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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_H_
      6 #define NET_SOCKET_TCP_CLIENT_SOCKET_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/compiler_specific.h"
     10 #include "base/memory/scoped_ptr.h"
     11 #include "net/base/address_list.h"
     12 #include "net/base/completion_callback.h"
     13 #include "net/base/net_export.h"
     14 #include "net/base/net_log.h"
     15 #include "net/socket/stream_socket.h"
     16 #include "net/socket/tcp_socket.h"
     17 
     18 namespace net {
     19 
     20 // A client socket that uses TCP as the transport layer.
     21 class NET_EXPORT TCPClientSocket : public StreamSocket {
     22  public:
     23   // The IP address(es) and port number to connect to.  The TCP socket will try
     24   // each IP address in the list until it succeeds in establishing a
     25   // connection.
     26   TCPClientSocket(const AddressList& addresses,
     27                   net::NetLog* net_log,
     28                   const net::NetLog::Source& source);
     29 
     30   // Adopts the given, connected socket and then acts as if Connect() had been
     31   // called. This function is used by TCPServerSocket and for testing.
     32   TCPClientSocket(scoped_ptr<TCPSocket> connected_socket,
     33                   const IPEndPoint& peer_address);
     34 
     35   virtual ~TCPClientSocket();
     36 
     37   // Binds the socket to a local IP address and port.
     38   int Bind(const IPEndPoint& address);
     39 
     40   // StreamSocket implementation.
     41   virtual int Connect(const CompletionCallback& callback) OVERRIDE;
     42   virtual void Disconnect() OVERRIDE;
     43   virtual bool IsConnected() const OVERRIDE;
     44   virtual bool IsConnectedAndIdle() const OVERRIDE;
     45   virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
     46   virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
     47   virtual const BoundNetLog& NetLog() const OVERRIDE;
     48   virtual void SetSubresourceSpeculation() OVERRIDE;
     49   virtual void SetOmniboxSpeculation() OVERRIDE;
     50   virtual bool WasEverUsed() const OVERRIDE;
     51   virtual bool UsingTCPFastOpen() const OVERRIDE;
     52   virtual bool WasNpnNegotiated() const OVERRIDE;
     53   virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
     54   virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
     55 
     56   // Socket implementation.
     57   // Multiple outstanding requests are not supported.
     58   // Full duplex mode (reading and writing at the same time) is supported.
     59   virtual int Read(IOBuffer* buf, int buf_len,
     60                    const CompletionCallback& callback) OVERRIDE;
     61   virtual int Write(IOBuffer* buf, int buf_len,
     62                     const CompletionCallback& callback) OVERRIDE;
     63   virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
     64   virtual int SetSendBufferSize(int32 size) OVERRIDE;
     65 
     66   virtual bool SetKeepAlive(bool enable, int delay);
     67   virtual bool SetNoDelay(bool no_delay);
     68 
     69  private:
     70   // State machine for connecting the socket.
     71   enum ConnectState {
     72     CONNECT_STATE_CONNECT,
     73     CONNECT_STATE_CONNECT_COMPLETE,
     74     CONNECT_STATE_NONE,
     75   };
     76 
     77   // State machine used by Connect().
     78   int DoConnectLoop(int result);
     79   int DoConnect();
     80   int DoConnectComplete(int result);
     81 
     82   // Helper used by Disconnect(), which disconnects minus resetting
     83   // current_address_index_ and bind_address_.
     84   void DoDisconnect();
     85 
     86   void DidCompleteConnect(int result);
     87   void DidCompleteReadWrite(const CompletionCallback& callback, int result);
     88 
     89   int OpenSocket(AddressFamily family);
     90 
     91   scoped_ptr<TCPSocket> socket_;
     92 
     93   // Local IP address and port we are bound to. Set to NULL if Bind()
     94   // wasn't called (in that case OS chooses address/port).
     95   scoped_ptr<IPEndPoint> bind_address_;
     96 
     97   // The list of addresses we should try in order to establish a connection.
     98   AddressList addresses_;
     99 
    100   // Where we are in above list. Set to -1 if uninitialized.
    101   int current_address_index_;
    102 
    103   // External callback; called when connect is complete.
    104   CompletionCallback connect_callback_;
    105 
    106   // The next state for the Connect() state machine.
    107   ConnectState next_connect_state_;
    108 
    109   // This socket was previously disconnected and has not been re-connected.
    110   bool previously_disconnected_;
    111 
    112   // Record of connectivity and transmissions, for use in speculative connection
    113   // histograms.
    114   UseHistory use_history_;
    115 
    116   DISALLOW_COPY_AND_ASSIGN(TCPClientSocket);
    117 };
    118 
    119 }  // namespace net
    120 
    121 #endif  // NET_SOCKET_TCP_CLIENT_SOCKET_H_
    122