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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_
      6 #define NET_SOCKET_TCP_SOCKET_WIN_H_
      7 
      8 #include <winsock2.h>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/compiler_specific.h"
     12 #include "base/memory/ref_counted.h"
     13 #include "base/memory/scoped_ptr.h"
     14 #include "base/threading/non_thread_safe.h"
     15 #include "base/win/object_watcher.h"
     16 #include "net/base/address_family.h"
     17 #include "net/base/completion_callback.h"
     18 #include "net/base/net_export.h"
     19 #include "net/base/net_log.h"
     20 
     21 namespace net {
     22 
     23 class AddressList;
     24 class IOBuffer;
     25 class IPEndPoint;
     26 
     27 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
     28                                 public base::win::ObjectWatcher::Delegate  {
     29  public:
     30   TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
     31   virtual ~TCPSocketWin();
     32 
     33   int Open(AddressFamily family);
     34 
     35   // Both AdoptConnectedSocket and AdoptListenSocket take ownership of an
     36   // existing socket. AdoptConnectedSocket takes an already connected
     37   // socket. AdoptListenSocket takes a socket that is intended to accept
     38   // connection. In some sense, AdoptListenSocket is more similar to Open.
     39   int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
     40   int AdoptListenSocket(SOCKET socket);
     41 
     42   int Bind(const IPEndPoint& address);
     43 
     44   int Listen(int backlog);
     45   int Accept(scoped_ptr<TCPSocketWin>* socket,
     46              IPEndPoint* address,
     47              const CompletionCallback& callback);
     48 
     49   int Connect(const IPEndPoint& address, const CompletionCallback& callback);
     50   bool IsConnected() const;
     51   bool IsConnectedAndIdle() const;
     52 
     53   // Multiple outstanding requests are not supported.
     54   // Full duplex mode (reading and writing at the same time) is supported.
     55   int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
     56   int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
     57 
     58   int GetLocalAddress(IPEndPoint* address) const;
     59   int GetPeerAddress(IPEndPoint* address) const;
     60 
     61   // Sets various socket options.
     62   // The commonly used options for server listening sockets:
     63   // - SetExclusiveAddrUse().
     64   int SetDefaultOptionsForServer();
     65   // The commonly used options for client sockets and accepted sockets:
     66   // - Increase the socket buffer sizes for WinXP;
     67   // - SetNoDelay(true);
     68   // - SetKeepAlive(true, 45).
     69   void SetDefaultOptionsForClient();
     70   int SetExclusiveAddrUse();
     71   int SetReceiveBufferSize(int32 size);
     72   int SetSendBufferSize(int32 size);
     73   bool SetKeepAlive(bool enable, int delay);
     74   bool SetNoDelay(bool no_delay);
     75 
     76   void Close();
     77 
     78   bool UsingTCPFastOpen() const;
     79   bool IsValid() const { return socket_ != INVALID_SOCKET; }
     80 
     81   // Marks the start/end of a series of connect attempts for logging purpose.
     82   //
     83   // TCPClientSocket may attempt to connect to multiple addresses until it
     84   // succeeds in establishing a connection. The corresponding log will have
     85   // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
     86   // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
     87   // NetLog::TYPE_TCP_CONNECT.
     88   //
     89   // TODO(yzshen): Change logging format and let TCPClientSocket log the
     90   // start/end of a series of connect attempts itself.
     91   void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
     92   void EndLoggingMultipleConnectAttempts(int net_error);
     93 
     94   const BoundNetLog& net_log() const { return net_log_; }
     95 
     96  private:
     97   class Core;
     98 
     99   // base::ObjectWatcher::Delegate implementation.
    100   virtual void OnObjectSignaled(HANDLE object) OVERRIDE;
    101 
    102   int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
    103                      IPEndPoint* address);
    104 
    105   int DoConnect();
    106   void DoConnectComplete(int result);
    107 
    108   void LogConnectBegin(const AddressList& addresses);
    109   void LogConnectEnd(int net_error);
    110 
    111   int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
    112   void DidCompleteConnect();
    113   void DidCompleteWrite();
    114   void DidSignalRead();
    115 
    116   SOCKET socket_;
    117 
    118   HANDLE accept_event_;
    119   base::win::ObjectWatcher accept_watcher_;
    120 
    121   scoped_ptr<TCPSocketWin>* accept_socket_;
    122   IPEndPoint* accept_address_;
    123   CompletionCallback accept_callback_;
    124 
    125   // The various states that the socket could be in.
    126   bool waiting_connect_;
    127   bool waiting_read_;
    128   bool waiting_write_;
    129 
    130   // The core of the socket that can live longer than the socket itself. We pass
    131   // resources to the Windows async IO functions and we have to make sure that
    132   // they are not destroyed while the OS still references them.
    133   scoped_refptr<Core> core_;
    134 
    135   // External callback; called when connect or read is complete.
    136   CompletionCallback read_callback_;
    137 
    138   // External callback; called when write is complete.
    139   CompletionCallback write_callback_;
    140 
    141   scoped_ptr<IPEndPoint> peer_address_;
    142   // The OS error that a connect attempt last completed with.
    143   int connect_os_error_;
    144 
    145   bool logging_multiple_connect_attempts_;
    146 
    147   BoundNetLog net_log_;
    148 
    149   DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
    150 };
    151 
    152 }  // namespace net
    153 
    154 #endif  // NET_SOCKET_TCP_SOCKET_WIN_H_
    155 
    156