Home | History | Annotate | Download | only in client
      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
      6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
      7 
      8 #include "base/callback.h"
      9 #include "ui/gfx/overlay_transform.h"
     10 #include "ui/gfx/rect.h"
     11 
     12 namespace gpu {
     13 
     14 class ContextSupport {
     15  public:
     16   // Runs |callback| when a sync point is reached.
     17   virtual void SignalSyncPoint(uint32 sync_point,
     18                                const base::Closure& callback) = 0;
     19 
     20   // Runs |callback| when a query created via glCreateQueryEXT() has cleared
     21   // passed the glEndQueryEXT() point.
     22   virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0;
     23 
     24   // For onscreen contexts, indicates that the surface visibility has changed.
     25   // Clients aren't expected to draw to an invisible surface.
     26   virtual void SetSurfaceVisible(bool visible) = 0;
     27 
     28   virtual void Swap() = 0;
     29   virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0;
     30 
     31   virtual void SetSwapBuffersCompleteCallback(
     32       const base::Closure& callback) = 0;
     33 
     34   // Schedule a texture to be presented as an overlay synchronously with the
     35   // primary surface during the next buffer swap.
     36   // This method is not stateful and needs to be re-scheduled every frame.
     37   virtual void ScheduleOverlayPlane(int plane_z_order,
     38                                     gfx::OverlayTransform plane_transform,
     39                                     unsigned overlay_texture_id,
     40                                     const gfx::Rect& display_bounds,
     41                                     const gfx::RectF& uv_rect) = 0;
     42 
     43  protected:
     44   ContextSupport() {}
     45   virtual ~ContextSupport() {}
     46 };
     47 
     48 }
     49 
     50 #endif  // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
     51