1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // This file contains Chromium-specific GLES2 declarations. 6 7 #ifndef GPU_GLES2_GL2CHROMIUM_H_ 8 #define GPU_GLES2_GL2CHROMIUM_H_ 9 10 #include <GLES2/gl2platform.h> 11 12 #define GL_CONTEXT_LOST 0x300E 13 14 #if defined(GLES2_USE_MOJO) 15 #define GLES2_GET_FUN(name) MojoGLES2gl ## name 16 #else 17 // Because we are using both the real system GL and our own 18 // emulated GL we need to use different names to avoid conflicts. 19 #if defined(GLES2_USE_CPP_BINDINGS) 20 #define GLES2_GET_FUN(name) gles2::GetGLContext()->name 21 #else 22 #define GLES2_GET_FUN(name) GLES2 ## name 23 #endif 24 #endif 25 26 #include <GLES2/gl2chromium_autogen.h> 27 28 #endif // GPU_GLES2_GL2CHROMIUM_H_ 29 30