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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // VideoCaptureDevice is the abstract base class for realizing video capture
      6 // device support in Chromium. It provides the interface for OS dependent
      7 // implementations.
      8 // The class is created and functions are invoked on a thread owned by
      9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS
     10 // specific implementation.
     11 
     12 #ifndef MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_
     13 #define MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_
     14 
     15 #include <list>
     16 #include <string>
     17 
     18 #include "base/logging.h"
     19 #include "base/memory/ref_counted.h"
     20 #include "base/memory/scoped_ptr.h"
     21 #include "base/single_thread_task_runner.h"
     22 #include "base/time/time.h"
     23 #include "media/base/media_export.h"
     24 #include "media/base/video_frame.h"
     25 #include "media/video/capture/video_capture_types.h"
     26 
     27 namespace media {
     28 
     29 class MEDIA_EXPORT VideoCaptureDevice {
     30  public:
     31   // Represents a capture device name and ID.
     32   // You should not create an instance of this class directly by e.g. setting
     33   // various properties directly.  Instead use
     34   // VideoCaptureDevice::GetDeviceNames to do this for you and if you need to
     35   // cache your own copy of a name, you can do so via the copy constructor.
     36   // The reason for this is that a device name might contain platform specific
     37   // settings that are relevant only to the platform specific implementation of
     38   // VideoCaptureDevice::Create.
     39   class MEDIA_EXPORT Name {
     40    public:
     41     Name() {}
     42     Name(const std::string& name, const std::string& id)
     43         : device_name_(name), unique_id_(id) {}
     44 
     45 #if defined(OS_WIN)
     46     // Windows targets Capture Api type: it can only be set on construction.
     47     enum CaptureApiType {
     48       MEDIA_FOUNDATION,
     49       DIRECT_SHOW,
     50       API_TYPE_UNKNOWN
     51     };
     52 #endif
     53 #if defined(OS_MACOSX)
     54     // Mac targets Capture Api type: it can only be set on construction.
     55     enum CaptureApiType {
     56       AVFOUNDATION,
     57       QTKIT,
     58       API_TYPE_UNKNOWN
     59     };
     60 #endif
     61 #if defined(OS_WIN) || defined(OS_MACOSX)
     62     Name(const std::string& name,
     63          const std::string& id,
     64          const CaptureApiType api_type)
     65         : device_name_(name), unique_id_(id), capture_api_class_(api_type) {}
     66 #endif
     67     ~Name() {}
     68 
     69     // Friendly name of a device
     70     const std::string& name() const { return device_name_; }
     71 
     72     // Unique name of a device. Even if there are multiple devices with the same
     73     // friendly name connected to the computer this will be unique.
     74     const std::string& id() const { return unique_id_; }
     75 
     76     // The unique hardware model identifier of the capture device. Returns
     77     // "[vid]:[pid]" when a USB device is detected, otherwise "".
     78     // The implementation of this method is platform-dependent.
     79     const std::string GetModel() const;
     80 
     81     // Friendly name of a device, plus the model identifier in parentheses.
     82     const std::string GetNameAndModel() const;
     83 
     84     // These operators are needed due to storing the name in an STL container.
     85     // In the shared build, all methods from the STL container will be exported
     86     // so even though they're not used, they're still depended upon.
     87     bool operator==(const Name& other) const {
     88       return other.id() == unique_id_;
     89     }
     90     bool operator<(const Name& other) const {
     91       return unique_id_ < other.id();
     92     }
     93 
     94 #if defined(OS_WIN) || defined(OS_MACOSX)
     95     CaptureApiType capture_api_type() const {
     96       return capture_api_class_.capture_api_type();
     97     }
     98 #endif  // if defined(OS_WIN)
     99 
    100    private:
    101     std::string device_name_;
    102     std::string unique_id_;
    103 #if defined(OS_WIN) || defined(OS_MACOSX)
    104     // This class wraps the CaptureApiType to give it a by default value if not
    105     // initialized.
    106     class CaptureApiClass {
    107      public:
    108       CaptureApiClass(): capture_api_type_(API_TYPE_UNKNOWN) {}
    109       CaptureApiClass(const CaptureApiType api_type)
    110           : capture_api_type_(api_type) {}
    111       CaptureApiType capture_api_type() const {
    112         DCHECK_NE(capture_api_type_, API_TYPE_UNKNOWN);
    113         return capture_api_type_;
    114       }
    115      private:
    116       CaptureApiType capture_api_type_;
    117     };
    118 
    119     CaptureApiClass capture_api_class_;
    120 #endif
    121     // Allow generated copy constructor and assignment.
    122   };
    123 
    124   // Manages a list of Name entries.
    125   typedef std::list<Name> Names;
    126 
    127   class MEDIA_EXPORT Client {
    128    public:
    129     // Memory buffer returned by Client::ReserveOutputBuffer().
