Home | History | Annotate | Download | only in quads
      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
      6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/memory/scoped_ptr.h"
     10 #include "cc/base/cc_export.h"
     11 #include "cc/output/filter_operations.h"
     12 #include "cc/quads/draw_quad.h"
     13 #include "cc/quads/render_pass.h"
     14 #include "cc/resources/resource_provider.h"
     15 
     16 namespace cc {
     17 
     18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad {
     19  public:
     20   static scoped_ptr<RenderPassDrawQuad> Create();
     21   virtual ~RenderPassDrawQuad();
     22 
     23   void SetNew(const SharedQuadState* shared_quad_state,
     24               const gfx::Rect& rect,
     25               const gfx::Rect& visible_rect,
     26               RenderPass::Id render_pass_id,
     27               bool is_replica,
     28               ResourceProvider::ResourceId mask_resource_id,
     29               const gfx::Rect& contents_changed_since_last_frame,
     30               const gfx::RectF& mask_uv_rect,
     31               const FilterOperations& filters,
     32               const FilterOperations& background_filters);
     33 
     34   void SetAll(const SharedQuadState* shared_quad_state,
     35               const gfx::Rect& rect,
     36               const gfx::Rect& opaque_rect,
     37               const gfx::Rect& visible_rect,
     38               bool needs_blending,
     39               RenderPass::Id render_pass_id,
     40               bool is_replica,
     41               ResourceProvider::ResourceId mask_resource_id,
     42               const gfx::Rect& contents_changed_since_last_frame,
     43               const gfx::RectF& mask_uv_rect,
     44               const FilterOperations& filters,
     45               const FilterOperations& background_filters);
     46 
     47   scoped_ptr<RenderPassDrawQuad> Copy(
     48       const SharedQuadState* copied_shared_quad_state,
     49       RenderPass::Id copied_render_pass_id) const;
     50 
     51   RenderPass::Id render_pass_id;
     52   bool is_replica;
     53   ResourceProvider::ResourceId mask_resource_id;
     54   gfx::Rect contents_changed_since_last_frame;
     55   gfx::RectF mask_uv_rect;
     56 
     57   // Post-processing filters, applied to the pixels in the render pass' texture.
     58   FilterOperations filters;
     59 
     60   // Post-processing filters, applied to the pixels showing through the
     61   // background of the render pass, from behind it.
     62   FilterOperations background_filters;
     63 
     64   virtual void IterateResources(const ResourceIteratorCallback& callback)
     65       OVERRIDE;
     66 
     67   static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
     68 
     69  private:
     70   RenderPassDrawQuad();
     71   virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
     72 };
     73 
     74 }  // namespace cc
     75 
     76 #endif  // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
     77