1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef MEDIA_FILTERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 6 #define MEDIA_FILTERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 7 8 #include <vector> 9 10 #include "base/memory/ref_counted.h" 11 #include "base/memory/scoped_ptr.h" 12 #include "gpu/command_buffer/common/mailbox.h" 13 #include "media/base/media_export.h" 14 15 class SkBitmap; 16 17 namespace base { 18 class SingleThreadTaskRunner; 19 class SharedMemory; 20 } 21 22 namespace gfx { 23 class Rect; 24 class Size; 25 } 26 27 namespace media { 28 29 class VideoDecodeAccelerator; 30 class VideoEncodeAccelerator; 31 32 // Helper interface for specifying factories needed to instantiate a hardware 33 // video accelerator. 34 // Threading model: 35 // * The GpuVideoAcceleratorFactories may be constructed on any thread. 36 // * The GpuVideoAcceleratorFactories has an associated message loop, which may 37 // be retrieved as |GetMessageLoop()|. 38 // * All calls to the Factories after construction must be made on its message 39 // loop. 40 class MEDIA_EXPORT GpuVideoAcceleratorFactories 41 : public base::RefCountedThreadSafe<GpuVideoAcceleratorFactories> { 42 public: 43 // Caller owns returned pointer, but should call Destroy() on it (instead of 44 // directly deleting) for proper destruction, as per the 45 // VideoDecodeAccelerator interface. 46 virtual scoped_ptr<VideoDecodeAccelerator> CreateVideoDecodeAccelerator() = 0; 47 48 // Caller owns returned pointer, but should call Destroy() on it (instead of 49 // directly deleting) for proper destruction, as per the 50 // VideoEncodeAccelerator interface. 51 virtual scoped_ptr<VideoEncodeAccelerator> CreateVideoEncodeAccelerator() = 0; 52 53 // Allocate & delete native textures. 54 virtual bool CreateTextures(int32 count, 55 const gfx::Size& size, 56 std::vector<uint32>* texture_ids, 57 std::vector<gpu::Mailbox>* texture_mailboxes, 58 uint32 texture_target) = 0; 59 virtual void DeleteTexture(uint32 texture_id) = 0; 60 61 virtual void WaitSyncPoint(uint32 sync_point) = 0; 62 63 // Read pixels within |visible_rect| boundaries from a native texture and 64 // store into |pixels| as RGBA. 65 virtual void ReadPixels(uint32 texture_id, 66 const gfx::Rect& visible_rect, 67 const SkBitmap& pixels) = 0; 68 69 // Allocate & return a shared memory segment. Caller is responsible for 70 // Close()ing the returned pointer. 71 virtual base::SharedMemory* CreateSharedMemory(size_t size) = 0; 72 73 // Returns the task runner the video accelerator runs on. 74 virtual scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() = 0; 75 76 protected: 77 friend class base::RefCountedThreadSafe<GpuVideoAcceleratorFactories>; 78 virtual ~GpuVideoAcceleratorFactories(); 79 }; 80 81 } // namespace media 82 83 #endif // MEDIA_FILTERS_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 84