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      1 .. _devcycle-native-client-modules:
      2 
      3 #####################
      4 Native Client Modules
      5 #####################
      6 
      7 This document describes the classes and functions that you need to implement in
      8 a Native Client module in order for Chrome to load, initialize, and run it.  The
      9 requirements are the same regardless of whether or not the module uses PNaCl,
     10 but depend on whether the module is written in C or C++.
     11 
     12 .. contents::
     13   :local:
     14   :backlinks: none
     15   :depth: 2
     16 
     17 Introduction
     18 ============
     19 
     20 Native Client modules do not have a ``main()`` function. When a module loads,
     21 the Native Client runtime calls the code in the module to create an instance and
     22 initialize the interfaces for the APIs the module uses. This initialization
     23 sequence depends on whether the module is written in C or C++ and requires that
     24 you implement specific functions in each case.
     25 
     26 
     27 Writing modules in C
     28 ====================
     29 
     30 The C API uses a prefix convention to show whether an interface is implemented
     31 in the browser or in a module. Interfaces starting with ``PPB_`` (which can be
     32 read as "Pepper *browser*") are implemented in the browser and they are called
     33 from your module. Interfaces starting with ``PPP_`` ("Pepper *plugin*") are
     34 implemented in the module; they are called from the browser and will execute on
     35 the main thread of the module instance.
     36 
     37 When you implement a Native Client module in C you must include these components:
     38 
     39 * The functions ``PPP_InitializeModule`` and ``PPP_GetInterface``
     40 * Code that implements the interface ``PPP_Instance`` and any other C interfaces
     41   that your module uses
     42 
     43 For each PPP interface, you must implement all of its functions, create the
     44 struct through which the browser calls the interface, and insure that the
     45 function ``PPP_GetInterface`` returns the appropriate struct for the interface.
     46 
     47 For each PPB interface, you must declare a pointer to the interface and
     48 initialize the pointer with a call to ``get_browser`` inside
     49 ``PPP_InitializeModule``.
     50 
     51 These steps are illustrated in the code excerpt below, which shows the
     52 implementation and initialization of the required ``PPP_Instance``
     53 interface. The code excerpt also shows the initialization of three additional
     54 interfaces which are not required: ``PPB_Instance`` (through which the Native
     55 Client module calls back to the browser) and ``PPB_InputEvent`` and
     56 ``PPP_InputEvent``.
     57 
     58 .. naclcode::
     59 
     60   #include <stdlib.h>
     61   #include <string.h>
     62   #include "ppapi/c/pp_errors.h"
     63   #include "ppapi/c/ppp.h"
     64   // Include the interface headers.
     65   // PPB APIs describe calls from the module to the browser.
     66   // PPP APIs describe calls from the browser to the functions defined in your module.
     67   #include "ppapi/c/ppb_instance.h"
     68   #include "ppapi/c/ppp_instance.h"
     69   #include "ppapi/c/ppb_input_event.h"
     70   #include "ppapi/c/ppp_input_event.h"
     71 
     72   // Create pointers for each PPB interface that your module uses.
     73   static PPB_Instance* ppb_instance_interface = NULL;
     74   static PPB_InputEvent* ppb_input_event_interface = NULL;
     75 
     76   // Define all the functions for each PPP interface that your module uses.
     77   // Here is a stub for the first function in PPP_Instance.
     78   static PP_Bool Instance_DidCreate(PP_Instance instance,
     79                                     uint32_t argc,
     80                                     const char* argn[],
     81                                     const char* argv[]) {
     82           return PP_TRUE;
     83   }
     84   // ... more API functions ...
     85 
     86   // Define PPP_GetInterface.
     87   // This function should return a non-NULL value for every interface you are using.
     88   // The string for the name of the interface is defined in the interface's header file.  
     89   // The browser calls this function to get pointers to the interfaces that your module implements.
     90   PP_EXPORT const void* PPP_GetInterface(const char* interface_name) {
     91           // Create structs for each PPP interface.
     92           // Assign the interface functions to the data fields.
