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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_
      6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_
      7 
      8 #include "content/renderer/media/android/stream_texture_factory.h"
      9 
     10 namespace cc {
     11 class ContextProvider;
     12 }
     13 
     14 namespace gpu {
     15 namespace gles2 {
     16 class GLES2Interface;
     17 }  // namespace gles2
     18 }  // namespace gpu
     19 
     20 namespace content {
     21 
     22 class GpuChannelHost;
     23 
     24 class StreamTextureFactoryImpl : public StreamTextureFactory {
     25  public:
     26   static scoped_refptr<StreamTextureFactoryImpl> Create(
     27       const scoped_refptr<cc::ContextProvider>& context_provider,
     28       GpuChannelHost* channel,
     29       int frame_id);
     30 
     31   // StreamTextureFactory implementation.
     32   virtual StreamTextureProxy* CreateProxy() OVERRIDE;
     33   virtual void EstablishPeer(int32 stream_id, int player_id) OVERRIDE;
     34   virtual unsigned CreateStreamTexture(unsigned texture_target,
     35                                        unsigned* texture_id,
     36                                        gpu::Mailbox* texture_mailbox) OVERRIDE;
     37   virtual void SetStreamTextureSize(int32 texture_id,
     38                                     const gfx::Size& size) OVERRIDE;
     39   virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;
     40   virtual void AddObserver(StreamTextureFactoryContextObserver* obs) OVERRIDE;
     41   virtual void RemoveObserver(
     42       StreamTextureFactoryContextObserver* obs) OVERRIDE;
     43 
     44  private:
     45   friend class base::RefCounted<StreamTextureFactoryImpl>;
     46   StreamTextureFactoryImpl(
     47       const scoped_refptr<cc::ContextProvider>& context_provider,
     48       GpuChannelHost* channel,
     49       int frame_id);
     50   virtual ~StreamTextureFactoryImpl();
     51 
     52   scoped_refptr<cc::ContextProvider> context_provider_;
     53   scoped_refptr<GpuChannelHost> channel_;
     54   int frame_id_;
     55 
     56   DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactoryImpl);
     57 };
     58 
     59 }  // namespace content
     60 
     61 #endif  // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_IMPL_H_
     62