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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // This StreamSocket implementation is to be used with servers that
      6 // accept connections on port 443 but don't really use SSL.  For
      7 // example, the Google Talk servers do this to bypass proxies.  (The
      8 // connection is upgraded to TLS as part of the XMPP negotiation, so
      9 // security is preserved.)  A "fake" SSL handshake is done immediately
     10 // after connection to fool proxies into thinking that this is a real
     11 // SSL connection.
     12 //
     13 // NOTE: This StreamSocket implementation does *not* do a real SSL
     14 // handshake nor does it do any encryption!
     15 
     16 #ifndef JINGLE_GLUE_FAKE_SSL_CLIENT_SOCKET_H_
     17 #define JINGLE_GLUE_FAKE_SSL_CLIENT_SOCKET_H_
     18 
     19 #include <cstddef>
     20 
     21 #include "base/basictypes.h"
     22 #include "base/compiler_specific.h"
     23 #include "base/memory/ref_counted.h"
     24 #include "base/memory/scoped_ptr.h"
     25 #include "base/strings/string_piece.h"
     26 #include "net/base/completion_callback.h"
     27 #include "net/base/net_errors.h"
     28 #include "net/socket/stream_socket.h"
     29 
     30 namespace net {
     31 class DrainableIOBuffer;
     32 class SSLInfo;
     33 }  // namespace net
     34 
     35 namespace jingle_glue {
     36 
     37 class FakeSSLClientSocket : public net::StreamSocket {
     38  public:
     39   explicit FakeSSLClientSocket(scoped_ptr<net::StreamSocket> transport_socket);
     40 
     41   virtual ~FakeSSLClientSocket();
     42 
     43   // Exposed for testing.
     44   static base::StringPiece GetSslClientHello();
     45   static base::StringPiece GetSslServerHello();
     46 
     47   // net::StreamSocket implementation.
     48   virtual int Read(net::IOBuffer* buf, int buf_len,
     49                    const net::CompletionCallback& callback) OVERRIDE;
     50   virtual int Write(net::IOBuffer* buf, int buf_len,
     51                     const net::CompletionCallback& callback) OVERRIDE;
     52   virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
     53   virtual int SetSendBufferSize(int32 size) OVERRIDE;
     54   virtual int Connect(const net::CompletionCallback& callback) OVERRIDE;
     55   virtual void Disconnect() OVERRIDE;
     56   virtual bool IsConnected() const OVERRIDE;
     57   virtual bool IsConnectedAndIdle() const OVERRIDE;
     58   virtual int GetPeerAddress(net::IPEndPoint* address) const OVERRIDE;
     59   virtual int GetLocalAddress(net::IPEndPoint* address) const OVERRIDE;
     60   virtual const net::BoundNetLog& NetLog() const OVERRIDE;
     61   virtual void SetSubresourceSpeculation() OVERRIDE;
     62   virtual void SetOmniboxSpeculation() OVERRIDE;
     63   virtual bool WasEverUsed() const OVERRIDE;
     64   virtual bool UsingTCPFastOpen() const OVERRIDE;
     65   virtual bool WasNpnNegotiated() const OVERRIDE;
     66   virtual net::NextProto GetNegotiatedProtocol() const OVERRIDE;
     67   virtual bool GetSSLInfo(net::SSLInfo* ssl_info) OVERRIDE;
     68 
     69  private:
     70   enum HandshakeState {
     71     STATE_NONE,
     72     STATE_CONNECT,
     73     STATE_SEND_CLIENT_HELLO,
     74     STATE_VERIFY_SERVER_HELLO,
     75   };
     76 
     77   int DoHandshakeLoop();
     78   void RunUserConnectCallback(int status);
     79   void DoHandshakeLoopWithUserConnectCallback();
     80 
     81   int DoConnect();
     82   void OnConnectDone(int status);
     83   void ProcessConnectDone();
     84 
     85   int DoSendClientHello();
     86   void OnSendClientHelloDone(int status);
     87   void ProcessSendClientHelloDone(size_t written);
     88 
     89   int DoVerifyServerHello();
     90   void OnVerifyServerHelloDone(int status);
     91   net::Error ProcessVerifyServerHelloDone(size_t read);
     92 
     93   scoped_ptr<net::StreamSocket> transport_socket_;
     94 
     95   // During the handshake process, holds a value from HandshakeState.
     96   // STATE_NONE otherwise.
     97   HandshakeState next_handshake_state_;
     98 
     99   // True iff we're connected and we've finished the handshake.
    100   bool handshake_completed_;
    101 
    102   // The callback passed to Connect().
    103   net::CompletionCallback user_connect_callback_;
    104 
    105   scoped_refptr<net::DrainableIOBuffer> write_buf_;
    106   scoped_refptr<net::DrainableIOBuffer> read_buf_;
    107 };
    108 
    109 }  // namespace jingle_glue
    110 
    111 #endif  // JINGLE_GLUE_FAKE_SSL_CLIENT_SOCKET_H_
    112