     93            if (strcmp(interface_name, PPP_INSTANCE_INTERFACE) == 0) {
     94                   static PPP_Instance instance_interface = {
     95                           &Instance_DidCreate,
     96                           // The definitions of these functions are not shown
     97                           &Instance_DidDestroy,
     98                           &Instance_DidChangeView,
     99                           &Instance_DidChangeFocus,
    100                           &Instance_HandleDocumentLoad
    101                   };
    102                   return &instance_interface;
    103            }
    104 
    105            if (strcmp(interface_name, PPP_INPUT_EVENT_INTERFACE) == 0) {
    106                   static PPP_InputEvent input_interface = {
    107                           // The definition of this function is not shown.
    108                           &Instance_HandleInput,
    109                   };
    110                   return &input_interface;
    111            }
    112            // Return NULL for interfaces that you do not implement.
    113            return NULL;
    114   }
    115 
    116   // Define PPP_InitializeModule, the entry point of your module.
    117   // Retrieve the API for the browser-side (PPB) interfaces you will use.
    118   PP_EXPORT int32_t PPP_InitializeModule(PP_Module a_module_id, PPB_GetInterface get_browser) {
    119           ppb_instance_interface = (PPB_Instance*)(get_browser(PPB_INSTANCE_INTERFACE));
    120           ppb_input_event_interface = (PPB_InputEvent*)(get_browser(PPB_INPUT_EVENT_INTERFACE));
    121           return PP_OK;
    122   }
    123 
    124 
    125 Writing modules in C++
    126 ======================
    127 
    128 When you implement a Native Client module in C++ you must include these components:
    129 
    130 * The factory function called ``CreateModule()``
    131 * Code that defines your own Module class (derived from the ``pp::Module``
    132   class)
    133 * Code that defines your own Instance class (derived from the ``pp:Instance``
    134   class)
    135 
    136 In the "Hello tutorial" example (in the ``getting_started/part1`` directory of
    137 the NaCl SDK), these three components are specified in the file
    138 ``hello_tutorial.cc``. Here is the factory function:
    139 
    140 .. naclcode::
    141 
    142   namespace pp {
    143   Module* CreateModule() {
    144     return new HelloTutorialModule();
    145   }
    146   }
    147 
    148 The ``CreateModule()`` factory function is the main binding point between a
    149 module and the browser, and serves as the entry point into the module. The
    150 browser calls ``CreateModule()`` when a module is first loaded; this function
    151 returns a Module object derived from the ``pp::Module`` class. The browser keeps
    152 a singleton of the Module object.
    153 
    154 Below is the Module class from the "Hello tutorial" example:
    155 
    156 .. naclcode::
    157 
    158   class HelloTutorialModule : public pp::Module {
    159    public:
    160     HelloTutorialModule() : pp::Module() {}
    161     virtual ~HelloTutorialModule() {}
    162 
    163     virtual pp::Instance* CreateInstance(PP_Instance instance) {
    164       return new HelloTutorialInstance(instance);
    165     }
    166   };
    167 
    168 The Module class must include a ``CreateInstance()`` method. The browser calls
    169 the ``CreateInstance()`` method every time it encounters an ``<embed>`` element
    170 on a web page that references the same module. The ``CreateInstance()`` function
    171 creates and returns an Instance object derived from the ``pp::Instance`` class.
    172 
    173 Below is the Instance class from the "Hello tutorial" example:
    174 
    175 .. naclcode::
    176 
    177   class HelloTutorialInstance : public pp::Instance {
    178    public:
    179     explicit HelloTutorialInstance(PP_Instance instance) : pp::Instance(instance) {}
    180     virtual ~HelloTutorialInstance() {}
    181 
    182     virtual void HandleMessage(const pp::Var& var_message) {}
    183   };
    184 
    185 
    186 As in the example above, the Instance class for your module will likely include
    187 an implementation of the ``HandleMessage()`` function. The browser calls an
    188 instance's ``HandleMessage()`` function every time the JavaScript code in an
    189 application calls ``postMessage()`` to send a message to the instance. See the
    190 :doc:`Native Client messaging system<message-system>` for more information about
    191 how to send messages between JavaScript code and Native Client modules.
    192 
    193 While the ``CreateModule()`` factory function, the ``Module`` class, and the
    194 ``Instance`` class are required for a Native Client application, the code
    195 samples shown above don't actually do anything. Subsequent documents in the
    196 Developer's Guide build on these code samples and add more interesting
    197 functionality.
    198