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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_PUBLIC_TEST_TEST_UTILS_H_
      6 #define CONTENT_PUBLIC_TEST_TEST_UTILS_H_
      7 
      8 #include "base/callback.h"
      9 #include "base/memory/ref_counted.h"
     10 #include "base/memory/scoped_ptr.h"
     11 #include "base/run_loop.h"
     12 #include "content/public/browser/browser_child_process_observer.h"
     13 #include "content/public/browser/browser_thread.h"
     14 #include "content/public/browser/notification_details.h"
     15 #include "content/public/browser/notification_observer.h"
     16 #include "content/public/browser/notification_registrar.h"
     17 #include "content/public/browser/notification_source.h"
     18 
     19 namespace base {
     20 class Value;
     21 }
     22 
     23 // A collection of functions designed for use with unit and browser tests.
     24 
     25 namespace content {
     26 
     27 class RenderFrameHost;
     28 
     29 // Turns on nestable tasks, runs the message loop, then resets nestable tasks
     30 // to what they were originally. Prefer this over MessageLoop::Run for in
     31 // process browser tests that need to block until a condition is met.
     32 void RunMessageLoop();
     33 
     34 // Variant of RunMessageLoop that takes RunLoop.
     35 void RunThisRunLoop(base::RunLoop* run_loop);
     36 
     37 // Turns on nestable tasks, runs all pending tasks in the message loop,
     38 // then resets nestable tasks to what they were originally. Prefer this
     39 // over MessageLoop::RunAllPending for in process browser tests to run
     40 // all pending tasks.
     41 void RunAllPendingInMessageLoop();
     42 
     43 // Blocks the current thread until all the pending messages in the loop of the
     44 // thread |thread_id| have been processed.
     45 void RunAllPendingInMessageLoop(BrowserThread::ID thread_id);
     46 
     47 // Get task to quit the given RunLoop. It allows a few generations of pending
     48 // tasks to run as opposed to run_loop->QuitClosure().
     49 base::Closure GetQuitTaskForRunLoop(base::RunLoop* run_loop);
     50 
     51 // Executes the specified JavaScript in the specified frame, and runs a nested
     52 // MessageLoop. When the result is available, it is returned.
     53 // This should not be used; the use of the ExecuteScript functions in
     54 // browser_test_utils is preferable.
     55 scoped_ptr<base::Value> ExecuteScriptAndGetValue(
     56     RenderFrameHost* render_frame_host, const std::string& script);
     57 
     58 // Helper class to Run and Quit the message loop. Run and Quit can only happen
     59 // once per instance. Make a new instance for each use. Calling Quit after Run
     60 // has returned is safe and has no effect.
     61 class MessageLoopRunner : public base::RefCounted<MessageLoopRunner> {
     62  public:
     63   MessageLoopRunner();
     64 
     65   // Run the current MessageLoop unless the quit closure
     66   // has already been called.
     67   void Run();
     68 
     69   // Quit the matching call to Run (nested MessageLoops are unaffected).
     70   void Quit();
     71 
     72   // Hand this closure off to code that uses callbacks to notify completion.
     73   // Example:
     74   //   scoped_refptr<MessageLoopRunner> runner = new MessageLoopRunner;
     75   //   kick_off_some_api(runner->QuitClosure());
     76   //   runner->Run();
     77   base::Closure QuitClosure();
     78 
     79  private:
     80   friend class base::RefCounted<MessageLoopRunner>;
     81   ~MessageLoopRunner();
     82 
     83   // True when the message loop is running.
     84   bool loop_running_;
     85 
     86   // True after closure returned by |QuitClosure| has been called.
     87   bool quit_closure_called_;
     88 
     89   base::RunLoop run_loop_;
     90 
     91   DISALLOW_COPY_AND_ASSIGN(MessageLoopRunner);
     92 };
     93 
     94 // A WindowedNotificationObserver allows code to wait until a condition is met.
     95 // Simple conditions are specified by providing a |notification_type| and a
     96 // |source|. When a notification of the expected type from the expected source
     97 // is received, the condition is met.
     98 // More complex conditions can be specified by providing a |notification_type|
     99 // and a |callback|. The callback is called whenever the notification is fired.
    100 // If the callback returns |true|, the condition is met. Otherwise, the
    101 // condition is not yet met and the callback will be invoked again every time a
    102 // notification of the expected type is received until the callback returns
    103 // |true|. For convenience, two callback types are defined, one that is provided
    104 // with the notification source and details, and one that is not.
