          scoped_ptr<SingleReleaseCallback> release_callback);
    127 
    128   // Use this for special cases where the same texture is used to back the
    129   // TextureLayer across all frames.
    130   // WARNING: DON'T ACTUALLY USE THIS WHAT YOU ARE DOING IS WRONG.
    131   // TODO(danakj): Remove this when pepper doesn't need it. crbug.com/350204
    132   void SetTextureMailboxWithoutReleaseCallback(const TextureMailbox& mailbox);
    133 
    134   virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect) OVERRIDE;
    135 
    136   virtual void SetLayerTreeHost(LayerTreeHost* layer_tree_host) OVERRIDE;
    137   virtual bool DrawsContent() const OVERRIDE;
    138   virtual bool Update(ResourceUpdateQueue* queue,
    139                       const OcclusionTracker<Layer>* occlusion) OVERRIDE;
    140   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
    141   virtual Region VisibleContentOpaqueRegion() const OVERRIDE;
    142 
    143  protected:
    144   explicit TextureLayer(TextureLayerClient* client);
    145   virtual ~TextureLayer();
    146 
    147  private:
    148   void SetTextureMailboxInternal(
    149       const TextureMailbox& mailbox,
    150       scoped_ptr<SingleReleaseCallback> release_callback,
    151       bool requires_commit,
    152       bool allow_mailbox_reuse);
    153 
    154   TextureLayerClient* client_;
    155 
    156   bool flipped_;
    157   gfx::PointF uv_top_left_;
    158   gfx::PointF uv_bottom_right_;
    159   // [bottom left, top left, top right, bottom right]
    160   float vertex_opacity_[4];
    161   bool premultiplied_alpha_;
    162   bool blend_background_color_;
    163   bool rate_limit_context_;
    164 
    165   scoped_ptr<TextureMailboxHolder::MainThreadReference> holder_ref_;
    166   bool needs_set_mailbox_;
    167 
    168   DISALLOW_COPY_AND_ASSIGN(TextureLayer);
    169 };
    170 
    171 }  // namespace cc
    172 #endif  // CC_LAYERS_TEXTURE_LAYER_H_
    173