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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
      6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
      7 
      8 #include <list>
      9 #include <map>
     10 #include <queue>
     11 #include <string>
     12 #include <vector>
     13 
     14 #include "base/compiler_specific.h"
     15 #include "base/threading/thread_checker.h"
     16 #include "base/timer/timer.h"
     17 #include "content/common/content_export.h"
     18 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
     19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
     20 #include "media/base/android/media_codec_bridge.h"
     21 #include "media/video/video_decode_accelerator.h"
     22 
     23 namespace gfx {
     24 class SurfaceTexture;
     25 }
     26 
     27 namespace content {
     28 // A VideoDecodeAccelerator implementation for Android.
     29 // This class decodes the input encoded stream by using Android's MediaCodec
     30 // class. http://developer.android.com/reference/android/media/MediaCodec.html
     31 class CONTENT_EXPORT AndroidVideoDecodeAccelerator
     32     : public media::VideoDecodeAccelerator {
     33  public:
     34   // Does not take ownership of |client| which must outlive |*this|.
     35   AndroidVideoDecodeAccelerator(
     36       const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
     37       const base::Callback<bool(void)>& make_context_current);
     38 
     39   // media::VideoDecodeAccelerator implementation.
     40   virtual bool Initialize(media::VideoCodecProfile profile,
     41                           Client* client) OVERRIDE;
     42   virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
     43   virtual void AssignPictureBuffers(
     44       const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
     45   virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
     46   virtual void Flush() OVERRIDE;
     47   virtual void Reset() OVERRIDE;
     48   virtual void Destroy() OVERRIDE;
     49   virtual bool CanDecodeOnIOThread() OVERRIDE;
     50 
     51  private:
     52   enum State {
     53     NO_ERROR,
     54     ERROR,
     55   };
     56 
     57   static const base::TimeDelta kDecodePollDelay;
     58 
     59   virtual ~AndroidVideoDecodeAccelerator();
     60 
     61   // Configures |media_codec_| with the given codec parameters from the client.
     62   bool ConfigureMediaCodec();
     63 
     64   // Sends the current picture on the surface to the client.
     65   void SendCurrentSurfaceToClient(int32 bitstream_id);
     66 
     67   // Does pending IO tasks if any. Once this is called, it polls |media_codec_|
     68   // until it finishes pending tasks. For the polling, |kDecodePollDelay| is
     69   // used.
     70   void DoIOTask();
     71 
     72   // Feeds input data to |media_codec_|. This checks
     73   // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|.
     74   void QueueInput();
     75 
     76   // Dequeues output from |media_codec_| and feeds the decoded frame to the
     77   // client.
     78   void DequeueOutput();
     79 
     80   // Requests picture buffers from the client.
     81   void RequestPictureBuffers();
     82 
     83   // Notifies the client about the availability of a picture.
     84   void NotifyPictureReady(const media::Picture& picture);
     85 
     86   // Notifies the client that the input buffer identifed by input_buffer_id has
     87   // been processed.
     88   void NotifyEndOfBitstreamBuffer(int input_buffer_id);
     89 
     90   // Notifies the client that the decoder was flushed.
     91   void NotifyFlushDone();
     92 
     93   // Notifies the client that the decoder was reset.
     94   void NotifyResetDone();
     95 
     96   // Notifies about decoding errors.
     97   void NotifyError(media::VideoDecodeAccelerator::Error error);
     98 
     99   // Used to DCHECK that we are called on the correct thread.
    100   base::ThreadChecker thread_checker_;
    101 
    102   // To expose client callbacks from VideoDecodeAccelerator.
    103   Client* client_;
    104 
    105   // Callback to set the correct gl context.
    106   base::Callback<bool(void)> make_context_current_;
    107 
    108   // Codec type. Used when we configure media codec.
    109   media::VideoCodec codec_;
    110 
    111   // The current state of this class. For now, this is used only for setting
    112   // error state.
    113   State state_;
    114 
    115   // This map maintains the picture buffers passed to the client for decoding.
    116   // The key is the picture buffer id.
    117   typedef std::map<int32, media::PictureBuffer> OutputBufferMap;
    118   OutputBufferMap output_picture_buffers_;
    119 
    120   // This keeps the free picture buffer ids which can be used for sending
    121   // decoded frames to the client.
    122   std::queue<int32> free_picture_ids_;
    123 
    124   // Picture buffer ids which have been dismissed and not yet re-assigned.  Used
    125   // to ignore ReusePictureBuffer calls that were in flight when the
    126   // DismissPictureBuffer call was made.
    127   std::set<int32> dismissed_picture_ids_;
    128 
    129   // The low-level decoder which Android SDK provides.
    130   scoped_ptr<media::VideoCodecBridge> media_codec_;
    131 
    132   // A container of texture. Used to set a texture to |media_codec_|.
    133   scoped_refptr<gfx::SurfaceTexture> surface_texture_;
    134 
    135   // The texture id which is set to |surface_texture_|.
    136   uint32 surface_texture_id_;
    137 
    138   // Set to true after requesting picture buffers to the client.
    139   bool picturebuffers_requested_;
    140 
    141   // The resolution of the stream.
    142   gfx::Size size_;
    143 
    144   // Encoded bitstream buffers to be passed to media codec, queued until an
    145   // input buffer is available, along with the time when they were first
    146   // enqueued.
    147   typedef std::queue<std::pair<media::BitstreamBuffer, base::Time> >
    148       PendingBitstreamBuffers;
    149   PendingBitstreamBuffers pending_bitstream_buffers_;
    150 
    151   // Keeps track of bitstream ids notified to the client with
    152   // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
    153   std::list<int32> bitstreams_notified_in_advance_;
    154 
    155   // Owner of the GL context. Used to restore the context state.
    156   base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_;
    157 
    158   // Used for copy the texture from |surface_texture_| to picture buffers.
    159   scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_;
    160 
    161   // Repeating timer responsible for draining pending IO to the codec.
    162   base::RepeatingTimer<AndroidVideoDecodeAccelerator> io_timer_;
    163 
    164   // WeakPtrFactory for posting tasks back to |this|.
    165   base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_;
    166 
    167   friend class AndroidVideoDecodeAcceleratorTest;
    168 };
    169 
    170 }  // namespace content
    171 
    172 #endif  // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
    173