    130     class Buffer : public base::RefCountedThreadSafe<Buffer> {
    131      public:
    132       int id() const { return id_; }
    133       void* data() const { return data_; }
    134       size_t size() const { return size_; }
    135 
    136      protected:
    137       friend class base::RefCountedThreadSafe<Buffer>;
    138 
    139       Buffer(int id, void* data, size_t size)
    140           : id_(id), data_(data), size_(size) {}
    141       virtual ~Buffer() {}
    142 
    143       const int id_;
    144       void* const data_;
    145       const size_t size_;
    146     };
    147 
    148     virtual ~Client() {}
    149 
    150     // Reserve an output buffer into which contents can be captured directly.
    151     // The returned Buffer will always be allocated with a memory size suitable
    152     // for holding a packed video frame with pixels of |format| format, of
    153     // |dimensions| frame dimensions. It is permissible for |dimensions| to be
    154     // zero; in which case the returned Buffer does not guarantee memory
    155     // backing, but functions as a reservation for external input for the
    156     // purposes of buffer throttling.
    157     //
    158     // The output buffer stays reserved for use until the Buffer object is
    159     // destroyed.
    160     virtual scoped_refptr<Buffer> ReserveOutputBuffer(
    161         media::VideoFrame::Format format,
    162         const gfx::Size& dimensions) = 0;
    163 
    164     // Captured a new video frame, data for which is pointed to by |data|.
    165     //
    166     // The format of the frame is described by |frame_format|, and is assumed to
    167     // be tightly packed. This method will try to reserve an output buffer and
    168     // copy from |data| into the output buffer. If no output buffer is
    169     // available, the frame will be silently dropped.
    170     virtual void OnIncomingCapturedData(const uint8* data,
    171                                         int length,
    172                                         const VideoCaptureFormat& frame_format,
    173                                         int rotation,  // Clockwise.
    174                                         base::TimeTicks timestamp) = 0;
    175 
    176     // Captured a new video frame, held in |frame|.
    177     //
    178     // As the frame is backed by a reservation returned by
    179     // ReserveOutputBuffer(), delivery is guaranteed and will require no
    180     // additional copies in the browser process.
    181     virtual void OnIncomingCapturedVideoFrame(
    182         const scoped_refptr<Buffer>& buffer,
    183         const VideoCaptureFormat& buffer_format,
    184         const scoped_refptr<media::VideoFrame>& frame,
    185         base::TimeTicks timestamp) = 0;
    186 
    187     // An error has occurred that cannot be handled and VideoCaptureDevice must
    188     // be StopAndDeAllocate()-ed. |reason| is a text description of the error.
    189     virtual void OnError(const std::string& reason) = 0;
    190 
    191     // VideoCaptureDevice requests the |message| to be logged.
    192     virtual void OnLog(const std::string& message) {}
    193   };
    194 
    195   // Creates a VideoCaptureDevice object.
    196   // Return NULL if the hardware is not available.
    197   static VideoCaptureDevice* Create(
    198       scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
    199       const Name& device_name);
    200   virtual ~VideoCaptureDevice();
    201 
    202   // Gets the names of all video capture devices connected to this computer.
    203   static void GetDeviceNames(Names* device_names);
    204 
    205   // Gets the supported formats of a particular device attached to the system.
    206   // This method should be called before allocating or starting a device. In
    207   // case format enumeration is not supported, or there was a problem, the
    208   // formats array will be empty.
    209   static void GetDeviceSupportedFormats(const Name& device,
    210                                         VideoCaptureFormats* supported_formats);
    211 
    212   // Prepares the camera for use. After this function has been called no other
    213   // applications can use the camera. StopAndDeAllocate() must be called before
    214   // the object is deleted.
    215   virtual void AllocateAndStart(const VideoCaptureParams& params,
    216                                 scoped_ptr<Client> client) = 0;
    217 
    218   // Deallocates the camera, possibly asynchronously.
    219   //
    220   // This call requires the device to do the following things, eventually: put
    221   // camera hardware into a state where other applications could use it, free
    222   // the memory associated with capture, and delete the |client| pointer passed
    223   // into AllocateAndStart.
    224   //
    225   // If deallocation is done asynchronously, then the device implementation must
    226   // ensure that a subsequent AllocateAndStart() operation targeting the same ID
    227   // would be sequenced through the same task runner, so that deallocation
    228   // happens first.
    229   virtual void StopAndDeAllocate() = 0;
    230 
    231   // Gets the power line frequency from the current system time zone if this is
    232   // defined, otherwise returns 0.
    233   int GetPowerLineFrequencyForLocation() const;
    234 
    235  protected:
    236   static const int kPowerLine50Hz = 50;
    237   static const int kPowerLine60Hz = 60;
    238 };
    239 
    240 }  // namespace media
    241 
    242 #endif  // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_
    243