1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "media/cast/framer/cast_message_builder.h" 6 7 #include "media/cast/cast_defines.h" 8 9 namespace media { 10 namespace cast { 11 12 CastMessageBuilder::CastMessageBuilder( 13 base::TickClock* clock, 14 RtpPayloadFeedback* incoming_payload_feedback, 15 FrameIdMap* frame_id_map, 16 uint32 media_ssrc, 17 bool decoder_faster_than_max_frame_rate, 18 int max_unacked_frames) 19 : clock_(clock), 20 cast_feedback_(incoming_payload_feedback), 21 frame_id_map_(frame_id_map), 22 media_ssrc_(media_ssrc), 23 decoder_faster_than_max_frame_rate_(decoder_faster_than_max_frame_rate), 24 max_unacked_frames_(max_unacked_frames), 25 cast_msg_(media_ssrc), 26 slowing_down_ack_(false), 27 acked_last_frame_(true), 28 last_acked_frame_id_(kStartFrameId) { 29 cast_msg_.ack_frame_id_ = kStartFrameId; 30 } 31 32 CastMessageBuilder::~CastMessageBuilder() {} 33 34 void CastMessageBuilder::CompleteFrameReceived(uint32 frame_id) { 35 DCHECK_GE(static_cast<int32>(frame_id - last_acked_frame_id_), 0); 36 VLOG(2) << "CompleteFrameReceived: " << frame_id; 37 if (last_update_time_.is_null()) { 38 // Our first update. 39 last_update_time_ = clock_->NowTicks(); 40 } 41 42 if (!UpdateAckMessage(frame_id)) { 43 return; 44 } 45 BuildPacketList(); 46 47 // Send cast message. 48 VLOG(2) << "Send cast message Ack:" << static_cast<int>(frame_id); 49 cast_feedback_->CastFeedback(cast_msg_); 50 } 51 52 bool CastMessageBuilder::UpdateAckMessage(uint32 frame_id) { 53 if (!decoder_faster_than_max_frame_rate_) { 54 int complete_frame_count = frame_id_map_->NumberOfCompleteFrames(); 55 if (complete_frame_count > max_unacked_frames_) { 56 // We have too many frames pending in our framer; slow down ACK. 57 if (!slowing_down_ack_) { 58 slowing_down_ack_ = true; 59 ack_queue_.push_back(last_acked_frame_id_); 60 } 61 } else if (complete_frame_count <= 1) { 62 // We are down to one or less frames in our framer; ACK normally. 63 slowing_down_ack_ = false; 64 ack_queue_.clear(); 65 } 66 } 67 68 if (slowing_down_ack_) { 69 // We are slowing down acknowledgment by acknowledging every other frame. 70 // Note: frame skipping and slowdown ACK is not supported at the same 71 // time; and it's not needed since we can skip frames to catch up. 72 if (!ack_queue_.empty() && ack_queue_.back() == frame_id) { 73 return false; 74 } 75 ack_queue_.push_back(frame_id); 76 if (!acked_last_frame_) { 77 ack_queue_.pop_front(); 78 } 79 frame_id = ack_queue_.front(); 80 } 81 82 acked_last_frame_ = false; 83 // Is it a new frame? 84 if (last_acked_frame_id_ == frame_id) { 85 return false; 86 } 87 acked_last_frame_ = true; 88 last_acked_frame_id_ = frame_id; 89 cast_msg_.ack_frame_id_ = last_acked_frame_id_; 90 cast_msg_.missing_frames_and_packets_.clear(); 91 last_update_time_ = clock_->NowTicks(); 92 return true; 93 } 94 95 bool CastMessageBuilder::TimeToSendNextCastMessage( 96 base::TimeTicks* time_to_send) { 97 // We haven't received any packets. 98 if (last_update_time_.is_null() && frame_id_map_->Empty()) 99 return false; 100 101 *time_to_send = last_update_time_ + base::TimeDelta::FromMilliseconds( 102 kCastMessageUpdateIntervalMs); 103 return true; 104 } 105 106 void CastMessageBuilder::UpdateCastMessage() { 107 RtcpCastMessage message(media_ssrc_); 108 if (!UpdateCastMessageInternal(&message)) 109 return; 110 111 // Send cast message. 112 cast_feedback_->CastFeedback(message); 113 } 114 115 void CastMessageBuilder::Reset() { 116 cast_msg_.ack_frame_id_ = kStartFrameId; 117 cast_msg_.missing_frames_and_packets_.clear(); 118 time_last_nacked_map_.clear(); 119 } 120 121 bool CastMessageBuilder::UpdateCastMessageInternal(RtcpCastMessage* message) { 122 if (last_update_time_.is_null()) { 123 if (!frame_id_map_->Empty()) { 124 // We have received packets. 125 last_update_time_ = clock_->NowTicks(); 126 } 127 return false; 128 } 129 // Is it time to update the cast message? 130 base::TimeTicks now = clock_->NowTicks(); 131 if (now - last_update_time_ < 132 base::TimeDelta::FromMilliseconds(kCastMessageUpdateIntervalMs)) { 133 return false; 134 } 135 last_update_time_ = now; 136 137 // Needed to cover when a frame is skipped. 138 UpdateAckMessage(last_acked_frame_id_); 139 BuildPacketList(); 140 message->Copy(cast_msg_); 141 return true; 142 } 143 144 void CastMessageBuilder::BuildPacketList() { 145 base::TimeTicks now = clock_->NowTicks(); 146 147 // Clear message NACK list. 148 cast_msg_.missing_frames_and_packets_.clear(); 149 150 // Are we missing packets? 151 if (frame_id_map_->Empty()) 152 return; 153 154 uint32 newest_frame_id = frame_id_map_->NewestFrameId(); 155 uint32 next_expected_frame_id = cast_msg_.ack_frame_id_ + 1; 156 157 // Iterate over all frames. 158 for (; !IsNewerFrameId(next_expected_frame_id, newest_frame_id); 159 ++next_expected_frame_id) { 160 TimeLastNackMap::iterator it = 161 time_last_nacked_map_.find(next_expected_frame_id); 162 if (it != time_last_nacked_map_.end()) { 163 // We have sent a NACK in this frame before, make sure enough time have 164 // passed. 165 if (now - it->second < 166 base::TimeDelta::FromMilliseconds(kNackRepeatIntervalMs)) { 167 continue; 168 } 169 } 170 171 PacketIdSet missing; 172 if (frame_id_map_->FrameExists(next_expected_frame_id)) { 173 bool last_frame = (newest_frame_id == next_expected_frame_id); 174 frame_id_map_->GetMissingPackets( 175 next_expected_frame_id, last_frame, &missing); 176 if (!missing.empty()) { 177 time_last_nacked_map_[next_expected_frame_id] = now; 178 cast_msg_.missing_frames_and_packets_.insert( 179 std::make_pair(next_expected_frame_id, missing)); 180 } 181 } else { 182 time_last_nacked_map_[next_expected_frame_id] = now; 183 missing.insert(kRtcpCastAllPacketsLost); 184 cast_msg_.missing_frames_and_packets_[next_expected_frame_id] = missing; 185 } 186 } 187 } 188 189 } // namespace cast 190 } // namespace media 191