1 // Copyright 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/resources/layer_quad.h" 6 7 #include "testing/gtest/include/gtest/gtest.h" 8 #include "ui/gfx/quad_f.h" 9 10 namespace cc { 11 namespace { 12 13 TEST(LayerQuadTest, QuadFConversion) { 14 gfx::PointF p1(-0.5f, -0.5f); 15 gfx::PointF p2(0.5f, -0.5f); 16 gfx::PointF p3(0.5f, 0.5f); 17 gfx::PointF p4(-0.5f, 0.5f); 18 19 gfx::QuadF quad_cw(p1, p2, p3, p4); 20 LayerQuad layer_quad_cw(quad_cw); 21 EXPECT_EQ(layer_quad_cw.ToQuadF(), quad_cw); 22 23 gfx::QuadF quad_ccw(p1, p4, p3, p2); 24 LayerQuad layer_quad_ccw(quad_ccw); 25 EXPECT_EQ(layer_quad_ccw.ToQuadF(), quad_ccw); 26 } 27 28 TEST(LayerQuadTest, Inflate) { 29 gfx::PointF p1(-0.5f, -0.5f); 30 gfx::PointF p2(0.5f, -0.5f); 31 gfx::PointF p3(0.5f, 0.5f); 32 gfx::PointF p4(-0.5f, 0.5f); 33 34 gfx::QuadF quad(p1, p2, p3, p4); 35 LayerQuad layer_quad(quad); 36 quad.Scale(2.f, 2.f); 37 layer_quad.Inflate(0.5f); 38 EXPECT_EQ(layer_quad.ToQuadF(), quad); 39 } 40 41 } // namespace 42 } // namespace cc 43