    105 //
    106 // This helper class exists to avoid the following common pattern in tests:
    107 //   PerformAction()
    108 //   WaitForCompletionNotification()
    109 // The pattern leads to flakiness as there is a window between PerformAction
    110 // returning and the observers getting registered, where a notification will be
    111 // missed.
    112 //
    113 // Rather, one can do this:
    114 //   WindowedNotificationObserver signal(...)
    115 //   PerformAction()
    116 //   signal.Wait()
    117 class WindowedNotificationObserver : public NotificationObserver {
    118  public:
    119   // Callback invoked on notifications. Should return |true| when the condition
    120   // being waited for is met. For convenience, there is a choice between two
    121   // callback types, one that is provided with the notification source and
    122   // details, and one that is not.
    123   typedef base::Callback<bool(const NotificationSource&,
    124                               const NotificationDetails&)>
    125       ConditionTestCallback;
    126   typedef base::Callback<bool(void)>
    127       ConditionTestCallbackWithoutSourceAndDetails;
    128 
    129   // Set up to wait for a simple condition. The condition is met when a
    130   // notification of the given |notification_type| from the given |source| is
    131   // received. To accept notifications from all sources, specify
    132   // NotificationService::AllSources() as |source|.
    133   WindowedNotificationObserver(int notification_type,
    134                                const NotificationSource& source);
    135 
    136   // Set up to wait for a complex condition. The condition is met when
    137   // |callback| returns |true|. The callback is invoked whenever a notification
    138   // of |notification_type| from any source is received.
    139   WindowedNotificationObserver(int notification_type,
    140                                const ConditionTestCallback& callback);
    141   WindowedNotificationObserver(
    142       int notification_type,
    143       const ConditionTestCallbackWithoutSourceAndDetails& callback);
    144 
    145   virtual ~WindowedNotificationObserver();
    146 
    147   // Adds an additional notification type to wait for. The condition will be met
    148   // if any of the registered notification types from their respective sources
    149   // is received.
    150   void AddNotificationType(int notification_type,
    151                            const NotificationSource& source);
    152 
    153   // Wait until the specified condition is met. If the condition is already met
    154   // (that is, the expected notification has already been received or the
    155   // given callback returns |true| already), Wait() returns immediately.
    156   void Wait();
    157 
    158   // Returns NotificationService::AllSources() if we haven't observed a
    159   // notification yet.
    160   const NotificationSource& source() const {
    161     return source_;
    162   }
    163 
    164   const NotificationDetails& details() const {
    165     return details_;
    166   }
    167 
    168   // NotificationObserver:
    169   virtual void Observe(int type,
    170                        const NotificationSource& source,
    171                        const NotificationDetails& details) OVERRIDE;
    172 
    173  private:
    174   bool seen_;
    175   bool running_;
    176   NotificationRegistrar registrar_;
    177 
    178   ConditionTestCallback callback_;
    179 
    180   NotificationSource source_;
    181   NotificationDetails details_;
    182   scoped_refptr<MessageLoopRunner> message_loop_runner_;
    183 
    184   DISALLOW_COPY_AND_ASSIGN(WindowedNotificationObserver);
    185 };
    186 
    187 // Unit tests can use code which runs in the utility process by having it run on
    188 // an in-process utility thread. This eliminates having two code paths in
    189 // production code to deal with unit tests, and also helps with the binary
    190 // separation on Windows since chrome.dll doesn't need to call into Blink code
    191 // for some utility code to handle the single process case.
    192 // Include this class as a member variable in your test harness if you take
    193 // advantage of this functionality to ensure that the in-process utility thread
    194 // is torn down correctly. See http://crbug.com/316919 for more information.
    195 // Note: this class should be declared after the TestBrowserThreadBundle and
    196 // ShadowingAtExitManager (if it exists) as it will need to be run before they
    197 // are torn down.
    198 class InProcessUtilityThreadHelper : public BrowserChildProcessObserver {
    199  public:
    200   InProcessUtilityThreadHelper();
    201   virtual ~InProcessUtilityThreadHelper();
    202 
    203  private:
    204   virtual void BrowserChildProcessHostConnected(
    205       const ChildProcessData& data) OVERRIDE;
    206   virtual void BrowserChildProcessHostDisconnected(
    207       const ChildProcessData& data) OVERRIDE;
    208 
    209   int child_thread_count_;
    210   scoped_refptr<MessageLoopRunner> runner_;
    211 
    212   DISALLOW_COPY_AND_ASSIGN(InProcessUtilityThreadHelper);
    213 };
    214 
    215 }  // namespace content
    216 
    217 #endif  // CONTENT_PUBLIC_TEST_TEST_UTILS_H_
    218